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(svn r15065) -Change (r14919): Allow to select a new station location by ctrl-clicking while distant-join window is open. (PhilSophus)
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@ -1206,17 +1206,26 @@ static const WindowDesc _select_station_desc = {
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*/
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static bool StationJoinerNeeded(CommandContainer cmd, int w, int h)
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{
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if (CmdFailed(DoCommand(&cmd, CommandFlagsToDCFlags(GetCommandFlags(cmd.cmd))))) return false;
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/* Only show selection if distant join is enabled in the settings */
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if (!_settings_game.station.distant_join_stations) return false;
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/* If a window is already opened, we always return true */
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if (FindWindowById(WC_SELECT_STATION, 0) != NULL) return true;
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/* If a window is already opened and we didn't ctrl-click,
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* return true (i.e. just flash the old window) */
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Window *selection_window = FindWindowById(WC_SELECT_STATION, 0);
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if (selection_window != NULL) {
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if (!_ctrl_pressed) return true;
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/* Abort current distant-join and start new one */
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delete selection_window;
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UpdateTileSelection();
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}
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/* only show the popup, if we press ctrl */
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if (!_ctrl_pressed) return false;
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/* Now check if we could build there */
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if (CmdFailed(DoCommand(&cmd, CommandFlagsToDCFlags(GetCommandFlags(cmd.cmd))))) return false;
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/* First test for adjacent station */
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FindStationsNearby(cmd.tile, w, h, false);
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int neighbour_station_count = _stations_nearby_list.Length();
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@ -24,6 +24,8 @@ void VpStartPlaceSizing(TileIndex tile, ViewportPlaceMethod method, ViewportDrag
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void VpSetPresizeRange(TileIndex from, TileIndex to);
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void VpSetPlaceSizingLimit(int limit);
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void UpdateTileSelection();
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extern PlaceProc *_place_proc;
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extern TileHighlightData _thd;
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@ -2116,7 +2116,6 @@ static HighLightStyle GetAutorailHT(int x, int y)
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* Also drawstyle is determined. Uses _thd.new.* as a buffer and calls SetSelectionTilesDirty() twice,
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* Once for the old and once for the new selection.
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* _thd is TileHighlightData, found in viewport.h
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* Called by MouseLoop() in windows.cpp
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*/
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void UpdateTileSelection()
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{
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@ -1745,7 +1745,6 @@ enum MouseClick {
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TIME_BETWEEN_DOUBLE_CLICK = 500, ///< Time between 2 left clicks before it becoming a double click, in ms
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};
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extern void UpdateTileSelection();
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extern bool VpHandlePlaceSizingDrag();
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static void ScrollMainViewport(int x, int y)
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