mirror of https://github.com/OpenTTD/OpenTTD.git
Change: [Actions] split GitHub workflows into several smaller ones
This commit is contained in:
parent
9fd88af537
commit
425ba82676
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@ -0,0 +1,85 @@
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name: Release (Docs)
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on:
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workflow_call:
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inputs:
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version:
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required: true
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type: string
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jobs:
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docs:
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name: Docs
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runs-on: ubuntu-20.04
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steps:
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- name: Download source
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uses: actions/download-artifact@v3
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with:
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name: internal-source
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- name: Unpack source
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run: |
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tar -xf source.tar.gz --strip-components=1
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- name: Install dependencies
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run: |
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echo "::group::Update apt"
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sudo apt-get update
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echo "::endgroup::"
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echo "::group::Install dependencies"
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sudo apt-get install -y --no-install-recommends \
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doxygen \
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# EOF
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echo "::endgroup::"
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env:
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DEBIAN_FRONTEND: noninteractive
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- name: Build
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run: |
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mkdir -p ${GITHUB_WORKSPACE}/build
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cd ${GITHUB_WORKSPACE}/build
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echo "::group::CMake"
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cmake ${GITHUB_WORKSPACE} \
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-DCMAKE_BUILD_TYPE=RelWithDebInfo \
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-DOPTION_DOCS_ONLY=ON \
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# EOF
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echo "::endgroup::"
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echo "::group::Build"
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cmake --build . --target docs
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echo "::endgroup::"
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- name: Create bundles
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run: |
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BASENAME=openttd-${{ inputs.version }}
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cd ${GITHUB_WORKSPACE}/build
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mv docs/source ${BASENAME}-docs
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mv docs/ai-api ${BASENAME}-docs-ai
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mv docs/gs-api ${BASENAME}-docs-gs
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mkdir -p bundles
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echo "::group::Create docs bundle"
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tar --xz -cf bundles/${BASENAME}-docs.tar.xz ${BASENAME}-docs
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echo "::endgroup::"
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echo "::group::Create AI API docs bundle"
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tar --xz -cf bundles/${BASENAME}-docs-ai.tar.xz ${BASENAME}-docs-ai
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echo "::endgroup::"
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echo "::group::Create GameScript API docs bundle"
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tar --xz -cf bundles/${BASENAME}-docs-gs.tar.xz ${BASENAME}-docs-gs
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echo "::endgroup::"
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- name: Store bundles
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uses: actions/upload-artifact@v3
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with:
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name: openttd-docs
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path: build/bundles/*.tar.xz
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retention-days: 5
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@ -0,0 +1,100 @@
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name: Release (Linux)
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on:
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workflow_call:
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jobs:
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linux:
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name: Linux (Generic)
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runs-on: ubuntu-20.04
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container:
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# manylinux2014 is based on CentOS 7, but already has a lot of things
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# installed and preconfigured. It makes it easier to build OpenTTD.
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image: quay.io/pypa/manylinux2014_x86_64
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steps:
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- name: Download source
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uses: actions/download-artifact@v3
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with:
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name: internal-source
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- name: Unpack source
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run: |
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tar -xf source.tar.gz --strip-components=1
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- name: Install dependencies
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run: |
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echo "::group::Install dependencies"
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yum install -y \
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fontconfig-devel \
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freetype-devel \
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libicu-devel \
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libpng-devel \
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lzo-devel \
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SDL2-devel \
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wget \
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xz-devel \
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zlib-devel \
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# EOF
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echo "::endgroup::"
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# The yum variant of fluidsynth depends on all possible audio drivers,
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# like jack, ALSA, pulseaudio, etc. This is not really useful for us,
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# as we route the output of fluidsynth back via our sound driver, and
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# as such do not use these audio driver outputs at all. So instead,
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# we compile fluidsynth ourselves, with as little dependencies as
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# possible. This currently means it picks up SDL2, but this is fine,
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# as we need SDL2 anyway.
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echo "::group::Install fluidsynth"
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wget https://github.com/FluidSynth/fluidsynth/archive/v2.1.6.tar.gz
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tar xf v2.1.6.tar.gz
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(
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cd fluidsynth-2.1.6
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mkdir build
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cd build
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cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_INSTALL_PREFIX=/usr
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cmake --build . -j $(nproc)
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cmake --install .
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)
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echo "::endgroup::"
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- name: Install GCC problem matcher
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uses: ammaraskar/gcc-problem-matcher@master
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- name: Build
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run: |
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mkdir -p build
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cd build
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echo "::group::CMake"
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cmake ${GITHUB_WORKSPACE} \
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-DCMAKE_BUILD_TYPE=RelWithDebInfo \
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-DOPTION_PACKAGE_DEPENDENCIES=ON \
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# EOF
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echo "::endgroup::"
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echo "::group::Build"
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echo "Running on $(nproc) cores"
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cmake --build . -j $(nproc)
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echo "::endgroup::"
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- name: Create bundles
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run: |
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cd ${GITHUB_WORKSPACE}/build
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echo "::group::Run CPack"
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cpack
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echo "::endgroup::"
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echo "::group::Cleanup"
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# Remove the sha256 files CPack generates; we will do this ourself at
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# the end of this workflow.
