diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c index fe451099ca..67c9c0961b 100644 --- a/tunnelbridge_cmd.c +++ b/tunnelbridge_cmd.c @@ -310,7 +310,7 @@ int32 CmdBuildBridge(int x, int y, uint32 flags, uint32 p1, uint32 p2) } if (ti.type == MP_WATER) { - if (ti.map5 != 0) goto not_valid_below; + if (ti.map5 > 1) goto not_valid_below; m5 = 0xC8; } else if (ti.type == MP_RAILWAY) { if (direction == 0) { @@ -780,7 +780,7 @@ static int32 DoClearBridge(uint tile, uint32 flags) new_data = _new_data_table[((m5 & 0x18) >> 2) | (m5&1)]; } else { if (!(m5 & 0x18)) goto clear_it; - new_data = 0x6000; + new_data = (GetTileSlope(c, NULL) == 0) ? 0x6000 : 0x6001; } SetTileType(c, new_data >> 12); @@ -937,6 +937,7 @@ extern const byte _road_sloped_sprites[14]; #include "table/bridge_land.h" #include "table/tunnel_land.h" +#include "table/water_land.h" static void DrawBridgePillars(TileInfo *ti, int x, int y, int z) { @@ -1075,7 +1076,11 @@ static void DrawTile_TunnelBridge(TileInfo *ti) if (!(ti->map5 & 0x20)) { // draw land under bridge if (ice) image += 2; // ice too? - DrawGroundSprite(_bridge_land_below[image] + _tileh_to_sprite[ti->tileh]); + + if (image != 1 || ti->tileh == 0) + DrawGroundSprite(_bridge_land_below[image] + _tileh_to_sprite[ti->tileh]); + else + DrawGroundSprite(_water_shore_sprites[ti->tileh]); // draw canal water? if (ti->map5 & 8 && ti->z != 0) DrawCanalWater(ti->tile); diff --git a/water_cmd.c b/water_cmd.c index 289767c0df..15d48d81a6 100644 --- a/water_cmd.c +++ b/water_cmd.c @@ -527,6 +527,14 @@ static void TileLoopWaterHelper(TileIndex tile, const TileIndexDiffC *offs) } break; + case MP_TUNNELBRIDGE: + // Middle part of bridge with clear land below? + if ((_map5[target] & 0xF8) == 0xC0) { + _map5[target] |= 0x08; + MarkTileDirtyByTile(tile); + } + break; + default: break; }