mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r26450) -Feature: Hierarchical vehicle subgroups.
This commit is contained in:
parent
3e9c10f9e1
commit
567d0ff3a7
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@ -28,7 +28,7 @@ static EngineRenew *GetEngineReplacement(EngineRenewList erl, EngineID engine, G
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EngineRenew *er = (EngineRenew *)erl;
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while (er != NULL) {
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if (er->from == engine && er->group_id == group) return er;
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if (er->from == engine && GroupIsInGroup(group, er->group_id)) return er;
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er = er->next;
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}
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return NULL;
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@ -180,7 +180,7 @@ CommandProc CmdDepotSellAllVehicles;
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CommandProc CmdDepotMassAutoReplace;
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CommandProc CmdCreateGroup;
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CommandProc CmdRenameGroup;
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CommandProc CmdAlterGroup;
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CommandProc CmdDeleteGroup;
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CommandProc CmdAddVehicleGroup;
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CommandProc CmdAddSharedVehicleGroup;
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@ -338,7 +338,7 @@ static const Command _command_proc_table[] = {
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DEF_CMD(CmdDepotMassAutoReplace, 0, CMDT_VEHICLE_CONSTRUCTION ), // CMD_DEPOT_MASS_AUTOREPLACE
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DEF_CMD(CmdCreateGroup, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_CREATE_GROUP
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DEF_CMD(CmdDeleteGroup, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_DELETE_GROUP
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DEF_CMD(CmdRenameGroup, 0, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_GROUP
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DEF_CMD(CmdAlterGroup, 0, CMDT_OTHER_MANAGEMENT ), // CMD_ALTER_GROUP
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DEF_CMD(CmdAddVehicleGroup, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_ADD_VEHICLE_GROUP
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DEF_CMD(CmdAddSharedVehicleGroup, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_ADD_SHARE_VEHICLE_GROUP
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DEF_CMD(CmdRemoveAllVehiclesGroup, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_REMOVE_ALL_VEHICLES_GROUP
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@ -314,7 +314,7 @@ enum Commands {
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CMD_CREATE_GROUP, ///< create a new group
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CMD_DELETE_GROUP, ///< delete a group
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CMD_RENAME_GROUP, ///< rename a group
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CMD_ALTER_GROUP, ///< alter a group
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CMD_ADD_VEHICLE_GROUP, ///< add a vehicle to a group
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CMD_ADD_SHARED_VEHICLE_GROUP, ///< add all other shared vehicles to a group which are missing
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CMD_REMOVE_ALL_VEHICLES_GROUP, ///< remove all vehicles from a group
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@ -71,6 +71,8 @@ struct Group : GroupPool::PoolItem<&_group_pool> {
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bool replace_protection; ///< If set to true, the global autoreplace have no effect on the group
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GroupStatistics statistics; ///< NOSAVE: Statistics and caches on the vehicles in the group.
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GroupID parent; ///< Parent group
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Group(CompanyID owner = INVALID_COMPANY);
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~Group();
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};
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@ -101,6 +103,7 @@ void SetTrainGroupID(Train *v, GroupID grp);
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void UpdateTrainGroupID(Train *v);
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void RemoveVehicleFromGroup(const Vehicle *v);
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void RemoveAllGroupsForCompany(const CompanyID company);
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bool GroupIsInGroup(GroupID search, GroupID group);
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extern GroupID _new_group_id;
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@ -285,6 +285,7 @@ CommandCost CmdCreateGroup(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
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Group *g = new Group(_current_company);
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g->replace_protection = false;
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g->vehicle_type = vt;
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g->parent = INVALID_GROUP;
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_new_group_id = g->index;
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@ -313,6 +314,14 @@ CommandCost CmdDeleteGroup(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
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/* Remove all vehicles from the group */
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DoCommand(0, p1, 0, flags, CMD_REMOVE_ALL_VEHICLES_GROUP);
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/* Delete sub-groups */
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Group *gp;
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FOR_ALL_GROUPS(gp) {
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if (gp->parent == g->index) {
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DoCommand(0, gp->index, 0, flags, CMD_DELETE_GROUP);
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}
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}
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if (flags & DC_EXEC) {
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/* Update backupped orders if needed */
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OrderBackup::ClearGroup(g->index);
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@ -352,33 +361,60 @@ static bool IsUniqueGroupNameForVehicleType(const char *name, VehicleType type)
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}
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/**
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* Rename a group
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* Alter a group
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* @param tile unused