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rm -f bundles/*.sha256
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echo "::endgroup::"
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- name: Store bundles
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uses: actions/upload-artifact@v3
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with:
|
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name: openttd-linux-generic
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path: build/bundles
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retention-days: 5
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@ -0,0 +1,195 @@
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name: Release (MacOS)
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on:
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workflow_call:
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|
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jobs:
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macos:
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name: MacOS
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runs-on: macos-11
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env:
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MACOSX_DEPLOYMENT_TARGET: 10.13
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steps:
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- name: Download source
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uses: actions/download-artifact@v3
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with:
|
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name: internal-source
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|
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- name: Unpack source
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run: |
|
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tar -xf source.tar.gz --strip-components=1
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|
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- name: Install dependencies
|
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env:
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HOMEBREW_NO_AUTO_UPDATE: 1
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HOMEBREW_NO_INSTALL_CLEANUP: 1
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run: |
|
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brew install pandoc
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- name: Prepare cache key
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id: key
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run: |
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echo "image=$ImageOS-$ImageVersion" >> $GITHUB_OUTPUT
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|
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- name: Enable vcpkg cache
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uses: actions/cache@v3
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with:
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path: /usr/local/share/vcpkg/installed
|
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key: ${{ steps.key.outputs.image }}-vcpkg-release-0 # Increase the number whenever dependencies are modified
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restore-keys: |
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${{ steps.key.outputs.image }}-vcpkg-release
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${{ steps.key.outputs.image }}-vcpkg-x64
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|
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- name: Prepare vcpkg
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run: |
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vcpkg install \
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liblzma:x64-osx \
|
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liblzma:arm64-osx \
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libpng:x64-osx \
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libpng:arm64-osx \
|
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lzo:x64-osx \
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lzo:arm64-osx \
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zlib:x64-osx \
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zlib:arm64-osx \
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# EOF
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|
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- name: Install GCC problem matcher
|
||||
uses: ammaraskar/gcc-problem-matcher@master
|
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|
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- name: Build tools
|
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run: |
|
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mkdir build-host
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cd build-host
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echo "::group::CMake"
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cmake ${GITHUB_WORKSPACE} \
|
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-DCMAKE_BUILD_TYPE=RelWithDebInfo \
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-DOPTION_TOOLS_ONLY=ON \
|
||||
# EOF
|
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echo "::endgroup::"
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echo "::group::Build tools"
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echo "Running on $(sysctl -n hw.logicalcpu) cores"
|
||||
cmake --build . -j $(sysctl -n hw.logicalcpu) --target tools
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||||
echo "::endgroup::"
|
||||
|
||||
- name: Import code signing certificates
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||||
uses: Apple-Actions/import-codesign-certs@v1
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||||
with:
|
||||
# The certificates in a PKCS12 file encoded as a base64 string
|
||||
p12-file-base64: ${{ secrets.APPLE_DEVELOPER_CERTIFICATE_P12_BASE64 }}
|
||||
# The password used to import the PKCS12 file.
|
||||
p12-password: ${{ secrets.APPLE_DEVELOPER_CERTIFICATE_PASSWORD }}
|
||||
# If this is run on a fork, there may not be a certificate set up - continue in this case
|
||||
continue-on-error: true
|
||||
|
||||
- name: Build arm64
|
||||
run: |
|
||||
mkdir build-arm64
|
||||
cd build-arm64
|
||||
|
||||
echo "::group::CMake"
|
||||
cmake ${GITHUB_WORKSPACE} \
|
||||
-DCMAKE_OSX_ARCHITECTURES=arm64 \
|
||||
-DVCPKG_TARGET_TRIPLET=arm64-osx \
|
||||
-DCMAKE_TOOLCHAIN_FILE=/usr/local/share/vcpkg/scripts/buildsystems/vcpkg.cmake \
|
||||
-DHOST_BINARY_DIR=${GITHUB_WORKSPACE}/build-host \
|
||||
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
|
||||
# EOF
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "::group::Build"
|
||||
echo "Running on $(sysctl -n hw.logicalcpu) cores"
|
||||
cmake --build . -j $(sysctl -n hw.logicalcpu)
|
||||
echo "::endgroup::"
|
||||
|
||||
- name: Build x64
|
||||
run: |
|
||||
mkdir build-x64
|
||||
cd build-x64
|
||||
|
||||
echo "::group::CMake"
|
||||
cmake ${GITHUB_WORKSPACE} \
|
||||
-DCMAKE_OSX_ARCHITECTURES=x86_64 \
|
||||
-DVCPKG_TARGET_TRIPLET=x64-osx \
|
||||
-DCMAKE_TOOLCHAIN_FILE=/usr/local/share/vcpkg/scripts/buildsystems/vcpkg.cmake \
|
||||
-DHOST_BINARY_DIR=${GITHUB_WORKSPACE}/build-host \
|
||||
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
|
||||
-DCPACK_BUNDLE_APPLE_CERT_APP=${{ secrets.APPLE_DEVELOPER_CERTIFICATE_ID }} \
|
||||
"-DCPACK_BUNDLE_APPLE_CODESIGN_PARAMETER=--deep -f --options runtime" \
|
||||
-DAPPLE_UNIVERSAL_PACKAGE=1 \
|
||||
# EOF
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "::group::Build"
|
||||
echo "Running on $(sysctl -n hw.logicalcpu) cores"
|
||||
cmake --build . -j $(sysctl -n hw.logicalcpu)
|
||||
echo "::endgroup::"
|
||||
|
||||
- name: Create bundles
|
||||
run: |
|
||||
cd build-x64
|
||||
|
||||
echo "::group::Create universal binary"
|
||||
# Combine the `openttd` binaries from each build into a single file
|
||||
lipo -create -output openttd-universal ../build-*/openttd
|
||||
mv openttd-universal openttd
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "::group::Run CPack"
|
||||
cpack
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "::group::Cleanup"
