mirror of https://github.com/OpenTTD/OpenTTD.git
Codechange: Use SQInteger for generic numbers in script_road
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4f6a2f31b5
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@ -378,7 +378,7 @@ static bool NormaliseTileOffset(int32 *tile)
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return false;
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}
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/* static */ int32 ScriptRoad::CanBuildConnectedRoadParts(ScriptTile::Slope slope_, Array<> existing, TileIndex start_, TileIndex end_)
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/* static */ SQInteger ScriptRoad::CanBuildConnectedRoadParts(ScriptTile::Slope slope_, Array<> existing, TileIndex start_, TileIndex end_)
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{
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::Slope slope = (::Slope)slope_;
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int32 start = start_;
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@ -399,7 +399,7 @@ static bool NormaliseTileOffset(int32 *tile)
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return _settings_game.construction.build_on_slopes ? LookupWithBuildOnSlopes(slope, existing, start, end) : LookupWithoutBuildOnSlopes(slope, existing, start, end);
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}
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/* static */ int32 ScriptRoad::CanBuildConnectedRoadPartsHere(TileIndex tile, TileIndex start, TileIndex end)
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/* static */ SQInteger ScriptRoad::CanBuildConnectedRoadPartsHere(TileIndex tile, TileIndex start, TileIndex end)
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{
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if (!::IsValidTile(tile) || !::IsValidTile(start) || !::IsValidTile(end)) return -1;
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if (::DistanceManhattan(tile, start) != 1 || ::DistanceManhattan(tile, end) != 1) return -1;
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@ -450,7 +450,7 @@ static bool NeighbourHasReachableRoad(::RoadType rt, TileIndex start_tile, DiagD
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}
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}
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/* static */ int32 ScriptRoad::GetNeighbourRoadCount(TileIndex tile)
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/* static */ SQInteger ScriptRoad::GetNeighbourRoadCount(TileIndex tile)
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{
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if (!::IsValidTile(tile)) return -1;
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if (!IsRoadTypeAvailable(GetCurrentRoadType())) return -1;
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@ -625,14 +625,14 @@ static bool NeighbourHasReachableRoad(::RoadType rt, TileIndex start_tile, DiagD
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return (RoadTramTypes)(1 << ::GetRoadTramType((::RoadType)roadtype));
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}
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/* static */ int32 ScriptRoad::GetMaxSpeed(RoadType road_type)
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/* static */ SQInteger ScriptRoad::GetMaxSpeed(RoadType road_type)
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{
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if (!ScriptRoad::IsRoadTypeAvailable(road_type)) return -1;
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return GetRoadTypeInfo((::RoadType)road_type)->max_speed;
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}
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/* static */ uint16 ScriptRoad::GetMaintenanceCostFactor(RoadType roadtype)
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/* static */ SQInteger ScriptRoad::GetMaintenanceCostFactor(RoadType roadtype)
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{
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if (!ScriptRoad::IsRoadTypeAvailable(roadtype)) return 0;
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@ -246,7 +246,7 @@ public:
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* they are build or 2 when building the first part automatically
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* builds the second part. -1 means the preconditions are not met.
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*/
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static int32 CanBuildConnectedRoadParts(ScriptTile::Slope slope, Array<> existing, TileIndex start, TileIndex end);
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static SQInteger CanBuildConnectedRoadParts(ScriptTile::Slope slope, Array<> existing, TileIndex start, TileIndex end);
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/**
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* Lookup function for building road parts independent of whether the
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@ -267,7 +267,7 @@ public:
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* they are build or 2 when building the first part automatically
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* builds the second part. -1 means the preconditions are not met.
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*/
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static int32 CanBuildConnectedRoadPartsHere(TileIndex tile, TileIndex start, TileIndex end);
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static SQInteger CanBuildConnectedRoadPartsHere(TileIndex tile, TileIndex start, TileIndex end);
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/**
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* Count how many neighbours are road.
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@ -276,7 +276,7 @@ public:
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* @pre IsRoadTypeAvailable(GetCurrentRoadType()).
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* @return 0 means no neighbour road; max value is 4.
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*/
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static int32 GetNeighbourRoadCount(TileIndex tile);
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static SQInteger GetNeighbourRoadCount(TileIndex tile);
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/**
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* Gets the tile in front of a road depot.
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@ -561,7 +561,7 @@ public:
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* This is mph / 0.8, which is roughly 0.5 km/h.
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* To get km/h multiply this number by 2.01168.
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*/
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static int32 GetMaxSpeed(RoadType road_type);
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static SQInteger GetMaxSpeed(RoadType road_type);
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/**
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* Get the maintenance cost factor of a road type.
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@ -569,7 +569,7 @@ public:
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* @pre IsRoadTypeAvailable(roadtype)
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* @return Maintenance cost factor of the roadtype.
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*/
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static uint16 GetMaintenanceCostFactor(RoadType roadtype);
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static SQInteger GetMaintenanceCostFactor(RoadType roadtype);
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private:
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