(svn r16037) -Feature: allow (per order) to let a train stop at the near end, middle or far end of a platform from the point of view of the driver of the train that enters the station.

This commit is contained in:
rubidium 2009-04-12 14:11:14 +00:00
parent e85e8ca4db
commit 5790293af6
14 changed files with 164 additions and 24 deletions

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@ -938,6 +938,10 @@ STR_CONFIG_SETTING_LONGDATE :{LTBLUE}Always
STR_CONFIG_SETTING_SIGNALSIDE :{LTBLUE}Show signals on the drive side: {ORANGE}{STRING1}
STR_CONFIG_SETTING_SHOWFINANCES :{LTBLUE}Show finances window at the end of the year: {ORANGE}{STRING1}
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :{LTBLUE}New orders are 'non-stop' by default: {ORANGE}{STRING1}
STR_CONFIG_SETTING_STOP_LOCATION :{LTBLUE}New train orders stop by default at the {ORANGE}{STRING1}{LTBLUE} of the platform
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :near end
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :middle
STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :far end
STR_CONFIG_SETTING_ROADVEH_QUEUE :{LTBLUE}Road vehicle queueing (with quantum effects): {ORANGE}{STRING1}
STR_CONFIG_SETTING_AUTOSCROLL :{LTBLUE}Pan window when mouse is at the edge: {ORANGE}{STRING1}
STR_CONFIG_SETTING_BRIBE :{LTBLUE}Allow bribing of the local authority: {ORANGE}{STRING1}
@ -2615,6 +2619,9 @@ STR_ORDER_GO_TO :Go to
STR_ORDER_GO_NON_STOP_TO :Go non-stop to
STR_ORDER_GO_VIA :Go via
STR_ORDER_GO_NON_STOP_VIA :Go non-stop via
STR_ORDER_STOP_LOCATION_NEAR_END :[near end]
STR_ORDER_STOP_LOCATION_MIDDLE :[middle]
STR_ORDER_STOP_LOCATION_FAR_END :[far end]
STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Full load any cargo
STR_ORDER_DROP_LOAD_IF_POSSIBLE :Load if available
STR_ORDER_DROP_FULL_LOAD_ALL :Full load all cargo

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@ -166,8 +166,10 @@ public:
inline OrderLoadFlags GetLoadType() const { return (OrderLoadFlags)GB(this->flags, 4, 4); }
/** How must the consist be unloaded? */
inline OrderUnloadFlags GetUnloadType() const { return (OrderUnloadFlags)GB(this->flags, 0, 4); }
/** Where must we stop? */
/** At which stations must we stop? */
inline OrderNonStopFlags GetNonStopType() const { return (OrderNonStopFlags)GB(this->type, 6, 2); }
/** Where must we stop at the platform? */
inline OrderStopLocation GetStopLocation() const { return (OrderStopLocation)GB(this->type, 4, 2); }
/** What caused us going to the depot? */
inline OrderDepotTypeFlags GetDepotOrderType() const { return (OrderDepotTypeFlags)GB(this->flags, 0, 4); }
/** What are we going to do when in the depot. */
@ -187,6 +189,8 @@ public:
inline void SetUnloadType(OrderUnloadFlags unload_type) { SB(this->flags, 0, 4, unload_type); }
/** Set whether we must stop at stations or not. */
inline void SetNonStopType(OrderNonStopFlags non_stop_type) { SB(this->type, 6, 2, non_stop_type); }
/** Set where we must stop at the platform. */
inline void SetStopLocation(OrderStopLocation stop_location) { SB(this->type, 4, 2, stop_location); }
/** Set the cause to go to the depot. */
inline void SetDepotOrderType(OrderDepotTypeFlags depot_order_type) { SB(this->flags, 0, 4, depot_order_type); }
/** Set what we are going to do in the depot. */

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@ -454,6 +454,20 @@ CommandCost CmdInsertOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
case OUF_UNLOAD_IF_POSSIBLE: case OUFB_UNLOAD: case OUFB_TRANSFER: case OUFB_NO_UNLOAD: break;
default: return CMD_ERROR;
}
/* Filter invalid stop locations */
switch (new_order.GetStopLocation()) {
case OSL_PLATFORM_NEAR_END:
case OSL_PLATFORM_MIDDLE:
if (v->type != VEH_TRAIN) return CMD_ERROR;
/* FALL THROUGH */
case OSL_PLATFORM_FAR_END:
break;
default:
return CMD_ERROR;
}
break;
}
@ -878,6 +892,11 @@ CommandCost CmdModifyOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
if (data == order->GetNonStopType()) return CMD_ERROR;
break;
case MOF_STOP_LOCATION:
if (v->type != VEH_TRAIN) return CMD_ERROR;
if (data >= OSL_END) return CMD_ERROR;
break;
case MOF_UNLOAD:
if ((data & ~(OUFB_UNLOAD | OUFB_TRANSFER | OUFB_NO_UNLOAD)) != 0) return CMD_ERROR;
/* Unload and no-unload are mutual exclusive and so are transfer and no unload. */
@ -939,6 +958,10 @@ CommandCost CmdModifyOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
order->SetNonStopType((OrderNonStopFlags)data);
break;
case MOF_STOP_LOCATION:
order->SetStopLocation((OrderStopLocation)data);
break;
case MOF_UNLOAD:
order->SetUnloadType((OrderUnloadFlags)data);
if ((data & OUFB_NO_UNLOAD) != 0 && (order->GetLoadType() & OLFB_NO_LOAD) != 0) {