|
||||
# Remove the sha256 files CPack generates; we will do this ourself at
|
||||
# the end of this workflow.
|
||||
rm -f bundles/*.sha256
|
||||
echo "::endgroup::"
|
||||
|
||||
- name: Install gon
|
||||
env:
|
||||
HOMEBREW_NO_AUTO_UPDATE: 1
|
||||
HOMEBREW_NO_INSTALL_CLEANUP: 1
|
||||
run: |
|
||||
brew tap mitchellh/gon
|
||||
brew install mitchellh/gon/gon
|
||||
|
||||
- name: Notarize
|
||||
env:
|
||||
AC_USERNAME: ${{ secrets.APPLE_DEVELOPER_APP_USERNAME }}
|
||||
AC_PASSWORD: ${{ secrets.APPLE_DEVELOPER_APP_PASSWORD }}
|
||||
run: |
|
||||
cd build-x64
|
||||
../os/macosx/notarize.sh
|
||||
|
||||
- name: Build zip
|
||||
run: |
|
||||
cd build-x64
|
||||
|
||||
pushd _CPack_Packages/*/Bundle/openttd-*/
|
||||
|
||||
# Remove the Applications symlink from the staging folder
|
||||
rm -f Applications
|
||||
|
||||
# Remove the original dmg built by CPack to avoid a conflict when resolving
|
||||
# the zip_filename variable below
|
||||
rm -f ../*.dmg
|
||||
|
||||
zip_filename=(../openttd-*)
|
||||
|
||||
# Package up the existing, notarised .app into a zip file
|
||||
zip -r -9 ${zip_filename}.zip OpenTTD.app
|
||||
|
||||
popd
|
||||
|
||||
# Now move it into place to be uploaded
|
||||
mv _CPack_Packages/*/Bundle/openttd-*.zip bundles/
|
||||
|
||||
- name: Store bundles
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: openttd-macos-universal
|
||||
path: build-x64/bundles
|
||||
retention-days: 5
|
|
@ -0,0 +1,186 @@
|
|||
name: Release (Source)
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
outputs:
|
||||
version:
|
||||
value: ${{ jobs.source.outputs.version }}
|
||||
is_tag:
|
||||
value: ${{ jobs.source.outputs.is_tag }}
|
||||
trigger_type:
|
||||
value: ${{ jobs.source.outputs.trigger_type }}
|
||||
folder:
|
||||
value: ${{ jobs.source.outputs.folder }}
|
||||
|
||||
jobs:
|
||||
source:
|
||||
name: Source
|
||||
|
||||
runs-on: ubuntu-20.04
|
||||
|
||||
outputs:
|
||||
version: ${{ steps.metadata.outputs.version }}
|
||||
is_tag: ${{ steps.metadata.outputs.is_tag }}
|
||||
trigger_type: ${{ steps.metadata.outputs.trigger_type }}
|
||||
folder: ${{ steps.metadata.outputs.folder }}
|
||||
|
||||
steps:
|
||||
- name: Checkout (Release)
|
||||
if: github.event_name == 'release'
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
# We generate a changelog; for this we need the full git log.
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Checkout (Manual)
|
||||
if: github.event_name == 'workflow_dispatch'
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
ref: ${{ github.event.inputs.ref }}
|
||||
# We generate a changelog; for this we need the full git log.
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Checkout (Trigger)
|
||||
if: github.event_name == 'repository_dispatch'
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
ref: ${{ github.event.client_payload.ref }}
|
||||
# We generate a changelog; for this we need the full git log.
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Check valid branch name
|
||||
run: |
|
||||
if [ "${{ github.event_name }}" = "workflow_dispatch" ]; then
|
||||
REF="${{ github.event.inputs.ref }}"
|
||||
elif [ "${{ github.event_name }}" = "repository_dispatch" ]; then
|
||||
REF="${{ github.event.client_payload.ref }}"
|
||||
else
|
||||
REF="${{ github.ref }}"
|
||||
fi
|
||||
|
||||
# Check if we are a tag.
|
||||
if [ -n "$(git name-rev --name-only --tags --no-undefined HEAD 2>/dev/null || false)" ]; then
|
||||
exit 0
|
||||
fi
|
||||
|
||||
# Check if the checkout caused the branch to be named.
|
||||
if [ "$(git rev-parse --abbrev-ref HEAD)" != "HEAD" ]; then
|
||||
exit 0
|
||||
fi
|
||||
|
||||
# Check if this was a pull request.
|
||||
if [ -n "$(echo ${REF} | grep '^refs/pull/[0-9]*')" ]; then
|
||||
PULL=$(echo ${REF} | cut -d/ -f3)
|
||||
git checkout -b pr${PULL}
|
||||
fi
|
||||
|
||||
# Are we still in a detached state? Error out.
|
||||
if [ "$(git rev-parse --abbrev-ref HEAD)" == "HEAD" ]; then
|
||||
echo "The 'ref' given resulted in a checkout of a detached HEAD."
