(svn r27978) -Fix [FS#6673] (r18541): Store the map variety setting in the samegame like the other mapgen settings, so restarting maps considers it. (Samu)

This commit is contained in:
frosch 2018-03-11 12:11:09 +00:00
parent 6eac63622e
commit 59dd7be686
2 changed files with 3 additions and 2 deletions

View File

@ -264,8 +264,9 @@
* 194 26881 1.5.x, 1.6.0
* 195 27572 1.6.x
* 196 27778 1.7.x
* 197 27978
*/
extern const uint16 SAVEGAME_VERSION = 196; ///< Current savegame version of OpenTTD.
extern const uint16 SAVEGAME_VERSION = 197; ///< Current savegame version of OpenTTD.
SavegameType _savegame_type; ///< type of savegame we are loading
FileToSaveLoad _file_to_saveload; ///< File to save or load in the openttd loop.

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@ -2189,7 +2189,7 @@ cat = SC_BASIC
base = GameSettings
var = game_creation.variety
type = SLE_UINT8
flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
from = 197
guiflags = SGF_MULTISTRING | SGF_NEWGAME_ONLY
def = 0
min = 0