(svn r11675) -Codechange: split the string types from the string functions.

This commit is contained in:
rubidium 2007-12-21 19:49:27 +00:00
parent 01e20c9140
commit 433a9f3c09
73 changed files with 163 additions and 160 deletions

View File

@ -10,7 +10,6 @@
#include "functions.h"
#include "landscape.h"
#include "station_map.h"
#include "strings.h"
#include "table/strings.h"
#include "map.h"
#include "vehicle.h"
@ -33,6 +32,7 @@
#include "date.h"
#include "spritecache.h"
#include "cargotype.h"
#include "strings_func.h"
void Aircraft::UpdateDeltaXY(Direction direction)
{

View File

@ -9,7 +9,6 @@
#include "functions.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "strings.h"
#include "map.h"
#include "gui.h"
#include "vehicle.h"
@ -21,6 +20,7 @@
#include "depot.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"
#include "strings_func.h"
/**
* Draw the details for the given vehicle at the position (x,y)

View File

@ -17,8 +17,8 @@
#include "aircraft.h"
#include "cargotype.h"
#include "group.h"
#include "strings.h"
#include "order.h"
#include "strings_func.h"
/*
* move the cargo from one engine to another if possible

View File

@ -8,7 +8,6 @@
#include "functions.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "strings.h"
#include "gui.h"
#include "command.h"
#include "variables.h"
@ -16,7 +15,7 @@
#include "newgrf_engine.h"
#include "group.h"
#include "rail.h"
#include "strings_func.h"
static RailType _railtype_selected_in_replace_gui;

View File

@ -5,7 +5,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "strings.h"
#include "functions.h"
#include "map.h"
#include "gui.h"
@ -16,6 +15,7 @@
#include "sound.h"
#include "variables.h"
#include "bridge.h"
#include "strings_func.h"
static struct BridgeData {
uint8 last_size;

View File

@ -26,10 +26,10 @@
#include "vehicle_gui.h"
#include "newgrf_engine.h"
#include "date.h"
#include "strings.h"
#include "cargotype.h"
#include "group.h"
#include "road_map.h"
#include "strings_func.h"
enum BuildVehicleWidgets {

View File

@ -5,7 +5,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "strings.h"
#include "functions.h"
#include "landscape.h"
#include "map.h"
@ -17,6 +16,7 @@
#include "variables.h"
#include "genworld.h"
#include "newgrf_storage.h"
#include "strings_func.h"
const char *_cmd_text = NULL;

View File

@ -22,11 +22,11 @@
#include "fileio.h"
#include "vehicle.h"
#include "station.h"
#include "strings.h"
#include "screenshot.h"
#include "genworld.h"
#include "date.h"
#include "network/network.h"
#include "strings_func.h"
// ** scriptfile handling ** //
static FILE *_script_file;

View File

@ -10,7 +10,6 @@
#include "ship.h"
#include "aircraft.h"
#include "table/strings.h"
#include "strings.h"
#include "table/sprites.h"
#include "gui.h"
#include "textbuf_gui.h"
@ -23,6 +22,7 @@
#include "station_map.h"
#include "newgrf_engine.h"
#include "spritecache.h"
#include "strings_func.h"
/*
* Since all depot window sizes aren't the same, we need to modify sizes a little.

View File

@ -23,7 +23,6 @@
#include "industry_map.h"
#include "station_map.h"
#include "table/strings.h"
#include "strings.h"
#include "map.h"
#include "vehicle.h"
#include "command.h"
@ -38,6 +37,7 @@
#include "variables.h"
#include "table/sprites.h"
#include "date.h"
#include "strings_func.h"
enum DisasterSubType {
ST_Zeppeliner,

View File

@ -7,7 +7,6 @@
#include "currency.h"
#include "functions.h"
#include "landscape.h"
#include "strings.h" // XXX InjectDParam()
#include "table/strings.h"
#include "table/sprites.h"
#include "map.h"
@ -41,6 +40,7 @@
#include "cargotype.h"
#include "player_face.h"
#include "group.h"
#include "strings_func.h"
/**
* Multiply two integer values and shift the results to right.