|
||||
echo "We cannot detect the version for these checkout accurate."
|
||||
echo ""
|
||||
echo "If you want to build a Pull Request, make sure you use 'refs/pull/NNN/head'."
|
||||
echo ""
|
||||
echo "Cancelling build, as without a version we cannot store the artifacts."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
- name: Generate metadata
|
||||
id: metadata
|
||||
run: |
|
||||
echo "::group::Prepare metadata files"
|
||||
cmake -DGENERATE_OTTDREV=1 -P cmake/scripts/FindVersion.cmake
|
||||
./.github/changelog.sh > .changelog
|
||||
TZ='UTC' date +"%Y-%m-%d %H:%M UTC" > .release_date
|
||||
cat .ottdrev | cut -f 1 -d$'\t' > .version
|
||||
|
||||
if [ $(cat .ottdrev | cut -f 5 -d$'\t') = '1' ]; then
|
||||
# Assume that all tags are always releases. Why else make a tag?
|
||||
IS_TAG="true"
|
||||
|
||||
FOLDER="${{ env.FOLDER_RELEASES }}"
|
||||
TRIGGER_TYPE="new-tag"
|
||||
else
|
||||
IS_TAG="false"
|
||||
|
||||
BRANCH=$(git symbolic-ref -q HEAD | sed 's@.*/@@')
|
||||
if [ -z "${BRANCH}" ]; then
|
||||
echo "Internal error: branch name is empty."
|
||||
echo "An earlier step should have prevented this from happening."
|
||||
echo "Cancelling build, as without a branch name we cannot store the artifacts"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [ "${BRANCH}" = "${{ env.NIGHTLIES_BRANCH }}" ]; then
|
||||
# The "master" branch is special, and we call a nightly.
|
||||
FOLDER="${{ env.FOLDER_NIGHTLIES }}/$(date +%Y)"
|
||||
TRIGGER_TYPE="new-master"
|
||||
else
|
||||
# All other branches, which can be builds of Pull Requests, are
|
||||
# put in their own folder.
|
||||
FOLDER="${{ env.FOLDER_BRANCHES }}/${BRANCH}"
|
||||
TRIGGER_TYPE="new-branch"
|
||||
fi
|
||||
fi
|
||||
|
||||
mkdir -p build/bundles
|
||||
cp .changelog build/bundles/changelog.txt
|
||||
cp .release_date build/bundles/released.txt
|
||||
cp README.md build/bundles/README.md
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "Release Date: $(cat .release_date)"
|
||||
echo "Revision: $(cat .ottdrev)"
|
||||
echo "Version: $(cat .version)"
|
||||
echo "Is tag: ${IS_TAG}"
|
||||
echo "Folder on CDN: ${FOLDER}"
|
||||
echo "Workflow trigger: ${TRIGGER_TYPE}"
|
||||
|
||||
echo "version=$(cat .version)" >> $GITHUB_OUTPUT
|
||||
echo "is_tag=${IS_TAG}" >> $GITHUB_OUTPUT
|
||||
echo "folder=${FOLDER}" >> $GITHUB_OUTPUT
|
||||
echo "trigger_type=${TRIGGER_TYPE}" >> $GITHUB_OUTPUT
|
||||
env:
|
||||
NIGHTLIES_BRANCH: master
|
||||
FOLDER_RELEASES: openttd-releases
|
||||
FOLDER_NIGHTLIES: openttd-nightlies
|
||||
FOLDER_BRANCHES: openttd-branches
|
||||
|
||||
- name: Remove VCS information
|
||||
run: |
|
||||
rm -rf .git
|
||||
|
||||
- name: Create bundles
|
||||
run: |
|
||||
FOLDER_NAME=openttd-${{ steps.metadata.outputs.version }}
|
||||
|
||||
# Rename the folder to openttd-NNN
|
||||
mkdir ${FOLDER_NAME}
|
||||
find . -maxdepth 1 -not -name . -not -name build -not -name ${FOLDER_NAME} -exec mv {} ${FOLDER_NAME}/ \;
|
||||
|
||||
echo "::group::Create tarball (xz) bundle"
|
||||
tar --xz -cvf build/bundles/${FOLDER_NAME}-source.tar.xz ${FOLDER_NAME}
|
||||
echo "::endgroup::"
