(svn r15050) -Codechange: Use one absolute SpriteID with offsets to draw track fences.

This commit is contained in:
peter1138 2009-01-13 08:39:25 +00:00
parent 37500a13f6
commit 56b91b582e
2 changed files with 61 additions and 44 deletions

View File

@ -23,6 +23,20 @@ enum RailTypeFlags {
};
DECLARE_ENUM_AS_BIT_SET(RailTypeFlags);
/** Offsets from base sprite for fence sprites. These are in the order of
* the sprites in the original data files.
*/
enum RailFenceOffset {
RFO_FLAT_X,
RFO_FLAT_Y,
RFO_FLAT_VERT,
RFO_FLAT_HORZ,
RFO_SLOPE_SW,
RFO_SLOPE_SE,
RFO_SLOPE_NE,
RFO_SLOPE_NW,
};
/** This struct contains all the info that is needed to draw and construct tracks.
*/
struct RailtypeInfo {

View File

@ -1577,104 +1577,107 @@ static void DrawSingleSignal(TileIndex tile, Track track, byte condition, uint i
static uint32 _drawtile_track_palette;
static void DrawTrackFence_NW(const TileInfo *ti)
static void DrawTrackFence_NW(const TileInfo *ti, SpriteID base_image)
{
SpriteID image = SPR_TRACK_FENCE_FLAT_X;
if (ti->tileh != SLOPE_FLAT) image = (ti->tileh & SLOPE_S) ? SPR_TRACK_FENCE_SLOPE_SW : SPR_TRACK_FENCE_SLOPE_NE;
AddSortableSpriteToDraw(image, _drawtile_track_palette,
RailFenceOffset rfo = RFO_FLAT_X;
if (ti->tileh != SLOPE_FLAT) rfo = (ti->tileh & SLOPE_S) ? RFO_SLOPE_SW : RFO_SLOPE_NE;
AddSortableSpriteToDraw(base_image + rfo, _drawtile_track_palette,
ti->x, ti->y + 1, 16, 1, 4, ti->z);
}
static void DrawTrackFence_SE(const TileInfo *ti)
static void DrawTrackFence_SE(const TileInfo *ti, SpriteID base_image)
{
SpriteID image = SPR_TRACK_FENCE_FLAT_X;
if (ti->tileh != SLOPE_FLAT) image = (ti->tileh & SLOPE_S) ? SPR_TRACK_FENCE_SLOPE_SW : SPR_TRACK_FENCE_SLOPE_NE;
AddSortableSpriteToDraw(image, _drawtile_track_palette,
RailFenceOffset rfo = RFO_FLAT_X;
if (ti->tileh != SLOPE_FLAT) rfo = (ti->tileh & SLOPE_S) ? RFO_SLOPE_SW : RFO_SLOPE_NE;
AddSortableSpriteToDraw(base_image + rfo, _drawtile_track_palette,
ti->x, ti->y + TILE_SIZE - 1, 16, 1, 4, ti->z);
}
static void DrawTrackFence_NW_SE(const TileInfo *ti)
static void DrawTrackFence_NW_SE(const TileInfo *ti, SpriteID base_image)
{
DrawTrackFence_NW(ti);
DrawTrackFence_SE(ti);
DrawTrackFence_NW(ti, base_image);
DrawTrackFence_SE(ti, base_image);
}
static void DrawTrackFence_NE(const TileInfo *ti)
static void DrawTrackFence_NE(const TileInfo *ti, SpriteID base_image)
{
SpriteID image = SPR_TRACK_FENCE_FLAT_Y;
if (ti->tileh != SLOPE_FLAT) image = (ti->tileh & SLOPE_S) ? SPR_TRACK_FENCE_SLOPE_SE : SPR_TRACK_FENCE_SLOPE_NW;
AddSortableSpriteToDraw(image, _drawtile_track_palette,
