mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r2367) Remove some unused functions, probably was some debug stuff
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6566941077
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4cd4a2be79
2
ai.c
2
ai.c
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@ -3429,7 +3429,7 @@ static void AiStateBuildDefaultAirportBlocks(Player *p)
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MarkTileDirtyByTile(aib->use_tile);
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MarkTileDirtyByTile(aib->use_tile);
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}
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}
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#endif
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#endif
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// redsq_debug(aib->use_tile);
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// SetRedErrorSquare(aib->use_tile);
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if (rule == -1) {
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if (rule == -1) {
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// cannot build, terraform after a while
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// cannot build, terraform after a while
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21
sdl.c
21
sdl.c
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@ -686,25 +686,4 @@ const HalSoundDriver _sdl_sound_driver = {
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SdlSoundStop,
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SdlSoundStop,
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};
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};
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#if 0 /* XXX what the heck is that? */
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#include "viewport.h"
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void redsq_debug(int tile)
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{
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_thd.redsq = tile;
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MarkWholeScreenDirty();
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_screen.dst_ptr = _sdl_screen->pixels;
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UpdateWindows();
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SdlVideoMakeDirty(0,0,_screen.width,_screen.height);
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DrawSurfaceToScreen();
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}
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static void DbgRedraw()
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{
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SdlVideoMakeDirty(0,0,_screen.width,_screen.height);
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DrawSurfaceToScreen();
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}
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#endif
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#endif /* WITH_SDL */
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#endif /* WITH_SDL */
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1
ttd.c
1
ttd.c
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@ -52,7 +52,6 @@ extern void SetDifficultyLevel(int mode, GameOptions *gm_opt);
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extern void DoStartupNewPlayer(bool is_ai);
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extern void DoStartupNewPlayer(bool is_ai);
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extern void ShowOSErrorBox(const char *buf);
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extern void ShowOSErrorBox(const char *buf);
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void redsq_debug(int tile);
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bool LoadSavegame(const char *filename);
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bool LoadSavegame(const char *filename);
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extern void HalGameLoop(void);
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extern void HalGameLoop(void);
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