mirror of https://github.com/OpenTTD/OpenTTD.git
Fix: Clipping issues with volume sliders in Music GUI
Tested with various languages and GUI font sizes, should look good everywhere. Also clamps near-end values to minimum and maximum so 0 and 127 are possible to achieve even on small GUI sizes (like the default.)
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@ -18,6 +18,7 @@
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#include "window_func.h"
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#include "sound_func.h"
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#include "gfx_func.h"
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#include "zoom_func.h"
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#include "core/random_func.hpp"
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#include "error.h"
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#include "core/geometry_func.hpp"
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@ -618,15 +619,13 @@ struct MusicWindow : public Window {
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}
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case WID_M_MUSIC_VOL: case WID_M_EFFECT_VOL: {
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DrawFrameRect(r.left, r.top + 2, r.right, r.bottom - 2, COLOUR_GREY, FR_LOWERED);
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int sw = ScaleGUITrad(slider_width);
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int hsw = sw / 2;
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DrawFrameRect(r.left + hsw, r.top + 2, r.right - hsw, r.bottom - 2, COLOUR_GREY, FR_LOWERED);
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byte volume = (widget == WID_M_MUSIC_VOL) ? _settings_client.music.music_vol : _settings_client.music.effect_vol;
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int x = (volume * (r.right - r.left) / 127);
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if (_current_text_dir == TD_RTL) {
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x = r.right - x;
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} else {
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x += r.left;
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}
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DrawFrameRect(x, r.top, x + slider_width, r.bottom, COLOUR_GREY, FR_NONE);
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if (_current_text_dir == TD_RTL) volume = 127 - volume;
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int x = r.left + (volume * (r.right - r.left - sw) / 127);
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DrawFrameRect(x, r.top, x + sw, r.bottom, COLOUR_GREY, FR_NONE);
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break;
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}
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}
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@ -679,6 +678,9 @@ struct MusicWindow : public Window {
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byte new_vol = x * 127 / this->GetWidget<NWidgetBase>(widget)->current_x;
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if (_current_text_dir == TD_RTL) new_vol = 127 - new_vol;
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/* Clamp to make sure min and max are properly settable */
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if (new_vol > 124) new_vol = 127;
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if (new_vol < 3) new_vol = 0;
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if (new_vol != *vol) {
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*vol = new_vol;
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if (widget == WID_M_MUSIC_VOL) MusicVolumeChanged(new_vol);
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