(svn r18708) -Feature: [NewGRF] Add support for custom station foundation graphics.

This commit is contained in:
peter1138 2010-01-03 22:44:57 +00:00
parent 9e2ccca327
commit 5ab64809fe
5 changed files with 74 additions and 6 deletions

View File

@ -338,7 +338,7 @@ Slope GetFoundationSlope(TileIndex tile, uint *z)
}
static bool HasFoundationNW(TileIndex tile, Slope slope_here, uint z_here)
bool HasFoundationNW(TileIndex tile, Slope slope_here, uint z_here)
{
uint z;
@ -355,7 +355,7 @@ static bool HasFoundationNW(TileIndex tile, Slope slope_here, uint z_here)
}
static bool HasFoundationNE(TileIndex tile, Slope slope_here, uint z_here)
bool HasFoundationNE(TileIndex tile, Slope slope_here, uint z_here)
{
uint z;

View File

@ -58,6 +58,8 @@ static inline Point RemapCoords2(int x, int y)
uint ApplyFoundationToSlope(Foundation f, Slope *s);
void DrawFoundation(TileInfo *ti, Foundation f);
bool HasFoundationNW(TileIndex tile, Slope slope_here, uint z_here);
bool HasFoundationNE(TileIndex tile, Slope slope_here, uint z_here);
void DoClearSquare(TileIndex tile);
void RunTileLoop();

View File

@ -742,6 +742,20 @@ SpriteID GetCustomStationGroundRelocation(const StationSpec *statspec, const Bas
}
SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile)
{
const SpriteGroup *group;
ResolverObject object;
NewStationResolver(&object, statspec, st, tile);
object.callback_param1 = 2; // Indicate we are resolving the foundation sprites
group = ResolveStation(&object);
if (group == NULL || group->type != SGT_RESULT) return 0;
return group->GetResult() + GetRegister(0x100);
}
uint16 GetStationCallback(CallbackID callback, uint32 param1, uint32 param2, const StationSpec *statspec, const BaseStation *st, TileIndex tile)
{
const SpriteGroup *group;

View File

@ -139,6 +139,7 @@ uint32 GetPlatformInfo(Axis axis, byte tile, int platforms, int length, int x, i
* for variational sprite groups. */
SpriteID GetCustomStationRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile);
SpriteID GetCustomStationGroundRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile);
SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile);
uint16 GetStationCallback(CallbackID callback, uint32 param1, uint32 param2, const StationSpec *statspec, const BaseStation *st, TileIndex tile);
/* Allocate a StationSpec to a Station. This is called once per build operation. */

View File

@ -2316,10 +2316,6 @@ static void DrawTile_Station(TileInfo *ti)
palette = PALETTE_TO_GREY;
}
/* don't show foundation for docks */
if (ti->tileh != SLOPE_FLAT && !IsDock(ti->tile))
DrawFoundation(ti, FOUNDATION_LEVELED);
if (IsCustomStationSpecIndex(ti->tile)) {
/* look for customization */
st = BaseStation::GetByTile(ti->tile);
@ -2344,6 +2340,61 @@ static void DrawTile_Station(TileInfo *ti)
if (t == NULL || t->seq == NULL) t = &_station_display_datas[GetStationType(ti->tile)][GetStationGfx(ti->tile)];
/* don't show foundation for docks */
if (ti->tileh != SLOPE_FLAT && !IsDock(ti->tile)) {
if (statspec != NULL && HasBit(statspec->flags, SSF_CUSTOM_FOUNDATIONS)) {
/* Station has custom foundations. */
SpriteID image = GetCustomStationFoundationRelocation(statspec, st, ti->tile);
if (HasBit(statspec->flags, SSF_EXTENDED_FOUNDATIONS)) {
/* Station provides extended foundations. */
static const uint8 foundation_parts[] = {
0, 0, 0, 0, // Invalid, Invalid, Invalid, SLOPE_SW
0, 1, 2, 3, // Invalid, SLOPE_EW, SLOPE_SE, SLOPE_WSE
0, 4, 5, 6, // Invalid, SLOPE_NW, SLOPE_NS, SLOPE_NWS
7, 8, 9 // SLOPE_NE, SLOPE_ENW, SLOPE_SEN
};
AddSortableSpriteToDraw(image + foundation_parts[ti->tileh], PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z);
} else {
/* Draw simple foundations, built up from 8 possible foundation sprites. */
/* Each set bit represents one of the eight composite sprites to be drawn.
* 'Invalid' entries will not drawn but are included for completeness. */
static const uint8 composite_foundation_parts[] = {
/* Invalid (00000000), Invalid (11010001), Invalid (11100100), SLOPE_SW (11100000) */
0x00, 0xD1, 0xE4, 0xE0,
/* Invalid (11001010), SLOPE_EW (11001001), SLOPE_SE (11000100), SLOPE_WSE (11000000) */
0xCA, 0xC9, 0xC4, 0xC0,
/* Invalid (11010010), SLOPE_NW (10010001), SLOPE_NS (11100100), SLOPE_NWS (10100000) */
0xD2, 0x91, 0xE4, 0xA0,
/* SLOPE_NE (01001010), SLOPE_ENW (00001001), SLOPE_SEN (01000100) */
0x4A, 0x09, 0x44
};
uint8 parts = composite_foundation_parts[ti->tileh];
/* If foundations continue beyond the tile's upper sides then
* mask out the last two pieces. */
uint z;
Slope slope = GetFoundationSlope(ti->tile, &z);
if (!HasFoundationNW(ti->tile, slope, z)) ClrBit(parts, 6);
if (!HasFoundationNE(ti->tile, slope, z)) ClrBit(parts, 7);
for (int i = 0; i < 8; i++) {
if (HasBit(parts, i)) {
AddSortableSpriteToDraw(image + i, PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z);
}
}
}
OffsetGroundSprite(31, 1);
ti->z += ApplyFoundationToSlope(FOUNDATION_LEVELED, &ti->tileh);
} else {
DrawFoundation(ti, FOUNDATION_LEVELED);
}
}
if (IsBuoy(ti->tile) || IsDock(ti->tile) || (IsOilRig(ti->tile) && GetWaterClass(ti->tile) != WATER_CLASS_INVALID)) {
if (ti->tileh == SLOPE_FLAT) {