View File

@ -22,8 +22,8 @@
#include "table/engines.h"
#include "group.h"
#include "string.h"
#include "strings.h"
#include "misc/autoptr.hpp"
#include "strings_func.h"
EngineInfo _engine_info[TOTAL_NUM_ENGINES];
RailVehicleInfo _rail_vehicle_info[NUM_TRAIN_ENGINES];

View File

@ -5,7 +5,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "strings.h"
#include "table/sprites.h"
#include "functions.h"
#include "gui.h"
@ -17,6 +16,7 @@
#include "news.h"
#include "variables.h"
#include "newgrf_engine.h"
#include "strings_func.h"
static StringID GetEngineCategoryName(EngineID engine)

View File

@ -12,7 +12,6 @@
#include "window_gui.h"
#include "textbuf_gui.h"
#include "gfx.h"
#include "strings.h"
#include "gfxinit.h"
#include "player.h"
#include "command.h"
@ -26,6 +25,7 @@
#include "thread.h"
#include "date.h"
#include "newgrf_config.h"
#include "strings_func.h"
/**
* In what 'mode' the GenerateLandscapeWindowProc is.

View File

@ -6,7 +6,6 @@
#include "openttd.h"
#include "functions.h"
#include "spritecache.h"
#include "strings.h"
#include "string.h"
#include "gfx.h"
#include "table/palettes.h"
@ -20,6 +19,7 @@
#include "texteff.hpp"
#include "blitter/factory.hpp"
#include "video/video_driver.hpp"
#include "strings_func.h"
byte _dirkeys; ///< 1 = left, 2 = up, 4 = right, 8 = down
bool _fullscreen;

View File

@ -5,7 +5,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "strings.h"
#include "table/sprites.h"
#include "functions.h"
#include "gui.h"
@ -17,6 +16,7 @@
#include "date.h"
#include "helpers.hpp"
#include "cargotype.h"
#include "strings_func.h"
/* Bitmasks of player and cargo indices that shouldn't be drawn. */
static uint _legend_excluded_players;

View File

@ -17,8 +17,8 @@
#include "aircraft.h"
#include "string.h"
#include "vehicle_gui.h"
#include "strings.h"
#include "misc/autoptr.hpp"
#include "strings_func.h"
/**
* Update the num engines of a groupID. Decrease the old one and increase the new one

View File

@ -21,8 +21,8 @@
#include "group.h"
#include "helpers.hpp"
#include "viewport.h"
#include "strings.h"
#include "debug.h"
#include "strings_func.h"
struct Sorting {

View File

@ -9,7 +9,6 @@
#include "industry_map.h"
#include "station_map.h"
#include "table/strings.h"
#include "strings.h"
#include "table/sprites.h"
#include "map.h"
#include "train.h"
@ -40,6 +39,7 @@
#include "autoslope.h"
#include "transparency.h"
#include "water.h"
#include "strings_func.h"
void ShowIndustryViewWindow(int industry);
void BuildOilRig(TileIndex tile);

View File

@ -6,7 +6,6 @@
#include "openttd.h"
#include "debug.h"
#include "functions.h"
#include "strings.h"
#include "table/strings.h"
#include "table/sprites.h"
#include "map.h"
@ -26,6 +25,7 @@
#include "newgrf_industries.h"
#include "newgrf_text.h"
#include "date.h"
#include "strings_func.h"
bool _ignore_restrictions;

View File

@ -5,7 +5,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "strings.h"
#include "table/sprites.h"
#include "functions.h"
#include "gui.h"
@ -20,6 +19,7 @@
#include "genworld.h"
#include "network/network_gui.h"
#include "newgrf.h"
#include "strings_func.h"
static const Widget _select_game_widgets[] = {
{ WWT_CAPTION, RESIZE_NONE, 13, 0, 335, 0, 13, STR_0307_OPENTTD, STR_NULL},

View File

@ -9,7 +9,6 @@
#include "functions.h"
#include "spritecache.h"
#include "station.h"
#include "strings.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "map.h"
@ -51,6 +50,7 @@
#include "network/network_gui.h"
#include "industry.h"
#include "transparency.h"
#include "strings_func.h"
static int _rename_id = 1;
static int _rename_what = -1;

View File

@ -18,7 +18,7 @@
#include "variables.h"
#include "livery.h"
#include "player_face.h"
#include "strings.h"
#include "strings_func.h"
/** Change the player's face.
* @param tile unused

View File

@ -11,10 +11,8 @@
#include "newgrf.h"
#include "newgrf_text.h"
#include "saveload.h"
#include "strings.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "strings.h"
#include "table/tree_land.h"
#include "map.h"
#include "tile_map.h"
@ -39,8 +37,7 @@
#include "date.h"
#include "cargotype.h"
#include "player_face.h"
#include "fileio.h"
#include "strings_func.h"
#include "fileio.h"
#include "fios.h"
/* Variables to display file lists */

