(svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal.

This commit is contained in:
rubidium 2007-06-19 21:15:14 +00:00
parent 6e4264237e
commit 55b93b1c05
3 changed files with 14 additions and 0 deletions

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@ -22,6 +22,7 @@
#include "unmovable_map.h"
#include "genworld.h"
#include "industry.h"
#include "water_map.h"
struct TerraformerHeightMod {
TileIndex tile;
@ -141,6 +142,13 @@ static int TerraformProc(TerraformerState *ts, TileIndex tile, int mode)
}
}
/* Canals can't be terraformed */
if (IsClearWaterTile(tile) && IsCanal(tile)) {
_terraform_err_tile = tile;
_error_message = STR_MUST_DEMOLISH_CANAL_FIRST;
return -1;
}
ret = DoCommand(tile, 0, 0, ts->flags & ~DC_EXEC, CMD_LANDSCAPE_CLEAR);
if (CmdFailed(ret)) {

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@ -1891,6 +1891,7 @@ STR_3804_WATER :Water
STR_3805_COAST_OR_RIVERBANK :Coast or riverbank
STR_3806_SHIP_DEPOT :Ship depot
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Can't build on water
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Must demolish canal first
##id 0x4000
STR_4000_SAVE_GAME :{WHITE}Save Game

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@ -45,6 +45,11 @@ static inline bool IsCoast(TileIndex t)
return GetWaterTileType(t) == WATER_TILE_COAST;
}
static inline bool IsCanal(TileIndex t)
{
return GetWaterTileType(t) == WATER_TILE_CLEAR && GetTileOwner(t) != OWNER_WATER;
}
static inline bool IsClearWaterTile(TileIndex t)
{
return IsTileType(t, MP_WATER) && IsWater(t) && GetTileSlope(t, NULL) == SLOPE_FLAT;