(svn r8118) -Codechange: change the ordering of the network list a little:

- servers we have information about go above servers we do not have information about.
  - servers that are version compatible go above servers we are not version compatible with.
  - servers we have all required NewGRFs for go above servers we miss NewGRFs for.
  - unpassworded servers go above passworded servers.
This commit is contained in:
rubidium 2007-01-14 16:44:52 +00:00
parent 96ea43d1b2
commit 468f53911d
1 changed files with 9 additions and 2 deletions

View File

@ -142,10 +142,17 @@ static int CDECL NGameAllowedSorter(const void *a, const void *b)
{
const NetworkGameList *cmp1 = *(const NetworkGameList**)a;
const NetworkGameList *cmp2 = *(const NetworkGameList**)b;
/* Reverse default as we are interested in compatible clients first */
int r = cmp2->info.compatible - cmp1->info.compatible;
/* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
int r = StrEmpty(cmp1->info.server_revision) - StrEmpty(cmp2->info.server_revision);
/* Reverse default as we are interested in version-compatible clients first */
if (r == 0) r = cmp2->info.version_compatible - cmp1->info.version_compatible;
/* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
if (r == 0) r = cmp2->info.compatible - cmp1->info.compatible;
/* Passworded servers should be below unpassworded servers */
if (r == 0) r = cmp1->info.use_password - cmp2->info.use_password;
/* Finally sort on the name of the server */
if (r == 0) r = strcasecmp(cmp1->info.server_name, cmp2->info.server_name);
return _internal_sort_order ? -r : r;