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* @param flags type of operation
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* @param p1 index of array group
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* - p1 bit 0-15 : GroupID
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* @param p2 unused
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* - p1 bit 16: 0 - Rename grouop
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* 1 - Set group parent
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* @param p2 parent group index
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* @param text the new name or an empty string when resetting to the default
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* @return the cost of this operation or an error
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*/
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CommandCost CmdRenameGroup(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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CommandCost CmdAlterGroup(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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Group *g = Group::GetIfValid(p1);
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Group *g = Group::GetIfValid(GB(p1, 0, 16));
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if (g == NULL || g->owner != _current_company) return CMD_ERROR;
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bool reset = StrEmpty(text);
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if (!HasBit(p1, 16)) {
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/* Rename group */
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bool reset = StrEmpty(text);
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if (!reset) {
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if (Utf8StringLength(text) >= MAX_LENGTH_GROUP_NAME_CHARS) return CMD_ERROR;
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if (!IsUniqueGroupNameForVehicleType(text, g->vehicle_type)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
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if (!reset) {
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if (Utf8StringLength(text) >= MAX_LENGTH_GROUP_NAME_CHARS) return CMD_ERROR;
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if (!IsUniqueGroupNameForVehicleType(text, g->vehicle_type)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
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}
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if (flags & DC_EXEC) {
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/* Delete the old name */
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free(g->name);
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/* Assign the new one */
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g->name = reset ? NULL : strdup(text);
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}
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} else {
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/* Set group parent */
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const Group *pg = Group::GetIfValid(GB(p2, 0, 16));
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if (pg != NULL) {
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if (pg->owner != _current_company) return CMD_ERROR;
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if (pg->vehicle_type != g->vehicle_type) return CMD_ERROR;
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/* Ensure request parent isn't child of group.
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* This is the only place that infinite loops are prevented. */
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const Group *looptest = pg;
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while (looptest->parent != INVALID_GROUP) {
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if (looptest->parent == g->index) return CMD_ERROR;
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looptest = Group::Get(looptest->parent);
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}
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}
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if (flags & DC_EXEC) {
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g->parent = (pg == NULL) ? INVALID_GROUP : pg->index;
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}
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}
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if (flags & DC_EXEC) {
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/* Delete the old name */
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free(g->name);
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/* Assign the new one */
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g->name = reset ? NULL : strdup(text);
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SetWindowDirty(WC_REPLACE_VEHICLE, g->vehicle_type);
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InvalidateWindowData(GetWindowClassForVehicleType(g->vehicle_type), VehicleListIdentifier(VL_GROUP_LIST, g->vehicle_type, _current_company).Pack());
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}
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@ -542,6 +578,20 @@ CommandCost CmdRemoveAllVehiclesGroup(TileIndex tile, DoCommandFlag flags, uint3
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return CommandCost();
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}
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/**
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* Set replace protection for a group and its sub-groups.
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* @param g initial group.
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* @param protect 1 to set or 0 to clear protection.
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*/
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static void SetGroupReplaceProtection(Group *g, bool protect)
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{
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g->replace_protection = protect;
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Group *pg;
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FOR_ALL_GROUPS(pg) {
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if (pg->parent == g->index) SetGroupReplaceProtection(pg, protect);
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}
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}
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/**
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* (Un)set global replace protection from a group
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@ -551,6 +601,7 @@ CommandCost CmdRemoveAllVehiclesGroup(TileIndex tile, DoCommandFlag flags, uint3
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* - p1 bit 0-15 : GroupID
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* @param p2
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* - p2 bit 0 : 1 to set or 0 to clear protection.
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* - p2 bit 1 : 1 to apply to sub-groups.
