mirror of https://github.com/OpenTTD/OpenTTD.git
Update: Translations from eints
croatian: 23 changes by VoyagerOne spanish: 8 changes by SilverSurferZzZ
This commit is contained in:
parent
3b8db31a49
commit
587c2149b6
|
@ -2799,36 +2799,36 @@ STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD
|
|||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION :{WHITE}Broj sličica
|
||||
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
|
||||
STR_FRAMERATE_RATE_GAMELOOP :{WHITE}Stopa simulacije: {STRING}
|
||||
STR_FRAMERATE_RATE_GAMELOOP :{BLACK}Stopa simulacije: {STRING}
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Broj otkucaja igre simuliranih u sekundi.
|
||||
STR_FRAMERATE_RATE_BLITTER :{WHITE}Broj sličica u sekundi: {STRING}
|
||||
STR_FRAMERATE_RATE_BLITTER :{BLACK}Broj sličica u sekundi: {STRING}
|
||||
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Broj sličica videa prikayanih u sekundi.
|
||||
STR_FRAMERATE_SPEED_FACTOR :{WHITE}Trenutni faktor brzine igre: {DECIMAL}x
|
||||
STR_FRAMERATE_SPEED_FACTOR :{BLACK}Trenutni faktor brzine igre: {DECIMAL}x
|
||||
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}Koliko brzo se igra izvodi trenutno u usporedbi sa očekivanom brzinom u uobičajenoj simulaciji.
|
||||
STR_FRAMERATE_CURRENT :{WHITE}Trenutno
|
||||
STR_FRAMERATE_AVERAGE :{WHITE}Prosječno
|
||||
STR_FRAMERATE_DATA_POINTS :{WHITE}Podaci bazirani na {COMMA} mjerama
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL}{WHITE} ms
|
||||
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL}{WHITE} ms
|
||||
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL}{WHITE} ms
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL}{WHITE} sličica/s
|
||||
STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL}{WHITE} sličica/s
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL}{WHITE} sličica/s
|
||||
STR_FRAMERATE_DATA_POINTS :{BLACK}Podaci bazirani na {COMMA} mjerama
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} ms
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} sličica/s
|
||||
STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL} sličica/s
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} sličica/s
|
||||
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} ms
|
||||
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} s
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_GAMELOOP :{WHITE}Zbroj petlji igre:
|
||||
STR_FRAMERATE_GL_ECONOMY :{WHITE} Korištenje tereta:
|
||||
STR_FRAMERATE_GL_TRAINS :{WHITE} Otkucaji vlakova:
|
||||
STR_FRAMERATE_GL_ROADVEHS :{WHITE} Otkucaji cestovnih vozila:
|
||||
STR_FRAMERATE_GL_SHIPS :{WHITE} Otkucaji brodova:
|
||||
STR_FRAMERATE_GL_AIRCRAFT :{WHITE} Otkucaji aviona:
|
||||
STR_FRAMERATE_GL_LANDSCAPE :{WHITE} Otkucaji svijeta:
|
||||
STR_FRAMERATE_GL_LINKGRAPH :Odmak linka grafikona
|
||||
STR_FRAMERATE_DRAWING :{WHITE}Prikaz grafike:
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{WHITE} Prikazi svijeta:
|
||||
STR_FRAMERATE_VIDEO :{WHITE}Video izlaz:
|
||||
STR_FRAMERATE_SOUND :{WHITE}Miksanje zvukova:
|
||||
STR_FRAMERATE_GAMELOOP :{BLACK}Zbroj petlji igre:
|
||||
STR_FRAMERATE_GL_ECONOMY :{BLACK} Korištenje tereta:
|
||||
STR_FRAMERATE_GL_TRAINS :{BLACK} Otkucaji vlakova:
|
||||
STR_FRAMERATE_GL_ROADVEHS :{BLACK} Otkucaji cestovnih vozila:
|
||||
STR_FRAMERATE_GL_SHIPS :{BLACK} Otkucaji brodova:
|
||||
STR_FRAMERATE_GL_AIRCRAFT :{BLACK} Otkucaji aviona:
|
||||
STR_FRAMERATE_GL_LANDSCAPE :{BLACK} Otkucaji svijeta:
|
||||
STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Odmak linka grafikona:
|
||||
STR_FRAMERATE_DRAWING :{BLACK}Prikaz grafike:
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Prikazi svijeta:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Video izlaz:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Miksanje zvukova:
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Petlja igre
|
||||
|
@ -2868,6 +2868,7 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detalji
|
|||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nema dostupnih informacija.
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Filtriraj niz:
|
||||
|
||||
STR_SAVELOAD_OSKTITLE :{BLACK}Upiši ime za spremanje igre
|
||||
|
||||
|
|
|
@ -4487,13 +4487,15 @@ STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}No se pu
|
|||
STR_DESKTOP_SHORTCUT_COMMENT :Un juego de simulación basado en Transport Tycoon Deluxe
|
||||
|
||||
# Translatable descriptions in media/baseset/*.ob* files
|
||||
STR_BASEGRAPHICS_DOS_DESCRIPTION :Gráficos originales de Transport Tycoon Deluxe versión DOS.
|
||||
STR_BASEGRAPHICS_DOS_DE_DESCRIPTION :Gráficos originales de Transport Tycoon Deluxe versión DOS (Alemán).
|
||||
STR_BASEGRAPHICS_WIN_DESCRIPTION :Gráficos originales de Transport Tycoon Deluxe versión Windows.
|
||||
STR_BASESOUNDS_DOS_DESCRIPTION :Sonidos originales de Transport Tycoon Deluxe versión DOS.
|
||||
STR_BASESOUNDS_WIN_DESCRIPTION :Sonidos originales de Transport Tycoon Deluxe versión Windows.
|
||||
STR_BASEGRAPHICS_DOS_DESCRIPTION :Gráficos originales de Transport Tycoon Deluxe, versión DOS.
|
||||
STR_BASEGRAPHICS_DOS_DE_DESCRIPTION :Gráficos originales de Transport Tycoon Deluxe, versión DOS (Alemán).
|
||||
STR_BASEGRAPHICS_WIN_DESCRIPTION :Gráficos originales de Transport Tycoon Deluxe, versión Windows.
|
||||
STR_BASESOUNDS_DOS_DESCRIPTION :Sonidos originales de Transport Tycoon Deluxe, versión DOS.
|
||||
STR_BASESOUNDS_WIN_DESCRIPTION :Sonidos originales de Transport Tycoon Deluxe, versión Windows.
|
||||
STR_BASESOUNDS_NONE_DESCRIPTION :Un conjunto de sonidos vacío.
|
||||
STR_BASEMUSIC_WIN_DESCRIPTION :Música original de Transport Tycoon Deluxe versión Windows.
|
||||
STR_BASEMUSIC_WIN_DESCRIPTION :Música original de Transport Tycoon Deluxe, versión Windows.
|
||||
STR_BASEMUSIC_DOS_DESCRIPTION :Música original de Transport Tycoon Deluxe, versión DOS.
|
||||
STR_BASEMUSIC_TTO_DESCRIPTION :Música original de Transport Tycoon (Original/Editor de Mundos), versión DOS.
|
||||
STR_BASEMUSIC_NONE_DESCRIPTION :Un conjunto de música vacío.
|
||||
|
||||
##id 0x2000
|
||||
|
|
Loading…
Reference in New Issue