View File

@ -6,7 +6,6 @@
#include "openttd.h"
#include "table/strings.h"
#include "table/sprites.h"
#include "strings.h"
#include "functions.h"
#include "fileio.h"
#include "gfx.h"
@ -15,6 +14,7 @@
#include "music.h"
#include "music/music_driver.hpp"
#include "window_gui.h"
#include "strings_func.h"
static byte _music_wnd_cursong;
static bool _song_is_active;

View File

@ -11,7 +11,7 @@ extern const char _openttd_revision[];
#include "../debug.h"
#include "../functions.h"
#include "../string.h"
#include "../strings.h"
#include "../strings_func.h"
#include "../map.h"
#include "../command.h"
#include "../variables.h"

View File

@ -6,7 +6,6 @@
#include "../debug.h"
#include "../string.h"
#include "../openttd.h"
#include "../strings.h"
#include "network_data.h"
#include "core/tcp.h"
#include "../date.h"
@ -23,6 +22,7 @@
#include "../helpers.hpp"
#include "../fileio.h"
#include "../md5.h"
#include "../strings_func.h"
// This file handles all the client-commands

View File

@ -4,7 +4,7 @@
#include "../stdafx.h"
#include "../openttd.h"
#include "../string.h"
#include "../strings.h"
#include "../strings_func.h"
#include "../table/sprites.h"
#include "network.h"
#include "../date.h"

View File

@ -6,7 +6,7 @@
#include "../openttd.h" // XXX StringID
#include "../debug.h"
#include "../string.h"
#include "../strings.h"
#include "../strings_func.h"
#include "network_data.h"
#include "core/tcp.h"
#include "../train.h"

View File

@ -18,7 +18,6 @@
#include "newgrf.h"
#include "variables.h"
#include "string.h"
#include "strings.h"
#include "table/strings.h"
#include "bridge.h"
#include "town.h"
@ -49,6 +48,7 @@
#include "gfxinit.h"
#include "fios.h"
#include "rail.h"
#include "strings_func.h"
/* TTDPatch extended GRF format codec
* (c) Petr Baudis 2004 (GPL'd)

View File

@ -14,8 +14,8 @@
#include "table/sprites.h"
#include "newgrf.h"
#include "newgrf_config.h"
#include "strings.h"
#include "helpers.hpp"
#include "strings_func.h"
/** Parse an integerlist string and set each found value
* @param p the string to be parsed. Each element in the list is seperated by a

View File

@ -14,7 +14,6 @@
#include "town_map.h"
#include "sound.h"
#include "sprite.h"
#include "strings.h"
#include "table/strings.h"
#include "table/sprites.h"
#include "table/town_land.h"

View File

@ -13,7 +13,6 @@
#include "debug.h"
#include "openttd.h"
#include "string.h"
#include "strings.h"
#include "variables.h"
#include "table/strings.h"
#include "newgrf.h"
@ -21,6 +20,7 @@
#include "table/control_codes.h"
#include "helpers.hpp"
#include "date.h"
#include "strings_func.h"
#define GRFTAB 28
#define TABSIZE 11

View File

@ -4,7 +4,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "functions.h"
#include "strings.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "gui.h"
@ -18,6 +17,7 @@
#include "date.h"
#include "string.h"
#include "transparency.h"
#include "strings_func.h"
/** @file news_gui.cpp
*

View File

@ -13,12 +13,10 @@
#include "openttd.h"
#include "table/strings.h"
#include "strings.h"
#include "bridge_map.h"
#include "functions.h"
#include "mixer.h"
#include "spritecache.h"
#include "strings.h"
#include "gfx.h"
#include "gfxinit.h"
#include "gui.h"
@ -67,6 +65,7 @@
#include "sound/sound_driver.hpp"
#include "music/music_driver.hpp"
#include "video/video_driver.hpp"
#include "strings_func.h"
#include "bridge_map.h"
#include "clear_map.h"