RailFenceOffset rfo = RFO_FLAT_Y;
if (ti->tileh != SLOPE_FLAT) rfo = (ti->tileh & SLOPE_S) ? RFO_SLOPE_SE : RFO_SLOPE_NW;
AddSortableSpriteToDraw(base_image + rfo, _drawtile_track_palette,
ti->x + 1, ti->y, 1, 16, 4, ti->z);
}
static void DrawTrackFence_SW(const TileInfo *ti)
static void DrawTrackFence_SW(const TileInfo *ti, SpriteID base_image)
{
SpriteID image = SPR_TRACK_FENCE_FLAT_Y;
if (ti->tileh != SLOPE_FLAT) image = (ti->tileh & SLOPE_S) ? SPR_TRACK_FENCE_SLOPE_SE : SPR_TRACK_FENCE_SLOPE_NW;
AddSortableSpriteToDraw(image, _drawtile_track_palette,
RailFenceOffset rfo = RFO_FLAT_Y;
if (ti->tileh != SLOPE_FLAT) rfo = (ti->tileh & SLOPE_S) ? RFO_SLOPE_SE : RFO_SLOPE_NW;
AddSortableSpriteToDraw(base_image + rfo, _drawtile_track_palette,
ti->x + TILE_SIZE - 1, ti->y, 1, 16, 4, ti->z);
}
static void DrawTrackFence_NE_SW(const TileInfo *ti)
static void DrawTrackFence_NE_SW(const TileInfo *ti, SpriteID base_image)
{
DrawTrackFence_NE(ti);
DrawTrackFence_SW(ti);
DrawTrackFence_NE(ti, base_image);
DrawTrackFence_SW(ti, base_image);
}
/**
* Draw fence at eastern side of track.
*/
static void DrawTrackFence_NS_1(const TileInfo *ti)
static void DrawTrackFence_NS_1(const TileInfo *ti, SpriteID base_image)
{
uint z = ti->z + GetSlopeZInCorner(RemoveHalftileSlope(ti->tileh), CORNER_W);
AddSortableSpriteToDraw(SPR_TRACK_FENCE_FLAT_VERT, _drawtile_track_palette,
AddSortableSpriteToDraw(base_image + RFO_FLAT_VERT, _drawtile_track_palette,
ti->x + TILE_SIZE / 2, ti->y + TILE_SIZE / 2, 1, 1, 4, z);
}
/**
* Draw fence at western side of track.
*/
static void DrawTrackFence_NS_2(const TileInfo *ti)
static void DrawTrackFence_NS_2(const TileInfo *ti, SpriteID base_image)
{
uint z = ti->z + GetSlopeZInCorner(RemoveHalftileSlope(ti->tileh), CORNER_E);
AddSortableSpriteToDraw(SPR_TRACK_FENCE_FLAT_VERT, _drawtile_track_palette,
AddSortableSpriteToDraw(base_image + RFO_FLAT_VERT, _drawtile_track_palette,
ti->x + TILE_SIZE / 2, ti->y + TILE_SIZE / 2, 1, 1, 4, z);
}
/**
* Draw fence at southern side of track.
*/
static void DrawTrackFence_WE_1(const TileInfo *ti)
static void DrawTrackFence_WE_1(const TileInfo *ti, SpriteID base_image)
{
uint z = ti->z + GetSlopeZInCorner(RemoveHalftileSlope(ti->tileh), CORNER_N);
AddSortableSpriteToDraw(SPR_TRACK_FENCE_FLAT_HORZ, _drawtile_track_palette,
AddSortableSpriteToDraw(base_image + RFO_FLAT_HORZ, _drawtile_track_palette,
ti->x + TILE_SIZE / 2, ti->y + TILE_SIZE / 2, 1, 1, 4, z);
}
/**
* Draw fence at northern side of track.
*/
static void DrawTrackFence_WE_2(const TileInfo *ti)