|
||||
|
||||
# This tarball is only to be used within this workflow.
|
||||
echo "::group::Create tarball (gz) bundle"
|
||||
tar --gzip -cvf source.tar.gz ${FOLDER_NAME}
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "::group::Create zip bundle"
|
||||
zip -9 -r build/bundles/${FOLDER_NAME}-source.zip ${FOLDER_NAME}
|
||||
echo "::endgroup::"
|
||||
|
||||
- name: Store bundles
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: openttd-source
|
||||
path: build/bundles/*
|
||||
retention-days: 5
|
||||
|
||||
- name: Store source (for other jobs)
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: internal-source
|
||||
path: source.tar.gz
|
||||
retention-days: 1
|
|
@ -0,0 +1,184 @@
|
|||
name: Release (Windows Store)
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
|
||||
jobs:
|
||||
windows-store:
|
||||
name: Windows Store
|
||||
|
||||
runs-on: windows-latest
|
||||
|
||||
steps:
|
||||
- name: Download source
|
||||
uses: actions/download-artifact@v3
|
||||
with:
|
||||
name: internal-source
|
||||
|
||||
- name: Unpack source
|
||||
shell: bash
|
||||
run: |
|
||||
tar -xf source.tar.gz --strip-components=1
|
||||
|
||||
- name: Download x86 build
|
||||
uses: actions/download-artifact@v3
|
||||
with:
|
||||
name: openttd-windows-x86
|
||||
|
||||
- name: Download x64 build
|
||||
uses: actions/download-artifact@v3
|
||||
with:
|
||||
name: openttd-windows-x64
|
||||
|
||||
- name: Download arm64 build
|
||||
uses: actions/download-artifact@v3
|
||||
with:
|
||||
name: openttd-windows-arm64
|
||||
|
||||
- name: Unpack builds
|
||||
shell: bash
|
||||
run: |
|
||||
mkdir builds
|
||||
cd builds
|
||||
|
||||
function extract {
|
||||
mkdir $1
|
||||
|
||||
# Extract the zip version of the release
|
||||
unzip ../openttd-*-windows-$2.zip -d $1
|
||||
|
||||
# Remove the extraneous directory
|
||||
mv $1/openttd-*-windows-$2/* $1/
|
||||
rmdir $1/openttd-*-windows-$2
|
||||
|
||||
# Move the openttd.exe to the '{arch}-binaries' folder
|
||||
mkdir $1-binaries
|
||||
mv $1/openttd.exe $1-binaries/
|
||||
}
|
||||
|
||||
extract x86 win32
|
||||
extract x64 win64
|
||||
extract arm64 arm64
|
||||
|
||||
# Use the "x86" folder as the source of the common binaries (lang files, etc) and remove the others
|
||||
mv x86 common-binaries
|
||||
rm -rf x64 arm64
|
||||
|
||||
- name: Install OpenGFX
|
||||
shell: bash
|
||||
run: |
|
||||
mkdir -p builds/common-binaries/baseset
|
||||
cd builds/common-binaries/baseset
|
||||
|
||||
echo "::group::Download OpenGFX"
|
||||
curl -L https://cdn.openttd.org/opengfx-releases/7.1/opengfx-7.1-all.zip -o opengfx-all.zip
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "::group::Unpack OpenGFX"
|
||||
unzip opengfx-all.zip
|
||||
tar xf opengfx-*.tar
|
||||
echo "::endgroup::"
|
||||
|
||||
rm -f opengfx-all.zip opengfx-*.tar
|
||||
|
||||
- name: Install OpenMSX
|
||||
shell: bash
|
||||
run: |
|
||||
mkdir -p builds/common-binaries/baseset
|
||||
cd builds/common-binaries/baseset
|
||||
|
||||
echo "::group::Download OpenMSX"
|
||||
curl -L https://cdn.openttd.org/openmsx-releases/0.4.2/openmsx-0.4.2-all.zip -o openmsx-all.zip
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "::group::Unpack OpenGFX"
|
||||
unzip openmsx-all.zip
|
||||
tar xf openmsx-*.tar
|
||||
echo "::endgroup::"
|
||||
|
||||
rm -f openmsx-all.zip openmsx-*.tar
|
||||
|
||||
- name: Install OpenSFX
|
||||
shell: bash
|
||||
run: |
|
||||
mkdir -p builds/common-binaries/baseset/opensfx
|
||||
cd builds/common-binaries/baseset/opensfx
|
||||
|
||||
echo "::group::Download OpenSFX"
|
||||
curl -L https://cdn.openttd.org/opensfx-releases/1.0.3/opensfx-1.0.3-all.zip -o opensfx-all.zip
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "::group::Unpack OpenSFX"
|
||||
unzip opensfx-all.zip
|
||||
tar xf opensfx-*.tar
|
||||
echo "::endgroup::"
|
||||
|
||||
rm -f opensfx-all.zip opensfx-*.tar
|
||||
|
||||
- name: Generate signing certificate
|
||||
shell: cmd
|
||||
run: |
|
||||
cd builds
|
||||
|
||||
REM We need to provide a signed .appx to the Windows Store, so generate a certificate with password 'password'
|
||||
call ..\os\windows\winstore\generate-key.bat "CN=78024DA8-4BE4-4C77-B12E-547BBF7359D2" password cert.pfx
|
||||
|
||||
- name: Generate assets
|
||||
shell: cmd
|
||||
run: |
|
||||
cd os\windows\winstore
|
||||
call generate-assets.bat
|
||||
|
||||
- name: Prepare manifests
|
||||
shell: cmd
|
||||
run: |
|
||||
cd builds
|
||||
mkdir manifests
|
||||
|
||||
REM Set the version environment variable
|
||||
call ..\os\windows\winstore\set-version.bat x86-binaries\openttd.exe
|
||||
|
||||
call ..\os\windows\winstore\prepare-manifests.bat manifests "CN=78024DA8-4BE4-4C77-B12E-547BBF7359D2" "57420OpenTTDDevelopers.OpenTTDofficial"
|
||||
|
||||
- name: Prepare binaries
|
||||
shell: bash
|
||||
run: |
|
||||
cd builds
|
||||
|
||||
# Copy the Windows Store assets
|
||||
mkdir common-binaries/Assets
|
||||
cp -R ../os/windows/winstore/assets-common/* common-binaries/Assets/
|
||||
|
||||
mkdir Assets
|
||||
cp -R ../os/windows/winstore/assets/* Assets/
|
||||
|
||||
cp manifests/*.xml .
