From 5469686001aa00ab071afa62ba1a857b03d34a59 Mon Sep 17 00:00:00 2001 From: bjarni Date: Fri, 16 May 2008 21:04:49 +0000 Subject: [PATCH] (svn r13125) -Fix [FS#2000](r12913): [autoreplace] failing replacement and restoring a vehicle will no longer decrease the vehicle count in groups --- src/vehicle.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/vehicle.cpp b/src/vehicle.cpp index 93a6ef5b56..b559a8fc73 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -2757,7 +2757,11 @@ Vehicle* BackuppedVehicle::RestoreBackupVehicle(Vehicle *v, Player *p) memcpy(dest, backup, sizeof(Vehicle)); /* We decreased the engine count when we sold the engines so we will increase it again. */ - if (IsEngineCountable(backup)) p->num_engines[backup->engine_type]++; + if (IsEngineCountable(backup)) { + p->num_engines[backup->engine_type]++; + if (IsValidGroupID(backup->group_id)) GetGroup(backup->group_id)->num_engines[backup->engine_type]++; + if (backup->IsPrimaryVehicle()) IncreaseGroupNumVehicle(backup->group_id); + } /* Update hash. */ Vehicle *dummy = dest;