mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r662) [newgrf] Moved grfspecial.c to newgrf.c/newgrf.h
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parent
0f24c74b14
commit
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@ -13,7 +13,7 @@ CFILES = ai.c aircraft_cmd.c aircraft_gui.c airport_gui.c
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train_cmd.c train_gui.c tree_cmd.c ttd.c
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tunnelbridge_cmd.c unmovable_cmd.c vehicle.c
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viewport.c water_cmd.c widget.c window.c screenshot.c
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airport.c grfspecial.c terraform_gui.c sprite.c ;
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airport.c newgrf.c terraform_gui.c sprite.c ;
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LANGFILES = english.txt swedish.txt french.txt german.txt italian.txt slovak.txt hungarian.txt norwegian.txt danish.txt czech.txt galician.txt polish.txt romanian.txt;
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2
Makefile
2
Makefile
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@ -516,7 +516,7 @@ C_SOURCES = \
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ai.c ai_build.c ai_new.c ai_pathfinder.c ai_shared.c aircraft_cmd.c \
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aircraft_gui.c airport.c airport_gui.c aystar.c bridge_gui.c \
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clear_cmd.c command.c console.c console_cmds.c disaster_cmd.c dock_gui.c dummy_land.c economy.c \
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engine.c engine_gui.c fileio.c gfx.c graph_gui.c grfspecial.c \
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engine.c engine_gui.c fileio.c gfx.c graph_gui.c newgrf.c \
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industry_cmd.c industry_gui.c intro_gui.c landscape.c main_gui.c \
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minilzo.c misc.c misc_cmd.c misc_gui.c music_gui.c namegen.c network.c \
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network_gui.c news_gui.c oldloader.c order_cmd.c order_gui.c \
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@ -8,6 +8,7 @@
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#include "engine.h"
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#include "station.h"
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#include "sprite.h"
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#include "newgrf.h"
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/* TTDPatch extended GRF format codec
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* (c) Petr Baudis 2004 (GPL'd)
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@ -23,36 +24,7 @@ extern int _replace_sprites_count[16];
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extern int _replace_sprites_offset[16];
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extern int _traininfo_vehicle_pitch;
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struct GRFFile {
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char *filename;
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uint32 grfid;
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uint16 flags;
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uint16 sprite_offset;
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struct GRFFile *next;
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/* A sprite group contains all sprites of a given vehicle (or multiple
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* vehicles) when carrying given cargo. It consists of several sprite
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* sets. Group ids are refered as "cargo id"s by TTDPatch
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* documentation, contributing to the global confusion.
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*
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* A sprite set contains all sprites of a given vehicle carrying given
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* cargo at a given *stage* - that is usually its load stage. Ie. you
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* can have a spriteset for an empty wagon, wagon full of coal,
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* half-filled wagon etc. Each spriteset contains eight sprites (one
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* per direction) or four sprites if the vehicle is symmetric. */
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int spriteset_start;
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int spriteset_numsets;
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int spriteset_numents;
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int spriteset_feature;
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int spritegroups_count;
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struct SpriteGroup *spritegroups;
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struct StationSpec stations[256];
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};
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static struct GRFFile *_cur_grffile, *_first_grffile;
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static struct GRFFile *_cur_grffile;
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static int _cur_spriteid;
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static int _cur_stage;
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extern int _custom_sprites_base;
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@ -13,7 +13,7 @@
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//#define WANT_LOCKED
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/* These are used in grfspecial.c: */
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/* These are used in newgrf.c: */
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int _skip_sprites = 0;
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int _replace_sprites_count[16];
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@ -1122,7 +1122,7 @@ uint32 GetCustomStationRelocation(struct StationSpec *spec, struct Station *stat
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error("Custom station 0x%08x::0x%02x has no sprites associated.",
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spec->grfid, spec->localidx);
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/* This is what gets subscribed of dtss->image in grfspecial.c,
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/* This is what gets subscribed of dtss->image in newgrf.c,
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* so it's probably kinda "default offset". Try to use it as
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* emergency measure. */
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return 0x42D;
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2
ttd.dsp
2
ttd.dsp
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@ -212,7 +212,7 @@ SOURCE=.\gfx.c
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# End Source File
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# Begin Source File
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SOURCE=.\grfspecial.c
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SOURCE=.\newgrf.c
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# End Source File
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# Begin Source File
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@ -419,7 +419,7 @@
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\grfspecial.c">
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RelativePath=".\newgrf.c">
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</File>
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<File
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RelativePath="landscape.c">
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