View File

@ -9,6 +9,7 @@
#endif
#include "helpers.hpp"
#include "strings_type.h"
struct Oblong {
int x, y;
@ -49,8 +50,6 @@ struct PalSpriteID {
};
typedef uint16 EngineID;
typedef uint16 UnitID;
typedef uint16 StringID;
static const StringID INVALID_STRING_ID = 0xFFFF;
typedef EngineID *EngineList; ///< engine list type placeholder acceptable for C code (see helpers.cpp)
@ -514,69 +513,6 @@ enum ExpensesType {
EXPENSES_OTHER = 12,
};
enum {
MAX_LANG = 64,
};
// special string constants
enum SpecialStrings {
// special strings for town names. the town name is generated dynamically on request.
SPECSTR_TOWNNAME_START = 0x20C0,
SPECSTR_TOWNNAME_ENGLISH = SPECSTR_TOWNNAME_START,
SPECSTR_TOWNNAME_FRENCH,
SPECSTR_TOWNNAME_GERMAN,
SPECSTR_TOWNNAME_AMERICAN,
SPECSTR_TOWNNAME_LATIN,
SPECSTR_TOWNNAME_SILLY,
SPECSTR_TOWNNAME_SWEDISH,
SPECSTR_TOWNNAME_DUTCH,
SPECSTR_TOWNNAME_FINNISH,
SPECSTR_TOWNNAME_POLISH,
SPECSTR_TOWNNAME_SLOVAKISH,
SPECSTR_TOWNNAME_NORWEGIAN,
SPECSTR_TOWNNAME_HUNGARIAN,
SPECSTR_TOWNNAME_AUSTRIAN,
SPECSTR_TOWNNAME_ROMANIAN,
SPECSTR_TOWNNAME_CZECH,
SPECSTR_TOWNNAME_SWISS,
SPECSTR_TOWNNAME_DANISH,
SPECSTR_TOWNNAME_TURKISH,
SPECSTR_TOWNNAME_ITALIAN,
SPECSTR_TOWNNAME_CATALAN,
SPECSTR_TOWNNAME_LAST = SPECSTR_TOWNNAME_CATALAN,
// special strings for player names on the form "TownName transport".
SPECSTR_PLAYERNAME_START = 0x70EA,
SPECSTR_PLAYERNAME_ENGLISH = SPECSTR_PLAYERNAME_START,
SPECSTR_PLAYERNAME_FRENCH,
SPECSTR_PLAYERNAME_GERMAN,
SPECSTR_PLAYERNAME_AMERICAN,
SPECSTR_PLAYERNAME_LATIN,
SPECSTR_PLAYERNAME_SILLY,
SPECSTR_PLAYERNAME_LAST = SPECSTR_PLAYERNAME_SILLY,
SPECSTR_ANDCO_NAME = 0x70E6,
SPECSTR_PRESIDENT_NAME = 0x70E7,
SPECSTR_SONGNAME = 0x70E8,
// reserve MAX_LANG strings for the *.lng files
SPECSTR_LANGUAGE_START = 0x7100,
SPECSTR_LANGUAGE_END = SPECSTR_LANGUAGE_START + MAX_LANG - 1,
// reserve 32 strings for various screen resolutions
SPECSTR_RESOLUTION_START = SPECSTR_LANGUAGE_END + 1,
SPECSTR_RESOLUTION_END = SPECSTR_RESOLUTION_START + 0x1F,
// reserve 32 strings for screenshot formats
SPECSTR_SCREENSHOT_START = SPECSTR_RESOLUTION_END + 1,
SPECSTR_SCREENSHOT_END = SPECSTR_SCREENSHOT_START + 0x1F,
// Used to implement SetDParamStr
STR_SPEC_DYNSTRING = 0xF800,
STR_SPEC_USERSTRING = 0xF808,
};
typedef void PlaceProc(TileIndex tile);
enum {

View File

@ -18,8 +18,8 @@
#include "saveload.h"
#include "vehicle_gui.h"
#include "cargotype.h"
#include "strings.h"
#include "aircraft.h"
#include "strings_func.h"
DEFINE_OLD_POOL_GENERIC(Order, Order)

View File

@ -8,7 +8,6 @@
#include "station_map.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "strings.h"
#include "functions.h"
#include "map.h"
#include "gui.h"
@ -27,6 +26,7 @@
#include "timetable.h"
#include "cargotype.h"
#include "order.h"
#include "strings_func.h"
enum OrderWindowWidgets {
ORDER_WIDGET_CLOSEBOX = 0,

View File

@ -6,7 +6,6 @@
#include "openttd.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "strings.h"
#include "functions.h"
#include "gui.h"
#include "window_gui.h"
@ -28,6 +27,7 @@
#include "network/network_client.h"
#include "network/network_gui.h"
#include "player_face.h"
#include "strings_func.h"
static void DoShowPlayerFinances(PlayerID player, bool show_small, bool show_stickied);
static void DoSelectPlayerFace(PlayerID player, bool show_big);