|
||||
|
||||
- name: Build
|
||||
shell: cmd
|
||||
run: |
|
||||
REM Add the Windows SDK tools to the PATH
|
||||
|
||||
echo|set /p="SET VS_INSTALLDIR=" > _vspath.bat
|
||||
vswhere -products * -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64 -property installationPath >> _vspath.bat
|
||||
call _vspath.bat
|
||||
call "%VS_INSTALLDIR%\Common7\Tools\VsDevCmd.bat"
|
||||
|
||||
REM Set the version environment variable
|
||||
call os\windows\winstore\set-version.bat builds\x86-binaries\openttd.exe
|
||||
|
||||
cd builds
|
||||
mkdir output
|
||||
|
||||
REM Build and sign the package
|
||||
makeappx build /v /f PackagingLayout.xml /op output\ /bv %OTTD_VERSION% /pv %OTTD_VERSION% /ca
|
||||
SignTool sign /fd sha256 /a /f cert.pfx /p password "output\OpenTTD.appxbundle"
|
||||
|
||||
- name: Store appx
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: openttd-windows-store
|
||||
path: |
|
||||
builds/output/OpenTTD.appxbundle
|
||||
builds/cert.pfx
|
||||
retention-days: 5
|
|
@ -0,0 +1,201 @@
|
|||
name: Release (Windows)
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
inputs:
|
||||
is_tag:
|
||||
required: true
|
||||
type: string
|
||||
|
||||
jobs:
|
||||
windows:
|
||||
name: Windows
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- arch: x86
|
||||
host: x86
|
||||
- arch: x64
|
||||
host: x64
|
||||
- arch: arm64
|
||||
host: x64_arm64
|
||||
|
||||
runs-on: windows-latest
|
||||
|
||||
steps:
|
||||
- name: Download source
|
||||
uses: actions/download-artifact@v3
|
||||
with:
|
||||
name: internal-source
|
||||
|
||||
- name: Unpack source
|
||||
shell: bash
|
||||
run: |
|
||||
tar -xf source.tar.gz --strip-components=1
|
||||
|
||||
- name: Install dependencies
|
||||
shell: bash
|
||||
run: |
|
||||
choco install pandoc
|
||||
|
||||
- name: Prepare cache key
|
||||
id: key
|
||||
shell: powershell
|
||||
run: |
|
||||
# Work around caching failure with GNU tar
|
||||
New-Item -Type Junction -Path vcpkg -Target c:\vcpkg
|
||||
|
||||
Write-Output "image=$env:ImageOS-$env:ImageVersion" >> $env:GITHUB_OUTPUT
|
||||
|
||||
- name: Enable vcpkg cache
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: vcpkg/installed
|
||||
key: ${{ steps.key.outputs.image }}-vcpkg-${{ matrix.arch }}-0 # Increase the number whenever dependencies are modified
|
||||
restore-keys: |
|
||||
${{ steps.key.outputs.image }}-vcpkg-${{ matrix.arch }}
|
||||
|
||||
- name: Prepare vcpkg
|
||||
shell: bash
|
||||
run: |
|
||||
vcpkg install --triplet=${{ matrix.arch }}-windows-static \
|
||||
liblzma \
|
||||
libpng \
|
||||
lzo \
|
||||
zlib \
|
||||
# EOF
|
||||
|
||||
- name: Install MSVC problem matcher
|
||||
uses: ammaraskar/msvc-problem-matcher@master
|
||||
|
||||
- name: Configure developer command prompt for tools
|
||||
uses: ilammy/msvc-dev-cmd@v1
|
||||
with:
|
||||
arch: x64
|
||||
|
||||
- name: Build tools
|
||||
shell: bash
|
||||
run: |
|
||||
mkdir build-host
|
||||
cd build-host
|
||||
|
||||
echo "::group::CMake"
|
||||
cmake ${GITHUB_WORKSPACE} \
|
||||
-GNinja \
|
||||
-DOPTION_TOOLS_ONLY=ON \
|
||||
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
|
||||
