Codechange: Make OS font handle of the FontCache read-only.

This commit is contained in:
Michael Lutz 2021-01-06 22:56:44 +01:00
parent 2b0200d429
commit 5ad1640984
3 changed files with 3 additions and 3 deletions

View File

@ -756,7 +756,7 @@ public:
virtual GlyphID MapCharToGlyph(WChar key);
virtual const char *GetFontName() { return WIDE_TO_MB(this->logfont.lfFaceName); }
virtual bool IsBuiltInFont() { return false; }
virtual void *GetOSHandle() { return &this->logfont; }
virtual const void *GetOSHandle() { return &this->logfont; }
};

View File

@ -127,7 +127,7 @@ public:
* Get the native OS font handle, if there is one.
* @return Opaque OS font handle.
*/
virtual void *GetOSHandle()
virtual const void *GetOSHandle()
{
return nullptr;
}

View File

@ -144,7 +144,7 @@ void UniscribeResetScriptCache(FontSize size)
/** Load the matching native Windows font. */
static HFONT HFontFromFont(Font *font)
{
if (font->fc->GetOSHandle() != nullptr) return CreateFontIndirect((PLOGFONT)font->fc->GetOSHandle());
if (font->fc->GetOSHandle() != nullptr) return CreateFontIndirect((const PLOGFONT)font->fc->GetOSHandle());
LOGFONT logfont;
ZeroMemory(&logfont, sizeof(LOGFONT));