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(svn r3619) - Codechange: Simplify a NullStruct initialization in the vehicle array (merge the two together to avoid confusion)
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@ -2131,8 +2131,7 @@ const SaveLoad _common_veh_desc[] = {
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SLE_REF(Vehicle,prev_shared, REF_VEHICLE),
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// reserve extra space in savegame here. (currently 10 bytes)
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SLE_CONDARR(NullStruct,null,SLE_FILE_U8 | SLE_VAR_NULL, 2, 2, 255), /* 2 */
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SLE_CONDARR(NullStruct,null,SLE_FILE_U32 | SLE_VAR_NULL, 2, 2, 255), /* 8 */
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SLE_CONDARR(NullStruct,null,SLE_FILE_U8 | SLE_VAR_NULL, 10, 2, 255),
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SLE_END()
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};
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