Codechange: use std::array for _sorted_industry_types

This commit is contained in:
glx 2019-04-13 23:46:11 +02:00 committed by glx22
parent 60da17418a
commit 48f99fd980
3 changed files with 14 additions and 16 deletions

View File

@ -183,23 +183,23 @@ static inline void GetAllCargoSuffixes(CargoSuffixInOut use_input, CargoSuffixTy
}
}
IndustryType _sorted_industry_types[NUM_INDUSTRYTYPES]; ///< Industry types sorted by name.
std::array<IndustryType, NUM_INDUSTRYTYPES> _sorted_industry_types; ///< Industry types sorted by name.
/** Sort industry types by their name. */
static int CDECL IndustryTypeNameSorter(const IndustryType *a, const IndustryType *b)
static bool IndustryTypeNameSorter(const IndustryType &a, const IndustryType &b)
{
static char industry_name[2][64];
const IndustrySpec *indsp1 = GetIndustrySpec(*a);
const IndustrySpec *indsp1 = GetIndustrySpec(a);
GetString(industry_name[0], indsp1->name, lastof(industry_name[0]));
const IndustrySpec *indsp2 = GetIndustrySpec(*b);
const IndustrySpec *indsp2 = GetIndustrySpec(b);
GetString(industry_name[1], indsp2->name, lastof(industry_name[1]));
int r = strnatcmp(industry_name[0], industry_name[1]); // Sort by name (natural sorting).
/* If the names are equal, sort by industry type. */
return (r != 0) ? r : (*a - *b);
return (r != 0) ? r < 0 : (a < b);
}
/**
@ -213,7 +213,7 @@ void SortIndustryTypes()
}
/* Sort industry types by name. */
QSortT(_sorted_industry_types, NUM_INDUSTRYTYPES, &IndustryTypeNameSorter);
std::sort(_sorted_industry_types.begin(), _sorted_industry_types.end(), IndustryTypeNameSorter);
}
/**
@ -302,8 +302,7 @@ class BuildIndustryWindow : public Window {
* The tests performed after the enabled allow to load the industries
* In the same way they are inserted by grf (if any)
*/
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustryType ind = _sorted_industry_types[i];
for (IndustryType ind : _sorted_industry_types) {
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (indsp->enabled) {
/* Rule is that editor mode loads all industries.
@ -2723,8 +2722,7 @@ struct IndustryCargoesWindow : public Window {
case WID_IC_IND_DROPDOWN: {
DropDownList lst;
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustryType ind = _sorted_industry_types[i];
for (IndustryType ind : _sorted_industry_types) {
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (!indsp->enabled) continue;
lst.emplace_back(new DropDownListStringItem(indsp->name, ind, false));
@ -2811,10 +2809,10 @@ const int IndustryCargoesWindow::VERT_TEXT_PADDING = 5; ///< Vertical padding ar
static void ShowIndustryCargoesWindow(IndustryType id)
{
if (id >= NUM_INDUSTRYTYPES) {
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
const IndustrySpec *indsp = GetIndustrySpec(_sorted_industry_types[i]);
for (IndustryType ind : _sorted_industry_types) {
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (indsp->enabled) {
id = _sorted_industry_types[i];
id = ind;
break;
}
}

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@ -12,6 +12,7 @@
#ifndef INDUSTRYTYPE_H
#define INDUSTRYTYPE_H
#include <array>
#include "map_type.h"
#include "slope_type.h"
#include "industry_type.h"
@ -179,7 +180,7 @@ extern IndustryTileSpec _industry_tile_specs[NUM_INDUSTRYTILES];
/* industry_gui.cpp */
void SortIndustryTypes();
/* Industry types sorted alphabetically by name. */
extern IndustryType _sorted_industry_types[NUM_INDUSTRYTYPES];
extern std::array<IndustryType, NUM_INDUSTRYTYPES> _sorted_industry_types;
/**
* Do industry gfx ID translation for NewGRFs.

View File

@ -178,8 +178,7 @@ void BuildIndustriesLegend()
uint j = 0;
/* Add each name */
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustryType ind = _sorted_industry_types[i];
for (IndustryType ind : _sorted_industry_types) {
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (indsp->enabled) {
_legend_from_industries[j].legend = indsp->name;