View File

@ -7,7 +7,6 @@
#include "engine.h"
#include "functions.h"
#include "string.h"
#include "strings.h"
#include "table/strings.h"
#include "table/sprites.h"
#include "map.h"
@ -30,6 +29,7 @@
#include "settings.h"
#include "window_func.h"
#include "tile_map.h"
#include "strings_func.h"
/**
* Sets the local player and updates the patch settings that are set on a

View File

@ -6,7 +6,6 @@
#include "openttd.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "strings.h"
#include "functions.h"
#include "landscape.h"
#include "date.h"
@ -26,6 +25,7 @@
#include "newgrf_callbacks.h"
#include "newgrf_station.h"
#include "train.h"
#include "strings_func.h"
#include "bridge_map.h"
#include "rail_map.h"

View File

@ -13,7 +13,6 @@
#include "sprite.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "strings.h"
#include "functions.h"
#include "map.h"
#include "landscape.h"
@ -35,6 +34,7 @@
#include "transparency.h"
#include "tunnelbridge_map.h"
#include "window_func.h"
#include "strings_func.h"
#define M(x) (1 << (x))

View File

@ -6,7 +6,6 @@
#include "openttd.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "strings.h"
#include "functions.h"
#include "map.h"
#include "gui.h"

View File

@ -11,7 +11,6 @@
#include "roadveh.h"
#include "station_map.h"
#include "table/strings.h"
#include "strings.h"
#include "map.h"
#include "vehicle.h"
#include "timetable.h"
@ -36,6 +35,7 @@
#include "yapf/yapf.h"
#include "date.h"
#include "cargotype.h"
#include "strings_func.h"
#include "tunnelbridge_map.h"

View File

@ -11,13 +11,13 @@
#include "table/strings.h"
#include "gui.h"
#include "window_gui.h"
#include "strings.h"
#include "vehicle.h"
#include "viewport.h"
#include "command.h"
#include "depot.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"
#include "strings_func.h"
void DrawRoadVehDetails(const Vehicle *v, int x, int y)

View File

@ -26,8 +26,8 @@
#include "network/network.h"
#include "variables.h"
#include "table/strings.h"
#include "strings.h"
#include "window_func.h"
#include "strings_func.h"
#include <list>
extern const uint16 SAVEGAME_VERSION = 83;

View File

@ -4,7 +4,6 @@
#include "openttd.h"
#include "debug.h"
#include "functions.h"
#include "strings.h"
#include "table/strings.h"
#include "gfx.h"
#include "fileio.h"
@ -17,6 +16,7 @@
#include "helpers.hpp"
#include "blitter/factory.hpp"
#include "fileio.h"
#include "strings_func.h"
char _screenshot_format_name[8];
uint _num_screenshot_formats;

View File

@ -28,7 +28,6 @@
#include "string.h"
#include "variables.h"
#include "network/network.h"
#include "strings.h"
#include "settings.h"
#include "command.h"
#include "console.h"
@ -44,6 +43,7 @@
#include "helpers.hpp"
#include "news.h"
#include "window_func.h"
#include "strings_func.h"
#ifdef WITH_FREETYPE
#include "gfx.h"
#include "fontcache.h"

View File

@ -7,7 +7,6 @@
#include "currency.h"
#include "functions.h"
#include "string.h"
#include "strings.h" // XXX GetCurrentCurrencyRate()
#include "table/sprites.h"
#include "table/strings.h"
#include "gui.h"
@ -26,6 +25,7 @@
#include "date.h"
#include "helpers.hpp"
#include "newgrf_townname.h"
#include "strings_func.h"
static uint32 _difficulty_click_a;
static uint32 _difficulty_click_b;

View File

@ -6,7 +6,6 @@
#include "openttd.h"
#include "ship.h"
#include "table/strings.h"
#include "strings.h"
#include "functions.h"
#include "landscape.h"
#include "map.h"
@ -33,6 +32,7 @@
#include "date.h"
#include "spritecache.h"
#include "misc/autoptr.hpp"
#include "strings_func.h"
static const uint16 _ship_sprites[] = {0x0E5D, 0x0E55, 0x0E65, 0x0E6D};