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* @param text unused
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* @return the cost of this operation or an error
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*/
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@ -560,7 +611,11 @@ CommandCost CmdSetGroupReplaceProtection(TileIndex tile, DoCommandFlag flags, ui
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if (g == NULL || g->owner != _current_company) return CMD_ERROR;
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if (flags & DC_EXEC) {
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g->replace_protection = HasBit(p2, 0);
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if (HasBit(p2, 1)) {
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SetGroupReplaceProtection(g, HasBit(p2, 0));
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} else {
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g->replace_protection = HasBit(p2, 0);
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}
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SetWindowDirty(GetWindowClassForVehicleType(g->vehicle_type), VehicleListIdentifier(VL_GROUP_LIST, g->vehicle_type, _current_company).Pack());
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InvalidateWindowData(WC_REPLACE_VEHICLE, g->vehicle_type);
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@ -639,8 +694,13 @@ void UpdateTrainGroupID(Train *v)
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*/
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uint GetGroupNumEngines(CompanyID company, GroupID id_g, EngineID id_e)
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{
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uint count = 0;
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const Engine *e = Engine::Get(id_e);
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return GroupStatistics::Get(company, id_g, e->type).num_engines[id_e];
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const Group *g;
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FOR_ALL_GROUPS(g) {
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if (g->parent == id_g) count += GetGroupNumEngines(company, g->index, id_e);
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}
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return count + GroupStatistics::Get(company, id_g, e->type).num_engines[id_e];
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}
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void RemoveAllGroupsForCompany(const CompanyID company)
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@ -651,3 +711,19 @@ void RemoveAllGroupsForCompany(const CompanyID company)
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if (company == g->owner) delete g;
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}
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}
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bool GroupIsInGroup(GroupID search, GroupID group)
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{
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if (search == NEW_GROUP ||
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search == ALL_GROUP ||
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search == DEFAULT_GROUP ||
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search == INVALID_GROUP) return search == group;
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do {
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if (search == group) return true;
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search = Group::Get(search)->parent;
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} while (search != INVALID_GROUP);
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return false;
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}
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@ -30,6 +30,8 @@
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#include "table/sprites.h"
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static const int LEVEL_WIDTH = 10; ///< Indenting width of a sub-group in pixels
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typedef GUIList<const Group*> GUIGroupList;
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static const NWidgetPart _nested_group_widgets[] = {
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@ -105,34 +107,26 @@ private:
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};
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VehicleID vehicle_sel; ///< Selected vehicle
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GroupID group_sel; ///< Selected group (for drag/drop)
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GroupID group_rename; ///< Group being renamed, INVALID_GROUP if none
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GroupID group_over; ///< Group over which a vehicle is dragged, INVALID_GROUP if none
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GUIGroupList groups; ///< List of groups
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uint tiny_step_height; ///< Step height for the group list
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Scrollbar *group_sb;
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SmallVector<int, 16> indents; ///< Indentation levels
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Dimension column_size[VGC_END]; ///< Size of the columns in the group list.
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/**
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* (Re)Build the group list.
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*
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* @param owner The owner of the window
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*/
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void BuildGroupList(Owner owner)
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void AddParents(GUIGroupList *source, GroupID parent, int indent)
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{
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if (!this->groups.NeedRebuild()) return;
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this->groups.Clear();
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const Group *g;
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FOR_ALL_GROUPS(g) {
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if (g->owner == owner && g->vehicle_type == this->vli.vtype) {
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*this->groups.Append() = g;
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for (const Group **g = source->Begin(); g != source->End(); g++) {
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if ((*g)->parent == parent) {
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*this->groups.Append() = *g;
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*this->indents.Append() = indent;
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AddParents(source, (*g)->index, indent + 1);
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}
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}
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this->groups.Compact();
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this->groups.RebuildDone();
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}
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/** Sort the groups by their name */
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@ -158,6 +152,36 @@ private:
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return r;
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}
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/**
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* (Re)Build the group list.
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*
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* @param owner The owner of the window
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*/
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void BuildGroupList(Owner owner)
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{
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if (!this->groups.NeedRebuild()) return;
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this->groups.Clear();
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this->indents.Clear();
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GUIGroupList list;
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const Group *g;
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FOR_ALL_GROUPS(g) {
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if (g->owner == owner && g->vehicle_type == this->vli.vtype) {
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*list.Append() = g;
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}
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}
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list.ForceResort();
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list.Sort(&GroupNameSorter);
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AddParents(&list, INVALID_GROUP, 0);
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this->groups.Compact();
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this->groups.RebuildDone();
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}
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/**
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* Compute tiny_step_height and column_size
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* @return Total width required for the group list.
