(svn r8770) -Fix r8661: corrected some aircraft sprite placement issues in the depot window

This commit is contained in:
bjarni 2007-02-17 11:17:49 +00:00
parent fe1d448cf8
commit 4a41c23b21
1 changed files with 3 additions and 2 deletions

View File

@ -185,8 +185,9 @@ static void DrawVehicleInDepot(Window *w, const Vehicle *v, int x, int y)
case VEH_Ship: DrawShipImage( v, x + 19, sprite_y - 1, WP(w, depot_d).sel); break;
case VEH_Aircraft: {
const Sprite *spr = GetSprite(GetAircraftImage(v, DIR_W));
int diff_y = spr->y_offs + spr->height - 12;
DrawAircraftImage(v, x + 12, y + diff_y, WP(w, depot_d).sel);
DrawAircraftImage(v, x + 12,
y + max(spr->height + spr->y_offs - 14, 0), // tall sprites needs an y offset
WP(w, depot_d).sel);
} break;
default: NOT_REACHED();
}