# EOF
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "::group::Build"
|
||||
cmake --build . --target tools
|
||||
echo "::endgroup::"
|
||||
|
||||
- name: Configure developer command prompt for ${{ matrix.arch }}
|
||||
uses: ilammy/msvc-dev-cmd@v1
|
||||
with:
|
||||
arch: ${{ matrix.host }}
|
||||
|
||||
- name: Import code signing certificate
|
||||
shell: powershell
|
||||
# If this is run on a fork, there may not be a certificate set up - continue in this case
|
||||
continue-on-error: true
|
||||
run: |
|
||||
$tempFile = [System.IO.Path]::GetTempFileName()
|
||||
$bytes = [System.Convert]::FromBase64String($env:WINDOWS_CERTIFICATE_P12)
|
||||
[IO.File]::WriteAllBytes($tempFile, $bytes)
|
||||
$pwd = ConvertTo-SecureString $env:WINDOWS_CERTIFICATE_PASSWORD -AsPlainText -Force
|
||||
Import-PfxCertificate -FilePath $tempFile -CertStoreLocation Cert:\CurrentUser\My -Password $pwd
|
||||
Remove-Item $tempFile
|
||||
env:
|
||||
WINDOWS_CERTIFICATE_P12: ${{ secrets.WINDOWS_CERTIFICATE_P12 }}
|
||||
WINDOWS_CERTIFICATE_PASSWORD: ${{ secrets.WINDOWS_CERTIFICATE_PASSWORD }}
|
||||
|
||||
- name: Build (with installer)
|
||||
if: inputs.is_tag == 'true'
|
||||
shell: bash
|
||||
run: |
|
||||
mkdir build
|
||||
cd build
|
||||
|
||||
echo "::group::CMake"
|
||||
cmake ${GITHUB_WORKSPACE} \
|
||||
-GNinja \
|
||||
-DVCPKG_TARGET_TRIPLET=${{ matrix.arch }}-windows-static \
|
||||
-DCMAKE_TOOLCHAIN_FILE="c:\vcpkg\scripts\buildsystems\vcpkg.cmake" \
|
||||
-DOPTION_USE_NSIS=ON \
|
||||
-DHOST_BINARY_DIR=${GITHUB_WORKSPACE}/build-host \
|
||||
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
|
||||
-DWINDOWS_CERTIFICATE_COMMON_NAME="${WINDOWS_CERTIFICATE_COMMON_NAME}" \
|
||||
# EOF
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "::group::Build"
|
||||
cmake --build .
|
||||
echo "::endgroup::"
|
||||
env:
|
||||
WINDOWS_CERTIFICATE_COMMON_NAME: ${{ secrets.WINDOWS_CERTIFICATE_COMMON_NAME }}
|
||||
|
||||
- name: Build (without installer)
|
||||
if: inputs.is_tag != 'true'
|
||||
shell: bash
|
||||
run: |
|
||||
mkdir build
|
||||
cd build
|
||||
|
||||
echo "::group::CMake"
|
||||
cmake ${GITHUB_WORKSPACE} \
|
||||
-GNinja \
|
||||
-DVCPKG_TARGET_TRIPLET=${{ matrix.arch }}-windows-static \
|
||||
-DCMAKE_TOOLCHAIN_FILE="c:\vcpkg\scripts\buildsystems\vcpkg.cmake" \
|
||||
-DHOST_BINARY_DIR=${GITHUB_WORKSPACE}/build-host \
|
||||
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
|
||||
-DWINDOWS_CERTIFICATE_COMMON_NAME="${WINDOWS_CERTIFICATE_COMMON_NAME}" \
|
||||
# EOF
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "::group::Build"
|
||||
cmake --build .
|
||||
echo "::endgroup::"
|
||||
env:
|
||||
WINDOWS_CERTIFICATE_COMMON_NAME: ${{ secrets.WINDOWS_CERTIFICATE_COMMON_NAME }}
|
||||
|
||||
- name: Create bundles
|
||||
shell: bash
|
||||
run: |
|
||||
cd ${GITHUB_WORKSPACE}/build
|
||||
echo "::group::Run CPack"
|
||||
cpack
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "::group::Prepare PDB to be bundled"
|
||||
PDB=$(ls bundles/*.zip | cut -d/ -f2 | sed 's/.zip$/.pdb/')
|
||||
cp openttd.pdb bundles/${PDB}
|
||||
xz -9 bundles/${PDB}
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "::group::Cleanup"