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@ -202,6 +202,9 @@ void DrawOrderString(const Vehicle *v, const Order *order, int order_index, int
}
} else {
SetDParam(4, (order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION) ? STR_EMPTY : _station_load_types[unload][load]);
if (v->type == VEH_TRAIN) {
SetDParam(6, order->GetStopLocation() + STR_ORDER_STOP_LOCATION_NEAR_END);
}
}
} break;
@ -361,6 +364,7 @@ static Order GetOrderCmdFromTile(const Vehicle *v, TileIndex tile)
order.MakeGoToStation(st_index);
if (_ctrl_pressed) order.SetLoadType(OLF_FULL_LOAD_ANY);
if (_settings_client.gui.new_nonstop && (v->type == VEH_TRAIN || v->type == VEH_ROAD)) order.SetNonStopType(ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS);
order.SetStopLocation(v->type == VEH_TRAIN ? (OrderStopLocation)(_settings_client.gui.stop_location) : OSL_PLATFORM_FAR_END);
return order;
}
}
@ -868,9 +872,15 @@ public:
this->DeleteChildWindows();
HideDropDownMenu(this);
if (sel == INVALID_ORDER || sel == this->selected_order) {
if (sel == INVALID_ORDER) {
/* Deselect clicked order */
this->selected_order = -1;
} else if (sel == this->selected_order) {
if (this->vehicle->type == VEH_TRAIN) {
DoCommandP(this->vehicle->tile, this->vehicle->index + (sel << 16),
MOF_STOP_LOCATION | ((GetVehicleOrder(this->vehicle, sel)->GetStopLocation() + 1) % OSL_END) << 4,
CMD_MODIFY_ORDER | CMD_MSG(STR_8835_CAN_T_MODIFY_THIS_ORDER));
}
} else {
/* Select clicked order */
this->selected_order = sel;

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@ -71,6 +71,16 @@ enum OrderNonStopFlags {
ONSF_END
};
/**
* Where to stop the trains.
*/
enum OrderStopLocation {
OSL_PLATFORM_NEAR_END = 0, ///< Stop at the near end of the platform
OSL_PLATFORM_MIDDLE = 1, ///< Stop at the middle of the platform
OSL_PLATFORM_FAR_END = 2, ///< Stop at the far end of the platform
OSL_END
};
/**
* Reasons that could cause us to go to the depot.
*/
@ -122,7 +132,8 @@ enum OrderConditionComparator {
* Enumeration for the data to set in CmdModifyOrder.
*/
enum ModifyOrderFlags {
MOF_NON_STOP, ///< Passes a OrderNonStopFlags.
MOF_NON_STOP, ///< Passes an OrderNonStopFlags.
MOF_STOP_LOCATION, ///< Passes an OrderStopLocation.
MOF_UNLOAD, ///< Passes an OrderUnloadType.
MOF_LOAD, ///< Passes an OrderLoadType
MOF_DEPOT_ACTION, ///< Selects the OrderDepotAction

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@ -1797,6 +1797,14 @@ bool AfterLoadGame()
}
}
/* Trains could now stop in a specific location. */
if (CheckSavegameVersion(117)) {
Order *o;
FOR_ALL_ORDERS(o) {
if (o->IsType(OT_GOTO_STATION)) o->SetStopLocation(OSL_PLATFORM_FAR_END);
}
}
AfterLoadLabelMaps();
GamelogPrintDebug(1);

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@ -39,6 +39,8 @@ void Order::ConvertFromOldSavegame()
this->SetLoadType(_settings_client.gui.sg_full_load_any || CheckSavegameVersion(22) ? OLF_FULL_LOAD_ANY : OLFB_FULL_LOAD);
}
if (this->IsType(OT_GOTO_STATION)) this->SetStopLocation(OSL_PLATFORM_FAR_END);
/* Finally fix the unload flags */
if ((old_flags & 1) != 0) { // OFB_TRANSFER
this->SetUnloadType(OUFB_TRANSFER);

