(svn r6284) -Code Cleanup r6282: cleaned up the code a bit

This commit is contained in:
bjarni 2006-08-31 19:15:01 +00:00
parent 3235b7407f
commit 53227e29f8
1 changed files with 2 additions and 2 deletions

View File

@ -1910,7 +1910,7 @@ static void MaybeReplaceVehicle(Vehicle *v)
uint GenerateVehicleSortList(const Vehicle** sort_list, byte type, PlayerID owner, StationID station, OrderID order, uint16 window_type)
{
const uint subtype = (type != VEH_Aircraft) ? Train_Front : 2;
uint16 n = 0;
uint n = 0;
const Vehicle *v;
switch (window_type) {
@ -1984,7 +1984,7 @@ int32 SendAllVehiclesToDepot(byte type, uint32 flags, bool service, PlayerID own
n = GenerateVehicleSortList(sort_list, type, owner, INVALID_STATION, INVALID_ORDER, VLW_STANDARD);
/* Send all the vehicles to a depot */
for (i=0; i < n; i++) {
for (i = 0; i < n; i++) {
const Vehicle *v = sort_list[i];
if (!DoCommand(v->tile, v->index, service, flags, CMD_SEND_TO_DEPOT(type)) && !(flags & DC_EXEC)) {
free((void*)sort_list);