diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index 22940853f3..9cb3bcfcae 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -2191,11 +2191,17 @@ void NetworkServerNewCompany(const Company *c, NetworkClientInfo *ci) ci->client_playas = c->index; NetworkUpdateClientInfo(ci->client_id); NetworkSendCommand(0, 0, 0, CMD_RENAME_PRESIDENT, NULL, ci->client_name, c->index); - NetworkServerSendChat(NETWORK_ACTION_COMPANY_NEW, DESTTYPE_BROADCAST, 0, "", ci->client_id, c->index + 1); } /* Announce new company on network. */ NetworkAdminCompanyInfo(c, true); + + if (ci != NULL) { + /* ci is NULL when replaying, or for AIs. In neither case there is a client. + We need to send Admin port update here so that they first know about the new company + and then learn about a possibly joining client (see FS#6025) */ + NetworkServerSendChat(NETWORK_ACTION_COMPANY_NEW, DESTTYPE_BROADCAST, 0, "", ci->client_id, c->index + 1); + } } #endif /* ENABLE_NETWORK */ diff --git a/src/os/windows/win32.cpp b/src/os/windows/win32.cpp index d7ea4ab356..1511214f42 100644 --- a/src/os/windows/win32.cpp +++ b/src/os/windows/win32.cpp @@ -19,7 +19,7 @@ #include #include #include /* SHGetFolderPath */ -#include +#include #include "win32.h" #include "../../core/alloc_func.hpp" #include "../../openttd.h"