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@ -40,7 +40,7 @@
#include "saveload_internal.h"
extern const uint16 SAVEGAME_VERSION = 116;
extern const uint16 SAVEGAME_VERSION = 117;
SavegameType _savegame_type; ///< type of savegame we are loading

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@ -1280,6 +1280,7 @@ static SettingEntry _settings_vehicles_trains[] = {
SettingEntry("vehicle.wagon_speed_limits"),
SettingEntry("vehicle.disable_elrails"),
SettingEntry("vehicle.freight_trains"),
SettingEntry("gui.stop_location"),
};
/** Trains sub-page */
static SettingsPage _settings_vehicles_trains_page = {_settings_vehicles_trains, lengthof(_settings_vehicles_trains)};

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@ -43,6 +43,7 @@ struct GUISettings {
bool show_finances; ///< show finances at end of year
bool sg_new_nonstop; ///< ttdpatch compatible nonstop handling read from pre v93 savegames
bool new_nonstop; ///< ttdpatch compatible nonstop handling
uint8 stop_location; ///< what is the default stop location of trains?
bool autoscroll; ///< scroll when moving mouse to the edge
byte errmsg_duration; ///< duration of error message
bool link_terraform_toolbar; ///< display terraform toolbar when displaying rail, road, water and airport toolbars

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@ -2671,25 +2671,35 @@ static VehicleEnterTileStatus VehicleEnter_Station(Vehicle *v, TileIndex tile, i
if (v->type == VEH_TRAIN) {
if (!v->current_order.ShouldStopAtStation(v, station_id)) return VETSB_CONTINUE;
if (IsRailwayStation(tile) && IsFrontEngine(v) &&
!IsCompatibleTrainStationTile(tile + TileOffsByDiagDir(DirToDiagDir(v->direction)), tile)) {
DiagDirection dir = DirToDiagDir(v->direction);
if (!IsRailwayStation(tile) || !IsFrontEngine(v)) return VETSB_CONTINUE;
x &= 0xF;
y &= 0xF;
int station_ahead;
int station_length;
int stop = GetTrainStopLocation(station_id, tile, v, &station_ahead, &station_length);
if (DiagDirToAxis(dir) != AXIS_X) Swap(x, y);
if (y == TILE_SIZE / 2) {
if (dir != DIAGDIR_SE && dir != DIAGDIR_SW) x = TILE_SIZE - 1 - x;
int stop = TILE_SIZE - (v->u.rail.cached_veh_length + 1) / 2;
if (x == stop) return VETSB_ENTERED_STATION | (VehicleEnterTileStatus)(station_id << VETS_STATION_ID_OFFSET); // enter station
if (x < stop) {
uint16 spd;
/* Stop whenever that amount of station ahead + the distance from the
* begin of the platform to the stop location is longer than the length
* of the platform. Station ahead 'includes' the current tile where the
* vehicle is on, so we need to substract that. */
if (station_length <= stop + station_ahead - TILE_SIZE) return VETSB_CONTINUE;
v->vehstatus |= VS_TRAIN_SLOWING;
spd = max(0, (stop - x) * 20 - 15);
if (spd < v->cur_speed) v->cur_speed = spd;
}
DiagDirection dir = DirToDiagDir(v->direction);
x &= 0xF;
y &= 0xF;
if (DiagDirToAxis(dir) != AXIS_X) Swap(x, y);
if (y == TILE_SIZE / 2) {
if (dir != DIAGDIR_SE && dir != DIAGDIR_SW) x = TILE_SIZE - 1 - x;
stop &= TILE_SIZE - 1;
if (x == stop) return VETSB_ENTERED_STATION | (VehicleEnterTileStatus)(station_id << VETS_STATION_ID_OFFSET); // enter station
if (x < stop) {
uint16 spd;
v->vehstatus |= VS_TRAIN_SLOWING;
spd = max(0, (stop - x) * 20 - 15);
if (spd < v->cur_speed) v->cur_speed = spd;
}
}
} else if (v->type == VEH_ROAD) {

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@ -550,6 +550,7 @@ const SettingDesc _settings[] = {
SDTC_VAR(gui.autorenew_money, SLE_UINT, S, CR,100000, 0, 2000000, 0, STR_CONFIG_SETTING_AUTORENEW_MONEY, EngineRenewMoneyUpdate),
SDTC_BOOL(gui.always_build_infrastructure, S, 0, false, STR_CONFIG_SETTING_ALWAYS_BUILD_INFRASTRUCTURE, RedrawScreen),
SDTC_BOOL(gui.new_nonstop, S, 0, false, STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT, NULL),
SDTC_VAR(gui.stop_location, SLE_UINT8, S, MS, 2, 0, 2, 1, STR_CONFIG_SETTING_STOP_LOCATION, NULL),
SDTC_BOOL(gui.keep_all_autosave, S, 0, false, STR_NULL, NULL),
SDTC_BOOL(gui.autosave_on_exit, S, 0, false, STR_NULL, NULL),
SDTC_VAR(gui.max_num_autosaves, SLE_UINT8, S, 0, 16, 0, 255, 0, STR_NULL, NULL),

