(svn r3896) - [Patches] Fix: Honour any conditional settings when retrieving the setting entries.

This commit is contained in:
Darkvater 2006-03-16 00:22:36 +00:00
parent d9ee10d3b8
commit 537b7ed3c6
1 changed files with 2 additions and 0 deletions

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@ -1384,6 +1384,7 @@ int32 CmdChangePatchSetting(int x, int y, uint32 flags, uint32 p1, uint32 p2)
const SettingDesc *sd = GetSettingDescription(p1);
if (sd == NULL) return CMD_ERROR;
if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) return CMD_ERROR;
if (flags & DC_EXEC) {
Patches *patches_ptr = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
@ -1428,6 +1429,7 @@ static const SettingDesc *GetPatchFromName(const char *name, uint *i)
const SettingDesc *sd;
for (*i = 0, sd = _patch_settings; sd->save.cmd != SL_END; sd++, (*i)++) {
if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
if (strcmp(sd->desc.name, name) == 0) return sd;
}