|
||||
# Remove the sha256 files CPack generates; we will do this ourself at
|
||||
# the end of this workflow.
|
||||
rm -f bundles/*.sha256
|
||||
echo "::endgroup::"
|
||||
|
||||
- name: Sign installer
|
||||
if: inputs.is_tag == 'true'
|
||||
shell: bash
|
||||
# If this is run on a fork, there may not be a certificate set up - continue in this case
|
||||
continue-on-error: true
|
||||
run: |
|
||||
cd ${GITHUB_WORKSPACE}/build/bundles
|
||||
../../os/windows/sign.bat *.exe "${WINDOWS_CERTIFICATE_COMMON_NAME}"
|
||||
env:
|
||||
WINDOWS_CERTIFICATE_COMMON_NAME: ${{ secrets.WINDOWS_CERTIFICATE_COMMON_NAME }}
|
||||
|
||||
- name: Store bundles
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: openttd-windows-${{ matrix.arch }}
|
||||
path: build/bundles
|
||||
retention-days: 5
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,61 @@
|
|||
name: Upload (AWS)
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
inputs:
|
||||
version:
|
||||
required: true
|
||||
type: string
|
||||
folder:
|
||||
required: true
|
||||
type: string
|
||||
trigger_type:
|
||||
required: true
|
||||
type: string
|
||||
|
||||
jobs:
|
||||
upload:
|
||||
name: Upload (AWS)
|
||||
|
||||
runs-on: ubuntu-20.04
|
||||
|
||||
steps:
|
||||
- name: Download all bundles
|
||||
uses: actions/download-artifact@v3
|
||||
|
||||
- name: Calculate checksums
|
||||
run: |
|
||||
echo "::group::Move bundles to a single folder"
|
||||
mkdir bundles
|
||||
mv openttd-*/* bundles/
|
||||
cd bundles
|
||||
echo "::group::Build"
|
||||
|
||||
for i in $(ls openttd-*); do
|
||||
echo "::group::Calculating checksums for ${i}"
|
||||
openssl dgst -r -md5 -hex $i > $i.md5sum
|
||||
openssl dgst -r -sha1 -hex $i > $i.sha1sum
|
||||
openssl dgst -r -sha256 -hex $i > $i.sha256sum
|
||||
echo "::endgroup::"
|
||||
done
|
||||
|
||||
- name: Upload bundles to AWS
|
||||
run: |
|
||||
aws s3 cp --recursive --only-show-errors bundles/ s3://${{ secrets.CDN_S3_BUCKET }}/${{ inputs.folder }}/${{ inputs.version }}/
|
||||
|
||||
# We do not invalidate the CloudFront distribution here. The trigger
|
||||
# for "New OpenTTD release" first updated the manifest files and
|
||||
# creates an index.html. We invalidate after that, so everything
|
||||
# becomes visible at once.
|
||||
env:
|
||||
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
||||
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
||||
AWS_DEFAULT_REGION: ${{ secrets.AWS_REGION }}
|
||||
|
||||
- name: Trigger 'New OpenTTD release'
|
||||
uses: peter-evans/repository-dispatch@v2
|
||||
with:
|
||||
token: ${{ secrets.DEPLOYMENT_TOKEN }}
|
||||
repository: OpenTTD/workflows
|
||||
event-type: ${{ inputs.trigger_type }}
|
||||
client-payload: '{"version": "${{ inputs.version }}", "folder": "${{ inputs.folder }}"}'
|
|
@ -0,0 +1,82 @@
|
|||
name: Upload (Steam)
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
inputs:
|
||||
version:
|
||||
required: true
|
||||
type: string
|
||||
trigger_type:
|
||||
required: true
|
||||
type: string
|
||||
|
||||
jobs:
|
||||
upload:
|
||||
name: Upload (Steam)
|
||||
|
||||
runs-on: ubuntu-20.04
|
||||
|
||||
steps:
|
||||
- name: Download all bundles
|
||||
uses: actions/download-artifact@v3
|
||||
|
||||
- name: Setup steamcmd
|
||||
uses: CyberAndrii/setup-steamcmd@v1
|
||||
|
||||
- name: Generate Steam auth code
|
||||
id: steam-totp
|
||||
uses: CyberAndrii/steam-totp@v1
|
||||
with:
|
||||
shared_secret: ${{ secrets.STEAM_SHARED_SECRET }}
|
||||
|
||||
- name: Upload to Steam
|
||||
run: |
|
||||
echo "::group::Extracting source"
|
||||
mkdir source
|
||||
(
|
||||
cd source
|
||||
tar -xf ../internal-source/source.tar.gz --strip-components=1
|
||||
)
|
||||
echo "::endgroup::"
|
||||
|
||||
mkdir steam
|
||||
(
|
||||
cd steam
|
||||
|
||||
echo "::group::Prepare Win32"
|
||||
unzip ../openttd-windows-x86/openttd-*-windows-win32.zip
|
||||
mv openttd-*-windows-win32 steam-win32
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "::group::Prepare Win64"
|
||||
unzip ../openttd-windows-x64/openttd-*-windows-win64.zip
|
||||
mv openttd-*-windows-win64 steam-win64
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "::group::Prepare macOS"
|
||||
mkdir steam-macos
|
||||
(
|
||||
cd steam-macos
|
||||
unzip ../../openttd-macos-universal/openttd-*-macos-universal.zip
|
||||
)
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "::group::Prepare Linux"
|
||||
tar xvf ../openttd-linux-generic/openttd-*-linux-generic-amd64.tar.xz
|
||||
mv openttd-*-linux-generic-amd64 steam-linux
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "::group::Preparing build file"
|
||||
if [ "${{ inputs.trigger_type }}" = "new-tag" ]; then
|
||||
BRANCH="testing"
|
||||
else
|
||||
BRANCH="nightly"
|
||||
fi
|
||||
cat ../source/os/steam/release.vdf | sed 's/@@DESCRIPTION@@/openttd-${{ inputs.version }}/;s/@@BRANCH@@/'${BRANCH}'/' > release.vdf
|
||||
cat release.vdf
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "::group::Upload to Steam"
|
||||
steamcmd +login ${{ secrets.STEAM_USERNAME }} ${{ secrets.STEAM_PASSWORD }} ${{ steps.steam-totp.outputs.code }} +run_app_build $(pwd)/release.vdf +quit
|
||||
echo "::endgroup::"
|
||||
)
|
Loading…
Reference in New Issue