From 57d7359b1a74440b4ffd6bfd13ce62a28f25c04a Mon Sep 17 00:00:00 2001 From: Peter Nelson Date: Sat, 20 Apr 2024 10:25:04 +0100 Subject: [PATCH] Codechange: Remove old group liveries savegame conversion. (#12537) Conversion to set default group livery is in the wrong place (not in `AfterLoadGame()`), however it is not necessary any more as `AfterLoadGame()` always calls the function `UpdateCompanyLiveries()` which will do the same thing. --- src/saveload/group_sl.cpp | 6 ------ 1 file changed, 6 deletions(-) diff --git a/src/saveload/group_sl.cpp b/src/saveload/group_sl.cpp index d286f1f204..2baae15416 100644 --- a/src/saveload/group_sl.cpp +++ b/src/saveload/group_sl.cpp @@ -53,12 +53,6 @@ struct GRPSChunkHandler : ChunkHandler { SlObject(g, slt); if (IsSavegameVersionBefore(SLV_189)) g->parent = INVALID_GROUP; - - if (IsSavegameVersionBefore(SLV_GROUP_LIVERIES)) { - const Company *c = Company::Get(g->owner); - g->livery.colour1 = c->livery[LS_DEFAULT].colour1; - g->livery.colour2 = c->livery[LS_DEFAULT].colour2; - } } } };