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@ -204,9 +228,10 @@ private:
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* @param left Left of the row.
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* @param right Right of the row.
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* @param g_id Group to list.
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* @param indent Indentation level.
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* @param protection Whether autoreplace protection is set.
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*/
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void DrawGroupInfo(int y, int left, int right, GroupID g_id, bool protection = false) const
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void DrawGroupInfo(int y, int left, int right, GroupID g_id, int indent = 0, bool protection = false) const
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{
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/* Highlight the group if a vehicle is dragged over it */
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if (g_id == this->group_over) {
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@ -231,7 +256,7 @@ private:
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str = STR_GROUP_NAME;
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}
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int x = rtl ? right - WD_FRAMERECT_RIGHT - 8 - this->column_size[VGC_NAME].width + 1 : left + WD_FRAMERECT_LEFT + 8;
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DrawString(x, x + this->column_size[VGC_NAME].width - 1, y + (this->tiny_step_height - this->column_size[VGC_NAME].height) / 2, str, colour);
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DrawString(x + indent * LEVEL_WIDTH, x + this->column_size[VGC_NAME].width - 1, y + (this->tiny_step_height - this->column_size[VGC_NAME].height) / 2, str, colour);
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/* draw autoreplace protection */
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x = rtl ? x - 8 - this->column_size[VGC_PROTECT].width : x + 8 + this->column_size[VGC_NAME].width;
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@ -295,6 +320,7 @@ public:
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this->vli.index = ALL_GROUP;
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this->vehicle_sel = INVALID_VEHICLE;
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this->group_sel = INVALID_GROUP;
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this->group_rename = INVALID_GROUP;
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this->group_over = INVALID_GROUP;
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this->groups.ForceRebuild();
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this->groups.NeedResort();
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this->BuildGroupList(vli.company);
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this->groups.Sort(&GroupNameSorter);
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this->GetWidget<NWidgetCore>(WID_GL_CAPTION)->widget_data = STR_VEHICLE_LIST_TRAIN_CAPTION + this->vli.vtype;
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this->GetWidget<NWidgetCore>(WID_GL_LIST_VEHICLE)->tool_tip = STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP + this->vli.vtype;
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this->SortVehicleList();
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this->BuildGroupList(this->owner);
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this->groups.Sort(&GroupNameSorter);
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this->group_sb->SetCount(this->groups.Length());
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this->vscroll->SetCount(this->vehicles.Length());
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assert(g->owner == this->owner);
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DrawGroupInfo(y1, r.left, r.right, g->index, g->replace_protection);
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DrawGroupInfo(y1, r.left, r.right, g->index, this->indents[i], g->replace_protection);
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y1 += this->tiny_step_height;
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}
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@ -523,6 +547,19 @@ public:
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break;
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case WID_GL_LIST_VEHICLE:
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if (this->vli.index != ALL_GROUP) {
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/* Mark vehicles which are in sub-groups */
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int y = r.top;
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uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->vehicles.Length());
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for (uint i = this->vscroll->GetPosition(); i < max; ++i) {
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const Vehicle *v = this->vehicles[i];
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if (v->group_id != this->vli.index) {
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GfxFillRect(r.left + 1, y + 1, r.right - 1, y + this->resize.step_height - 2, _colour_gradient[COLOUR_GREY][3], FILLRECT_CHECKER);
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}
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y += this->resize.step_height;
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}
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}
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this->DrawVehicleListItems(this->vehicle_sel, this->resize.step_height, r);
