mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r98) Updated MSVC6 project with new AI files
This commit is contained in:
parent
e1eef24ed7
commit
430beacf4c
68
ttd.dsp
68
ttd.dsp
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@ -7,21 +7,21 @@
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CFG=ttd - Win32 Checked
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE
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!MESSAGE NMAKE /f "ttd.mak".
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!MESSAGE
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE
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!MESSAGE NMAKE /f "ttd.mak" CFG="ttd - Win32 Checked"
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!MESSAGE
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE
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!MESSAGE "ttd - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "ttd - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE "ttd - Win32 Checked" (based on "Win32 (x86) Console Application")
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!MESSAGE "ttd - Win32 Release with PNG" (based on "Win32 (x86) Console Application")
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!MESSAGE
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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@ -139,7 +139,7 @@ LINK32=link.exe
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winmm.lib libpng.lib zlibstat.lib /nologo /subsystem:windows /map /machine:I386 /opt:nowin98
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# SUBTRACT LINK32 /pdb:none
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!ENDIF
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!ENDIF
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# Begin Target
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@ -156,10 +156,30 @@ SOURCE=.\ai.c
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# End Source File
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# Begin Source File
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SOURCE=.\ai_build.c
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# End Source File
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# Begin Source File
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SOURCE=.\ai_new.c
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# End Source File
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# Begin Source File
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SOURCE=.\ai_pathfinder.c
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# End Source File
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# Begin Source File
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SOURCE=.\ai_shared.c
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# End Source File
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# Begin Source File
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SOURCE=.\airport.c
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# End Source File
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# Begin Source File
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SOURCE=.\aystar.c
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# End Source File
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# Begin Source File
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SOURCE=.\command.c
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# End Source File
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# Begin Source File
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@ -212,7 +232,7 @@ SOURCE=.\minilzo.c
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# SUBTRACT BASE CPP /YX /Yc /Yu
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# SUBTRACT CPP /YX /Yc /Yu
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!ENDIF
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!ENDIF
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# End Source File
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# Begin Source File
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@ -241,6 +261,10 @@ SOURCE=.\players.c
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# End Source File
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# Begin Source File
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SOURCE=.\queue.c
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# End Source File
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# Begin Source File
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SOURCE=.\saveload.c
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# End Source File
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# Begin Source File
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@ -280,7 +304,7 @@ SOURCE=.\StdAfx.c
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# ADD BASE CPP /Yc"stdafx.h"
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# ADD CPP /Yc"stdafx.h"
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!ENDIF
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!ENDIF
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# End Source File
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# Begin Source File
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@ -321,7 +345,7 @@ SOURCE=.\unix.c
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# PROP BASE Exclude_From_Build 1
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# PROP Exclude_From_Build 1
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!ENDIF
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!ENDIF
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# End Source File
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# Begin Source File
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@ -353,7 +377,7 @@ SOURCE=.\w32dm2.cpp
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# SUBTRACT BASE CPP /YX /Yc /Yu
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# SUBTRACT CPP /YX /Yc /Yu
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!ENDIF
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!ENDIF
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# End Source File
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# Begin Source File
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@ -374,7 +398,11 @@ SOURCE=.\window.c
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\town.h
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SOURCE=.\ai.h
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# End Source File
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# Begin Source File
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SOURCE=.\aystar.h
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# End Source File
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# Begin Source File
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@ -430,6 +458,10 @@ SOURCE=.\player.h
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# End Source File
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# Begin Source File
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SOURCE=.\queue.h
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# End Source File
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# Begin Source File
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SOURCE=.\saveload.h
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# End Source File
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# Begin Source File
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@ -446,6 +478,10 @@ SOURCE=.\StdAfx.h
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# End Source File
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# Begin Source File
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SOURCE=.\town.h
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# End Source File
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# Begin Source File
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SOURCE=.\ttd.h
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# End Source File
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# Begin Source File
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@ -850,10 +886,6 @@ SOURCE=.\table\build_industry.h
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# End Source File
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# Begin Source File
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SOURCE=.\table\town_land.h
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# End Source File
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# Begin Source File
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SOURCE=.\table\clear_land.h
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# End Source File
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# Begin Source File
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@ -898,6 +930,10 @@ SOURCE=.\table\strings.h
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# End Source File
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# Begin Source File
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SOURCE=.\table\town_land.h
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# End Source File
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# Begin Source File
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SOURCE=.\table\track_land.h
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# End Source File
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# Begin Source File
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