(svn r15569) -Codechange: replace MallocT + memset( 0 ) calls by CallocT

This commit is contained in:
smatz 2009-02-24 21:32:23 +00:00
parent d73c1fa7bf
commit 425fe86a3d
3 changed files with 6 additions and 15 deletions

View File

@ -55,10 +55,7 @@ bool OldMemoryPoolBase::AddBlockToPool()
this->blocks = ReallocT(this->blocks, this->current_blocks + 1);
/* Allocate memory to the new block item */
this->blocks[this->current_blocks] = MallocT<byte>(this->item_size * (1 << this->block_size_bits));
/* Clean the content of the new block */
memset(this->blocks[this->current_blocks], 0, this->item_size * (1 << this->block_size_bits));
this->blocks[this->current_blocks] = CallocT<byte>(this->item_size * (1 << this->block_size_bits));
/* Call a custom function if defined (e.g. to fill indexes) */
if (this->new_block_proc != NULL) this->new_block_proc(this->current_blocks * (1 << this->block_size_bits));

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@ -126,8 +126,7 @@ static bool MakeBmpImage(const char *name, ScreenshotCallback *callb, void *user
maxlines = Clamp(65536 / padw, 16, 128);
/* now generate the bitmap bits */
void *buff = MallocT<uint8>(padw * maxlines * bpp); // by default generate 128 lines at a time.
memset(buff, 0, padw * maxlines); // zero the buffer to have the padding bytes set to 0
uint8 *buff = CallocT<uint8>(padw * maxlines * bpp); // by default generate 128 lines at a time.
/* start at the bottom, since bitmaps are stored bottom up. */
do {
@ -140,7 +139,7 @@ static bool MakeBmpImage(const char *name, ScreenshotCallback *callb, void *user
/* write each line */
while (n)
if (fwrite((uint8 *)buff + (--n) * padw * bpp, padw * bpp, 1, f) != 1) {
if (fwrite(buff + (--n) * padw * bpp, padw * bpp, 1, f) != 1) {
free(buff);
fclose(f);
return false;
@ -250,8 +249,7 @@ static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *user
maxlines = Clamp(65536 / w, 16, 128);
/* now generate the bitmap bits */
void *buff = MallocT<uint8>(w * maxlines * bpp); // by default generate 128 lines at a time.
memset(buff, 0, w * maxlines * bpp);
void *buff = CallocT<uint8>(w * maxlines * bpp); // by default generate 128 lines at a time.
y = 0;
do {
@ -345,8 +343,7 @@ static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *user
maxlines = Clamp(65536 / w, 16, 128);
/* now generate the bitmap bits */
uint8 *buff = MallocT<uint8>(w * maxlines); // by default generate 128 lines at a time.
memset(buff, 0, w * maxlines); // zero the buffer to have the padding bytes set to 0
uint8 *buff = CallocT<uint8>(w * maxlines); // by default generate 128 lines at a time.
y = 0;
do {

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@ -37,7 +37,6 @@
#include "ai/ai.hpp"
#include "core/smallmap_type.hpp"
#include "vehiclelist.h"
#include "core/mem_func.hpp"
#include "depot_func.h"
#include "settings_type.h"
@ -1746,9 +1745,7 @@ FreeUnitIDGenerator::FreeUnitIDGenerator(VehicleType type, CompanyID owner) : ca
this->maxid++; // so there is space for last item (with v->unitnumber == maxid)
this->maxid++; // this one will always be free (well, it will fail when there are 65535 units, so this overflows)
this->cache = MallocT<bool>(this->maxid);
MemSetT(this->cache, 0, this->maxid);
this->cache = CallocT<bool>(this->maxid);
/* Fill the cache */
FOR_ALL_VEHICLES(v) {