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break;
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}
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@ -560,7 +597,9 @@ public:
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uint id_g = this->group_sb->GetScrolledRowFromWidget(pt.y, this, WID_GL_LIST_GROUP, 0, this->tiny_step_height);
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if (id_g >= this->groups.Length()) return;
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this->vli.index = this->groups[id_g]->index;
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this->group_sel = this->vli.index = this->groups[id_g]->index;
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SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this);
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this->vehicles.ForceRebuild();
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this->SetDirty();
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@ -620,14 +659,46 @@ public:
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case WID_GL_REPLACE_PROTECTION: {
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const Group *g = Group::GetIfValid(this->vli.index);
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if (g != NULL) {
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DoCommandP(0, this->vli.index, !g->replace_protection, CMD_SET_GROUP_REPLACE_PROTECTION);
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DoCommandP(0, this->vli.index, !g->replace_protection | (_ctrl_pressed << 1), CMD_SET_GROUP_REPLACE_PROTECTION);
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}
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break;
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}
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}
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}
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virtual void OnDragDrop(Point pt, int widget)
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void OnDragDrop_Group(Point pt, int widget)
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{
|
||||
const Group *g = Group::Get(this->group_sel);
|
||||
|
||||
switch (widget) {
|
||||
case WID_GL_ALL_VEHICLES: // All vehicles
|
||||
case WID_GL_DEFAULT_VEHICLES: // Ungroupd vehicles
|
||||
if (g->parent != INVALID_GROUP) {
|
||||
DoCommandP(0, this->group_sel | (1 << 16), INVALID_GROUP, CMD_ALTER_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_SET_PARENT));
|
||||
}
|
||||
|
||||
this->group_sel = INVALID_GROUP;
|
||||
this->group_over = INVALID_GROUP;
|
||||
this->SetDirty();
|
||||
break;
|
||||
|
||||
case WID_GL_LIST_GROUP: { // Matrix group
|
||||
uint id_g = this->group_sb->GetScrolledRowFromWidget(pt.y, this, WID_GL_LIST_GROUP, 0, this->tiny_step_height);
|
||||
GroupID new_g = id_g >= this->groups.Length() ? INVALID_GROUP : this->groups[id_g]->index;
|
||||
|
||||
if (this->group_sel != new_g && g->parent != new_g) {
|
||||
DoCommandP(0, this->group_sel | (1 << 16), new_g, CMD_ALTER_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_SET_PARENT));
|
||||
}
|
||||
|
||||
this->group_sel = INVALID_GROUP;
|
||||
this->group_over = INVALID_GROUP;
|
||||
this->SetDirty();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OnDragDrop_Vehicle(Point pt, int widget)
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_GL_DEFAULT_VEHICLES: // Ungrouped vehicles
|
||||
|
@ -668,12 +739,19 @@ public:
|
|||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnDragDrop(Point pt, int widget)
|
||||
{
|
||||
if (this->vehicle_sel != INVALID_VEHICLE) OnDragDrop_Vehicle(pt, widget);
|
||||
if (this->group_sel != INVALID_GROUP) OnDragDrop_Group(pt, widget);
|
||||
|
||||
_cursor.vehchain = false;
|
||||
}
|
||||
|
||||
virtual void OnQueryTextFinished(char *str)
|
||||
{
|
||||
if (str != NULL) DoCommandP(0, this->group_rename, 0, CMD_RENAME_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_RENAME), NULL, str);
|
||||
if (str != NULL) DoCommandP(0, this->group_rename, 0, CMD_ALTER_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_RENAME), NULL, str);
|
||||
this->group_rename = INVALID_GROUP;
|
||||
}
|
||||
|
||||
|
@ -742,7 +820,7 @@ public:
|
|||
|
||||
virtual void OnMouseDrag(Point pt, int widget)
|
||||
{
|
||||
if (this->vehicle_sel == INVALID_VEHICLE) return;
|
||||
if (this->vehicle_sel == INVALID_VEHICLE && this->group_sel == INVALID_GROUP) return;
|
||||
|
||||
/* A vehicle is dragged over... */
|
||||
GroupID new_group_over = INVALID_GROUP;
|
||||
|
@ -759,7 +837,11 @@ public:
|
|||
}
|
||||
|
||||
/* Do not highlight when dragging over the current group */
|
||||
if (Vehicle::Get(vehicle_sel)->group_id == new_group_over) new_group_over = INVALID_GROUP;
|
||||
if (this->vehicle_sel != INVALID_VEHICLE) {
|
||||
if (Vehicle::Get(vehicle_sel)->group_id == new_group_over) new_group_over = INVALID_GROUP;
|
||||
} else if (this->group_sel != INVALID_GROUP) {
|
||||
if (this->group_sel == new_group_over || Group::Get(this->group_sel)->parent == new_group_over) new_group_over = INVALID_GROUP;
|
||||
}
|
||||
|
||||
/* Mark widgets as dirty if the group changed. */
|
||||
if (new_group_over != this->group_over) {
|
||||
|
|
|
@ -3297,7 +3297,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Ungrouped road
|
|||
STR_GROUP_DEFAULT_SHIPS :Ungrouped ships
|
||||
STR_GROUP_DEFAULT_AIRCRAFTS :Ungrouped aircraft
|
||||
|
||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groups - click on a group to list all vehicles of this group
|
||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groups - click on a group to list all vehicles of this group. Drag and drop groups to arrange hierarchy.
