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(svn r4321) For ships check the ship state, not the road state. This bug was harmless, because both states are at the same byte in the vehicle type specific union.
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@ -913,7 +913,7 @@ int32 CmdSellShip(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
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if (!IsTileDepotType(v->tile, TRANSPORT_WATER) || v->u.road.state != 0x80 || !(v->vehstatus&VS_STOPPED))
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if (!IsTileDepotType(v->tile, TRANSPORT_WATER) || v->u.ship.state != 0x80 || !(v->vehstatus&VS_STOPPED))
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return_cmd_error(STR_980B_SHIP_MUST_BE_STOPPED_IN);
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if (flags & DC_EXEC) {
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