View File

@ -8,7 +8,6 @@
#include "functions.h"
#include "ship.h"
#include "table/strings.h"
#include "strings.h"
#include "table/sprites.h"
#include "gui.h"
#include "window_gui.h"
@ -18,6 +17,7 @@
#include "depot.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"
#include "strings_func.h"
void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection)
{

View File

@ -5,7 +5,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "strings.h"
#include "functions.h"
#include "landscape.h"
#include "player.h"
@ -15,6 +14,7 @@
#include "variables.h"
#include "string.h"
#include "misc/autoptr.hpp"
#include "strings_func.h"
SignID _new_sign_id;
uint _total_signs;

View File

@ -13,11 +13,11 @@
#include "gfx.h"
#include "player.h"
#include "signs.h"
#include "strings.h"
#include "debug.h"
#include "variables.h"
#include "helpers.hpp"
#include "command.h"
#include "strings_func.h"
static const Sign **_sign_sort;
static uint _num_sign_sort;

View File

@ -11,7 +11,6 @@
#include "industry.h"
#include "station_map.h"
#include "table/strings.h"
#include "strings.h"
#include "table/sprites.h"
#include "landscape.h"
#include "map.h"
@ -28,6 +27,7 @@
#include "variables.h"
#include "blitter/factory.hpp"
#include "tunnelbridge_map.h"
#include "strings_func.h"
static const Widget _smallmap_widgets[] = {

View File

@ -41,11 +41,11 @@
#include "road_type.h"
#include "road_internal.h" /* For drawing catenary/checking road removal */
#include "cargotype.h"
#include "strings.h"
#include "autoslope.h"
#include "transparency.h"
#include "water.h"
#include "station_gui.h"
#include "strings_func.h"
DEFINE_OLD_POOL_GENERIC(Station, Station)
DEFINE_OLD_POOL_GENERIC(RoadStop, RoadStop)

View File

@ -6,7 +6,6 @@
#include "openttd.h"
#include "debug.h"
#include "functions.h"
#include "strings.h"
#include "table/strings.h"
#include "gui.h"
#include "window_gui.h"
@ -26,6 +25,7 @@
#include "cargotype.h"
#include "station_gui.h"
#include "station.h"
#include "strings_func.h"
typedef int CDECL StationSortListingTypeFunction(const void*, const void*);

View File

@ -1,7 +1,6 @@
/* $Id$ */
#include "../stdafx.h"
#include "../macros.h"
#include "../string.h"
#include "../table/control_codes.h"
#include "../helpers.hpp"

View File

@ -7,7 +7,6 @@
#include "currency.h"
#include "functions.h"
#include "string.h"
#include "strings.h"
#include "table/strings.h"
#include "namegen.h"
#include "station.h"
@ -35,6 +34,7 @@
#include "spritecache.h"
#include "fontcache.h"
#include "gui.h"
#include "strings_func.h"
/* for opendir/readdir/closedir */
# include "fios.h"

View File

@ -1,9 +1,11 @@
/* $Id$ */
/** @file strings.h */
/** @file strings_func.h Functions related to OTTD's strings. */
#ifndef STRINGS_H
#define STRINGS_H
#ifndef STRINGS_FUNC_H
#define STRINGS_FUNC_H
#include "strings_type.h"
char *InlineString(char *buf, StringID string);
char *GetString(char *buffr, StringID string, const char *last);
@ -60,22 +62,6 @@ static inline void CopyOutDParam(uint64 *dst, int offs, int num)
memcpy(dst, _decode_parameters + offs, sizeof(uint64) * (num));
}
/** Information about a language */
struct Language {
char *name; ///< The internal name of the language
char *file; ///< The name of the language as it appears on disk
};
/** Used for dynamic language support */
struct DynamicLanguages {
int num; ///< Number of languages
int curr; ///< Currently selected language index
char curr_file[MAX_PATH]; ///< Currently selected language file name without path (needed for saving the filename of the loaded language).
StringID dropdown[MAX_LANG + 1]; ///< List of languages in the settings gui
Language ent[MAX_LANG]; ///< Information about the languages
};
extern DynamicLanguages _dynlang; // defined in strings.cpp
bool ReadLanguagePack(int index);
@ -85,4 +71,4 @@ int CDECL StringIDSorter(const void *a, const void *b);
void CheckForMissingGlyphsInLoadedLanguagePack();
#endif /* STRINGS_H */
#endif /* STRINGS_TYPE_H */