|
||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Click to create a group
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Delete the selected group
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Rename the selected group
|
||||
|
@ -4276,6 +4276,7 @@ STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... you
|
|||
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Can't create group...
|
||||
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Can't delete this group...
|
||||
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Can't rename group...
|
||||
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Can't set parent group...
|
||||
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Can't remove all vehicles from this group...
|
||||
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Can't add the vehicle to this group...
|
||||
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Can't add shared vehicles to group...
|
||||
|
|
|
@ -21,6 +21,7 @@ static const SaveLoad _group_desc[] = {
|
|||
SLE_VAR(Group, owner, SLE_UINT8),
|
||||
SLE_VAR(Group, vehicle_type, SLE_UINT8),
|
||||
SLE_VAR(Group, replace_protection, SLE_BOOL),
|
||||
SLE_CONDVAR(Group, parent, SLE_UINT16, 189, SL_MAX_VERSION),
|
||||
SLE_END()
|
||||
};
|
||||
|
||||
|
@ -42,6 +43,8 @@ static void Load_GRPS()
|
|||
while ((index = SlIterateArray()) != -1) {
|
||||
Group *g = new (index) Group();
|
||||
SlObject(g, _group_desc);
|
||||
|
||||
if (IsSavegameVersionBefore(189)) g->parent = INVALID_GROUP;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -254,8 +254,9 @@
|
|||
* 186 25833
|
||||
* 187 25899
|
||||
* 188 26169 1.4.x
|
||||
* 189 26450
|
||||
*/
|
||||
extern const uint16 SAVEGAME_VERSION = 188; ///< Current savegame version of OpenTTD.
|
||||
extern const uint16 SAVEGAME_VERSION = 189; ///< Current savegame version of OpenTTD.
|
||||
|
||||
SavegameType _savegame_type; ///< type of savegame we are loading
|
||||
|
||||
|
|
|
@ -57,7 +57,7 @@
|
|||
EnforcePreconditionEncodedText(false, text);
|
||||
EnforcePreconditionCustomError(false, ::Utf8StringLength(text) < MAX_LENGTH_GROUP_NAME_CHARS, ScriptError::ERR_PRECONDITION_STRING_TOO_LONG);
|
||||
|
||||
return ScriptObject::DoCommand(0, group_id, 0, CMD_RENAME_GROUP, text);
|
||||
return ScriptObject::DoCommand(0, group_id, 0, CMD_ALTER_GROUP, text);
|
||||
}
|
||||
|
||||
/* static */ char *ScriptGroup::GetName(GroupID group_id)
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "stdafx.h"
|
||||
#include "train.h"
|
||||
#include "vehiclelist.h"
|
||||
#include "group.h"
|
||||
|
||||
/**
|
||||
* Pack a VehicleListIdentifier in a single uint32.
|
||||
|
@ -145,7 +146,7 @@ bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli
|
|||
if (vli.index != ALL_GROUP) {
|
||||
FOR_ALL_VEHICLES(v) {
|
||||
if (v->type == vli.vtype && v->IsPrimaryVehicle() &&
|
||||
v->owner == vli.company && v->group_id == vli.index) {
|
||||
v->owner == vli.company && GroupIsInGroup(v->group_id, vli.index)) {
|
||||
*list->Append() = v;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue