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(svn r22644) -Codechange: Use IsShipDepotTile() instead of single water- and depottests. (adf88)
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@ -1514,7 +1514,7 @@ bool AfterLoadGame()
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*/
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if (IsSavegameVersionBefore(83)) {
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for (TileIndex t = 0; t < map_size; t++) {
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if (IsTileType(t, MP_WATER) && IsShipDepot(t)) {
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if (IsShipDepotTile(t)) {
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_m[t].m4 = (TileHeight(t) == 0) ? OWNER_WATER : OWNER_NONE;
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}
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}
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