89
src/strings_type.h Normal file
View File

@ -0,0 +1,89 @@
/* $Id$ */
/** @file strings_type.h Types related to strings. */
#ifndef STRINGS_TYPE_H
#define STRINGS_TYPE_H
typedef uint16 StringID;
static const StringID INVALID_STRING_ID = 0xFFFF;
enum {
MAX_LANG = 64,
};
/** Information about a language */
struct Language {
char *name; ///< The internal name of the language
char *file; ///< The name of the language as it appears on disk
};
/** Used for dynamic language support */
struct DynamicLanguages {
int num; ///< Number of languages
int curr; ///< Currently selected language index
char curr_file[MAX_PATH]; ///< Currently selected language file name without path (needed for saving the filename of the loaded language).
StringID dropdown[MAX_LANG + 1]; ///< List of languages in the settings gui
Language ent[MAX_LANG]; ///< Information about the languages
};
// special string constants
enum SpecialStrings {
// special strings for town names. the town name is generated dynamically on request.
SPECSTR_TOWNNAME_START = 0x20C0,
SPECSTR_TOWNNAME_ENGLISH = SPECSTR_TOWNNAME_START,
SPECSTR_TOWNNAME_FRENCH,
SPECSTR_TOWNNAME_GERMAN,
SPECSTR_TOWNNAME_AMERICAN,
SPECSTR_TOWNNAME_LATIN,
SPECSTR_TOWNNAME_SILLY,
SPECSTR_TOWNNAME_SWEDISH,
SPECSTR_TOWNNAME_DUTCH,
SPECSTR_TOWNNAME_FINNISH,
SPECSTR_TOWNNAME_POLISH,
SPECSTR_TOWNNAME_SLOVAKISH,
SPECSTR_TOWNNAME_NORWEGIAN,
SPECSTR_TOWNNAME_HUNGARIAN,
SPECSTR_TOWNNAME_AUSTRIAN,
SPECSTR_TOWNNAME_ROMANIAN,
SPECSTR_TOWNNAME_CZECH,
SPECSTR_TOWNNAME_SWISS,
SPECSTR_TOWNNAME_DANISH,
SPECSTR_TOWNNAME_TURKISH,
SPECSTR_TOWNNAME_ITALIAN,
SPECSTR_TOWNNAME_CATALAN,
SPECSTR_TOWNNAME_LAST = SPECSTR_TOWNNAME_CATALAN,
// special strings for player names on the form "TownName transport".
SPECSTR_PLAYERNAME_START = 0x70EA,
SPECSTR_PLAYERNAME_ENGLISH = SPECSTR_PLAYERNAME_START,
SPECSTR_PLAYERNAME_FRENCH,
SPECSTR_PLAYERNAME_GERMAN,
SPECSTR_PLAYERNAME_AMERICAN,
SPECSTR_PLAYERNAME_LATIN,
SPECSTR_PLAYERNAME_SILLY,
SPECSTR_PLAYERNAME_LAST = SPECSTR_PLAYERNAME_SILLY,
SPECSTR_ANDCO_NAME = 0x70E6,
SPECSTR_PRESIDENT_NAME = 0x70E7,
SPECSTR_SONGNAME = 0x70E8,
// reserve MAX_LANG strings for the *.lng files
SPECSTR_LANGUAGE_START = 0x7100,
SPECSTR_LANGUAGE_END = SPECSTR_LANGUAGE_START + MAX_LANG - 1,
// reserve 32 strings for various screen resolutions
SPECSTR_RESOLUTION_START = SPECSTR_LANGUAGE_END + 1,
SPECSTR_RESOLUTION_END = SPECSTR_RESOLUTION_START + 0x1F,
// reserve 32 strings for screenshot formats
SPECSTR_SCREENSHOT_START = SPECSTR_RESOLUTION_END + 1,
SPECSTR_SCREENSHOT_END = SPECSTR_SCREENSHOT_START + 0x1F,
// Used to implement SetDParamStr
STR_SPEC_DYNSTRING = 0xF800,
STR_SPEC_USERSTRING = 0xF808,
};
#endif /* STRINGS_TYPE_H */

View File

@ -5,7 +5,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "strings.h"
#include "functions.h"
#include "station.h"
#include "industry.h"
@ -17,6 +16,7 @@
#include "date.h"
#include "cargotype.h"
#include "window_gui.h"
#include "strings_func.h"
static void HandleSubsidyClick(int y)
{

