Add: 'Get Content' buttons next to base set dropdowns in Game Options. (#12627)

This allows base set content to be downloaded more easily, filtered by type and next to where it is set up.
This commit is contained in:
Peter Nelson 2024-05-05 16:15:35 +01:00 committed by GitHub
parent d2f98440bb
commit 4740eeaa43
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
3 changed files with 30 additions and 2 deletions

View File

@ -1083,6 +1083,9 @@ STR_GAME_OPTIONS_BASE_MUSIC :{BLACK}Base mus
STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}Select the base music set to use
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}Additional information about the base music set
STR_GAME_OPTIONS_ONLINE_CONTENT :Get Content
STR_GAME_OPTIONS_ONLINE_CONTENT_TOOLTIP :Check for new and updated content to download
STR_GAME_OPTIONS_SOCIAL_PLUGINS_NONE :{LTBLUE}(no plugins to integrate with social platforms installed)
STR_GAME_OPTIONS_SOCIAL_PLUGIN_TITLE :{BLACK}{RAW_STRING} ({RAW_STRING})

View File

@ -14,6 +14,7 @@
#include "textbuf_gui.h"
#include "command_func.h"
#include "network/network.h"
#include "network/network_content.h"
#include "town.h"
#include "settings_internal.h"
#include "strings_func.h"
@ -855,6 +856,18 @@ struct GameOptionsWindow : Window {
OpenBrowser(BaseMusic::GetUsedSet()->url);
break;
case WID_GO_BASE_GRF_CONTENT_DOWNLOAD:
ShowNetworkContentListWindow(nullptr, CONTENT_TYPE_BASE_GRAPHICS);
break;
case WID_GO_BASE_SFX_CONTENT_DOWNLOAD:
ShowNetworkContentListWindow(nullptr, CONTENT_TYPE_BASE_SOUNDS);
break;
case WID_GO_BASE_MUSIC_CONTENT_DOWNLOAD:
ShowNetworkContentListWindow(nullptr, CONTENT_TYPE_BASE_MUSIC);
break;
case WID_GO_CURRENCY_DROPDOWN:
case WID_GO_AUTOSAVE_DROPDOWN:
case WID_GO_LANG_DROPDOWN:
@ -988,6 +1001,8 @@ struct GameOptionsWindow : Window {
this->SetWidgetDisabledState(WID_GO_BASE_SFX_TEXTFILE + tft, BaseSounds::GetUsedSet() == nullptr || !BaseSounds::GetUsedSet()->GetTextfile(tft).has_value());
this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_TEXTFILE + tft, BaseMusic::GetUsedSet() == nullptr || !BaseMusic::GetUsedSet()->GetTextfile(tft).has_value());
}
this->SetWidgetsDisabledState(!_network_available, WID_GO_BASE_GRF_CONTENT_DOWNLOAD, WID_GO_BASE_SFX_CONTENT_DOWNLOAD, WID_GO_BASE_MUSIC_CONTENT_DOWNLOAD);
}
};
@ -1094,6 +1109,7 @@ static constexpr NWidgetPart _nested_game_options_widgets[] = {
NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_GRF_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_JUST_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_PARAMETERS), SetDataTip(STR_NEWGRF_SETTINGS_SET_PARAMETERS, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_CONTENT_DOWNLOAD), SetDataTip(STR_GAME_OPTIONS_ONLINE_CONTENT, STR_GAME_OPTIONS_ONLINE_CONTENT_TOOLTIP),
EndContainer(),
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_DESCRIPTION), SetMinimalSize(200, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0),
NWidget(NWID_VERTICAL),
@ -1123,7 +1139,10 @@ static constexpr NWidgetPart _nested_game_options_widgets[] = {
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_SFX_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_JUST_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP), SetFill(1, 0),
NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_SFX_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_JUST_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_CONTENT_DOWNLOAD), SetDataTip(STR_GAME_OPTIONS_ONLINE_CONTENT, STR_GAME_OPTIONS_ONLINE_CONTENT_TOOLTIP),
EndContainer(),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GO_BASE_SFX_DESCRIPTION), SetMinimalSize(200, 0), SetMinimalTextLines(1, 0), SetDataTip(STR_NULL, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
@ -1138,7 +1157,10 @@ static constexpr NWidgetPart _nested_game_options_widgets[] = {
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_MUSIC_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_JUST_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP), SetFill(1, 0),
NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_MUSIC_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_JUST_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_CONTENT_DOWNLOAD), SetDataTip(STR_GAME_OPTIONS_ONLINE_CONTENT, STR_GAME_OPTIONS_ONLINE_CONTENT_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GO_BASE_MUSIC_DESCRIPTION), SetMinimalSize(200, 0), SetMinimalTextLines(1, 0), SetDataTip(STR_NULL, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0),
NWidget(NWID_VERTICAL), SetPIPRatio(0, 0, 1),

View File

@ -30,16 +30,19 @@ enum GameOptionsWidgets : WidgetID {
WID_GO_GUI_FONT_AA, ///< Toggle whether to anti-alias fonts.
WID_GO_BASE_GRF_DROPDOWN, ///< Use to select a base GRF.
WID_GO_BASE_GRF_PARAMETERS, ///< Base GRF parameters.
WID_GO_BASE_GRF_CONTENT_DOWNLOAD, ///< 'Get Content' button for base GRF.
WID_GO_BASE_GRF_OPEN_URL, ///< Open base GRF URL.
WID_GO_BASE_GRF_TEXTFILE, ///< Open base GRF readme, changelog (+1) or license (+2).
WID_GO_BASE_GRF_DESCRIPTION = WID_GO_BASE_GRF_TEXTFILE + TFT_CONTENT_END, ///< Description of selected base GRF.
WID_GO_BASE_SFX_DROPDOWN, ///< Use to select a base SFX.
WID_GO_BASE_SFX_CONTENT_DOWNLOAD, ///< 'Get Content' button for base SFX.
WID_GO_TEXT_SFX_VOLUME, ///< Sound effects volume label.
WID_GO_BASE_SFX_VOLUME, ///< Change sound effects volume.
WID_GO_BASE_SFX_OPEN_URL, ///< Open base SFX URL.
WID_GO_BASE_SFX_TEXTFILE, ///< Open base SFX readme, changelog (+1) or license (+2).
WID_GO_BASE_SFX_DESCRIPTION = WID_GO_BASE_SFX_TEXTFILE + TFT_CONTENT_END, ///< Description of selected base SFX.
WID_GO_BASE_MUSIC_DROPDOWN, ///< Use to select a base music set.
WID_GO_BASE_MUSIC_CONTENT_DOWNLOAD, ///< 'Get Content' button for base music.
WID_GO_TEXT_MUSIC_VOLUME, ///< Music volume label.
WID_GO_BASE_MUSIC_VOLUME, ///< Change music volume.
WID_GO_BASE_MUSIC_JUKEBOX, ///< Open the jukebox.