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@ -300,6 +300,8 @@ void CheckTrainsLengths();
void FreeTrainTrackReservation(const Vehicle *v, TileIndex origin = INVALID_TILE, Trackdir orig_td = INVALID_TRACKDIR);
bool TryPathReserve(Vehicle *v, bool mark_as_stuck = false, bool first_tile_okay = false);
int GetTrainStopLocation(StationID station_id, TileIndex tile, const Vehicle *v, int *station_ahead, int *station_length);
/**
* This class 'wraps' Vehicle; you do not actually instantiate this class.
* You create a Vehicle using AllocateVehicle, so it is added to the pool

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@ -354,6 +354,55 @@ enum AccelType {
AM_BRAKE
};
/**
* Get the stop location of (the center) of the front vehicle of a train at
* a platform of a station.
* @param station_id the ID of the station where we're stopping
* @param tile the tile where the vehicle currently is
* @param v the vehicle to get the stop location of
* @param station_ahead 'return' the amount of 1/16th tiles in front of the train
* @param station_length 'return' the station length in 1/16th tiles
* @return the location, calculated from the begin of the station to stop at.
*/
int GetTrainStopLocation(StationID station_id, TileIndex tile, const Vehicle *v, int *station_ahead, int *station_length)
{
const Station *st = GetStation(station_id);
*station_ahead = st->GetPlatformLength(tile, DirToDiagDir(v->direction)) * TILE_SIZE;
*station_length = st->GetPlatformLength(tile) * TILE_SIZE;
/* Default to the middle of the station for stations stops that are not in
* the order list like intermediate stations when non-stop is disabled */
OrderStopLocation osl = OSL_PLATFORM_MIDDLE;
if (v->u.rail.cached_total_length >= *station_length) {
/* The train is longer than the station, make it stop at the far end of the platform */
osl = OSL_PLATFORM_FAR_END;
} else if (v->current_order.IsType(OT_GOTO_STATION) && v->current_order.GetDestination() == station_id) {
osl = v->current_order.GetStopLocation();
}
/* The stop location of the FRONT! of the train */
int stop;
switch (osl) {
default: NOT_REACHED();
case OSL_PLATFORM_NEAR_END:
stop = v->u.rail.cached_total_length;
break;
case OSL_PLATFORM_MIDDLE:
stop = *station_length - (*station_length - v->u.rail.cached_total_length) / 2;
break;
case OSL_PLATFORM_FAR_END:
stop = *station_length;
break;
}
/* Substract half the front vehicle length of the train so we get the real
* stop location of the train. */
return stop - (v->u.rail.cached_veh_length + 1) / 2;
}
/** new acceleration*/
static int GetTrainAcceleration(Vehicle *v, bool mode)
{
@ -416,17 +465,23 @@ static int GetTrainAcceleration(Vehicle *v, bool mode)
}
if (IsTileType(v->tile, MP_STATION) && IsFrontEngine(v)) {
if (v->current_order.ShouldStopAtStation(v, GetStationIndex(v->tile))) {
int station_length = GetStationByTile(v->tile)->GetPlatformLength(v->tile, DirToDiagDir(v->direction));
StationID sid = GetStationIndex(v->tile);
if (v->current_order.ShouldStopAtStation(v, sid)) {
int station_ahead;
int station_length;
int stop_at = GetTrainStopLocation(sid, v->tile, v, &station_ahead, &station_length);
/* The distance to go is whatever is still ahead of the train minus the
* distance from the train's stop location to the end of the platform */
int distance_to_go = station_ahead / TILE_SIZE - (station_length - stop_at) / TILE_SIZE;
int st_max_speed = 120;
int delta_v = v->cur_speed / (station_length + 1);
int delta_v = v->cur_speed / (distance_to_go + 1);
if (v->max_speed > (v->cur_speed - delta_v)) {
st_max_speed = v->cur_speed - (delta_v / 10);
}
st_max_speed = max(st_max_speed, 25 * station_length);
st_max_speed = max(st_max_speed, 25 * distance_to_go);
max_speed = min(max_speed, st_max_speed);
}
}
@ -3781,6 +3836,11 @@ static void TrainController(Vehicle *v, Vehicle *nomove)
/* Always try to extend the reservation when entering a tile. */
CheckNextTrainTile(v);
}
if (HasBit(r, VETS_ENTERED_STATION)) {
/* The new position is the location where we want to stop */
TrainEnterStation(v, r >> VETS_STATION_ID_OFFSET);
}
}
} else {
/* In a tunnel or on a bridge