(svn r3619) - Codechange: Simplify a NullStruct initialization in the vehicle array (merge the two together to avoid confusion)

This commit is contained in:
Darkvater 2006-02-20 01:36:48 +00:00
parent 92c37bd5ea
commit 4c8c1e8f6a
1 changed files with 1 additions and 2 deletions

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@ -2131,8 +2131,7 @@ const SaveLoad _common_veh_desc[] = {
SLE_REF(Vehicle,prev_shared, REF_VEHICLE),
// reserve extra space in savegame here. (currently 10 bytes)
SLE_CONDARR(NullStruct,null,SLE_FILE_U8 | SLE_VAR_NULL, 2, 2, 255), /* 2 */
SLE_CONDARR(NullStruct,null,SLE_FILE_U32 | SLE_VAR_NULL, 2, 2, 255), /* 8 */
SLE_CONDARR(NullStruct,null,SLE_FILE_U8 | SLE_VAR_NULL, 10, 2, 255),
SLE_END()
};