static void DrawTrackFence_WE_2(const TileInfo *ti, SpriteID base_image)
{
uint z = ti->z + GetSlopeZInCorner(RemoveHalftileSlope(ti->tileh), CORNER_S);
AddSortableSpriteToDraw(SPR_TRACK_FENCE_FLAT_HORZ, _drawtile_track_palette,
AddSortableSpriteToDraw(base_image + RFO_FLAT_HORZ, _drawtile_track_palette,
ti->x + TILE_SIZE / 2, ti->y + TILE_SIZE / 2, 1, 1, 4, z);
}
static void DrawTrackDetails(const TileInfo *ti)
{
/* Base sprite for track fences. */
SpriteID base_image = SPR_TRACK_FENCE_FLAT_X;
switch (GetRailGroundType(ti->tile)) {
case RAIL_GROUND_FENCE_NW: DrawTrackFence_NW(ti); break;
case RAIL_GROUND_FENCE_SE: DrawTrackFence_SE(ti); break;
case RAIL_GROUND_FENCE_SENW: DrawTrackFence_NW_SE(ti); break;
case RAIL_GROUND_FENCE_NE: DrawTrackFence_NE(ti); break;
case RAIL_GROUND_FENCE_SW: DrawTrackFence_SW(ti); break;
case RAIL_GROUND_FENCE_NESW: DrawTrackFence_NE_SW(ti); break;
case RAIL_GROUND_FENCE_VERT1: DrawTrackFence_NS_1(ti); break;
case RAIL_GROUND_FENCE_VERT2: DrawTrackFence_NS_2(ti); break;
case RAIL_GROUND_FENCE_HORIZ1: DrawTrackFence_WE_1(ti); break;
case RAIL_GROUND_FENCE_HORIZ2: DrawTrackFence_WE_2(ti); break;
case RAIL_GROUND_FENCE_NW: DrawTrackFence_NW(ti, base_image); break;
case RAIL_GROUND_FENCE_SE: DrawTrackFence_SE(ti, base_image); break;
case RAIL_GROUND_FENCE_SENW: DrawTrackFence_NW_SE(ti, base_image); break;
case RAIL_GROUND_FENCE_NE: DrawTrackFence_NE(ti, base_image); break;
case RAIL_GROUND_FENCE_SW: DrawTrackFence_SW(ti, base_image); break;
case RAIL_GROUND_FENCE_NESW: DrawTrackFence_NE_SW(ti, base_image); break;
case RAIL_GROUND_FENCE_VERT1: DrawTrackFence_NS_1(ti, base_image); break;
case RAIL_GROUND_FENCE_VERT2: DrawTrackFence_NS_2(ti, base_image); break;
case RAIL_GROUND_FENCE_HORIZ1: DrawTrackFence_WE_1(ti, base_image); break;
case RAIL_GROUND_FENCE_HORIZ2: DrawTrackFence_WE_2(ti, base_image); break;
case RAIL_GROUND_WATER: {
Corner track_corner;
if (IsHalftileSlope(ti->tileh)) {
@ -1685,10 +1688,10 @@ static void DrawTrackDetails(const TileInfo *ti)
track_corner = OppositeCorner(GetHighestSlopeCorner(ComplementSlope(ti->tileh)));
}
switch (track_corner) {
case CORNER_W: DrawTrackFence_NS_1(ti); break;
case CORNER_S: DrawTrackFence_WE_2(ti); break;
case CORNER_E: DrawTrackFence_NS_2(ti); break;
case CORNER_N: DrawTrackFence_WE_1(ti); break;
case CORNER_W: DrawTrackFence_NS_1(ti, base_image); break;
case CORNER_S: DrawTrackFence_WE_2(ti, base_image); break;
case CORNER_E: DrawTrackFence_NS_2(ti, base_image); break;
case CORNER_N: DrawTrackFence_WE_1(ti, base_image); break;
default: NOT_REACHED();
}
break;