View File

@ -5,7 +5,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "functions.h"
#include "strings.h"
#include "gfx.h"
#include "landscape.h"
#include "viewport.h"
@ -20,6 +19,7 @@
#include "texteff.hpp"
#include "video/video_driver.hpp"
#include "transparency.h"
#include "strings_func.h"
enum {
MAX_TEXTMESSAGE_LENGTH = 200,

View File

@ -7,7 +7,6 @@
#include "functions.h"
#include "variables.h"
#include "table/strings.h"
#include "strings.h"
#include "command.h"
#include "date.h"
#include "engine.h"
@ -18,6 +17,7 @@
#include "vehicle.h"
#include "cargotype.h"
#include "depot.h"
#include "strings_func.h"
static int GetOrderFromTimetableWndPt(Window *w, int y, const Vehicle *v)
{

View File

@ -6,7 +6,6 @@
#include "openttd.h"
#include "functions.h"
#include "debug.h"
#include "strings.h"
#include "road_map.h"
#include "road_internal.h" /* Cleaning up road bits */
#include "table/strings.h"
@ -45,6 +44,7 @@
#include "waypoint.h"
#include "transparency.h"
#include "tunnelbridge_map.h"
#include "strings_func.h"
/* Initialize the town-pool */

View File

@ -6,7 +6,6 @@
#include "openttd.h"
#include "debug.h"
#include "functions.h"
#include "strings.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "town.h"
@ -20,6 +19,7 @@
#include "network/network.h"
#include "variables.h"
#include "helpers.hpp"
#include "strings_func.h"
enum TownAuthorityWidget {
TWA_CLOSEBOX = 0,

View File

@ -11,7 +11,6 @@
#include "gui.h"
#include "station_map.h"
#include "table/strings.h"
#include "strings.h"
#include "map.h"
#include "tunnel_map.h"
#include "vehicle.h"
@ -42,6 +41,7 @@
#include "group.h"
#include "table/sprites.h"
#include "tunnelbridge_map.h"
#include "strings_func.h"
static bool TrainCheckIfLineEnds(Vehicle *v);

View File

@ -8,7 +8,6 @@
#include "functions.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "strings.h"
#include "gui.h"
#include "window_gui.h"
#include "vehicle.h"
@ -18,6 +17,7 @@
#include "depot.h"
#include "train.h"
#include "newgrf_engine.h"
#include "strings_func.h"
void CcBuildWagon(bool success, TileIndex tile, uint32 p1, uint32 p2)
{

View File

@ -12,7 +12,6 @@
#include "road_map.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "strings.h"
#include "functions.h"
#include "map.h"
#include "landscape.h"
@ -35,6 +34,7 @@
#include "transparency.h"
#include "tunnelbridge_map.h"
#include "table/bridge_land.h"
#include "strings_func.h"
const Bridge orig_bridge[] = {

View File

@ -42,8 +42,8 @@
#include "helpers.hpp"
#include "group.h"
#include "economy.h"
#include "strings.h"
#include "order.h"
#include "strings_func.h"
#define INVALID_COORD (0x7fffffff)
#define GEN_HASH(x, y) ((GB((y), 6, 6) << 6) + GB((x), 7, 6))

View File

@ -8,7 +8,6 @@
#include "functions.h"
#include "player.h"
#include "station.h"
#include "strings.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "vehicle.h"
@ -34,6 +33,7 @@
#include "cargotype.h"
#include "group.h"
#include "group_gui.h"
#include "strings_func.h"
struct Sorting {
Listing aircraft;

View File

@ -8,7 +8,6 @@
#include "functions.h"
#include "gui.h"
#include "spritecache.h"
#include "strings.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "landscape.h"
@ -26,6 +25,7 @@
#include "vehicle_gui.h"
#include "blitter/factory.hpp"
#include "transparency.h"
#include "strings_func.h"
#define VIEWPORT_DRAW_MEM (65536 * 2)

View File

@ -10,7 +10,6 @@
#include "station_map.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "strings.h"
#include "functions.h"
#include "landscape.h"
#include "map.h"
@ -31,6 +30,7 @@
#include "newgrf_canal.h"
#include "misc/autoptr.hpp"
#include "transparency.h"
#include "strings_func.h"
/** Array for the shore sprites */
static const SpriteID _water_shore_sprites[] = {

View File

@ -24,8 +24,8 @@
#include "date.h"
#include "newgrf.h"
#include "string.h"
#include "strings.h"
#include "misc/autoptr.hpp"
#include "strings_func.h"
enum {
MAX_WAYPOINTS_PER_TOWN = 64,