(svn r24716) -Feature(ette): Reset engine pool when starting a scenario.

This commit is contained in:
frosch 2012-11-12 20:13:51 +00:00
parent 96540079e7
commit 4471f6bca8
1 changed files with 2 additions and 1 deletions

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@ -1055,7 +1055,8 @@ void SwitchToMode(SwitchMode new_mode)
ShowErrorMessage(STR_JUST_RAW_STRING, INVALID_STRING_ID, WL_ERROR);
} else {
if (_saveload_mode == SLD_LOAD_SCENARIO) {
StartupEngines();
/* Reset engine pool to simplify changing engine NewGRFs in scenario editor. */
EngineOverrideManager::ResetToCurrentNewGRFConfig();
}
/* Update the local company for a loaded game. It is either always
* company #1 (eg 0) or in the case of a dedicated server a spectator */