From 5268d03abd7f84b842457c939a9de205145da119 Mon Sep 17 00:00:00 2001 From: terkhen Date: Tue, 4 Jan 2011 20:53:57 +0000 Subject: [PATCH] (svn r21715) -Fix: Use the correct land colour in the owner legend. --- src/settings.cpp | 1 + src/smallmap_gui.cpp | 14 ++++++++++++-- src/smallmap_gui.h | 1 + 3 files changed, 14 insertions(+), 2 deletions(-) diff --git a/src/settings.cpp b/src/settings.cpp index b2261f36e1..1ba1d3b5cf 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -720,6 +720,7 @@ static bool RedrawScreen(int32 p1) static bool RedrawSmallmap(int32 p1) { BuildLandLegend(); + BuildOwnerLegend(); SetWindowClassesDirty(WC_SMALLMAP); return true; } diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp index e63c3cc10f..9ff94124fc 100644 --- a/src/smallmap_gui.cpp +++ b/src/smallmap_gui.cpp @@ -138,13 +138,14 @@ static const LegendAndColour _legend_vegetation[] = { MKEND() }; -static const LegendAndColour _legend_land_owners[] = { +static LegendAndColour _legend_land_owners[] = { MK(0xCA, STR_SMALLMAP_LEGENDA_WATER), - MK(0x54, STR_SMALLMAP_LEGENDA_NO_OWNER), + MK(0x00, STR_SMALLMAP_LEGENDA_NO_OWNER), // This colour will vary depending on settings. MK(0xB4, STR_SMALLMAP_LEGENDA_TOWNS), MK(0x20, STR_SMALLMAP_LEGENDA_INDUSTRIES), MKEND() }; + #undef MK #undef MC #undef MS @@ -285,6 +286,14 @@ void BuildLandLegend() } } +/** + * Completes the array for the owned property legend. + */ +void BuildOwnerLegend() +{ + _legend_land_owners[1].colour = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].default_colour; +} + struct AndOr { uint32 mor; uint32 mand; @@ -973,6 +982,7 @@ class SmallMapWindow : public Window { public: SmallMapWindow(const WindowDesc *desc, int window_number) : Window(), refresh(FORCE_REFRESH_PERIOD) { + BuildOwnerLegend(); this->InitNested(desc, window_number); this->LowerWidget(this->map_type + SM_WIDGET_CONTOUR); diff --git a/src/smallmap_gui.h b/src/smallmap_gui.h index 1a2bc54dd8..572a175348 100644 --- a/src/smallmap_gui.h +++ b/src/smallmap_gui.h @@ -15,5 +15,6 @@ void BuildIndustriesLegend(); void ShowSmallMap(); void BuildLandLegend(); +void BuildOwnerLegend(); #endif /* SMALLMAP_GUI_H */