(svn r2925) Get VS6 to compile again; really this time (boekabart) and add eol-style and keywords to newly added source files (ai.[ch])

This commit is contained in:
Darkvater 2005-09-08 14:31:13 +00:00
parent 45ca3b6336
commit 5d3f87bcd8
1 changed files with 36 additions and 12 deletions

View File

@ -91,27 +91,51 @@ LINK32=link.exe
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\ai\trolly\build.c
# End Source File
# Begin Source File
SOURCE=.\ai\trolly\trolly.c.c
# End Source File
# Begin Source File
SOURCE=.\ai\default.c
# End Source File
# Begin Source File
SOURCE=.\ai\ai.c
!IF "$(CFG)" == "openttd - Win32 Release"
# ADD CPP /Yu"../stdafx.h"
!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\ai\trolly\build.c
!IF "$(CFG)" == "openttd - Win32 Release"
# ADD CPP /Yu"../../stdafx.h"
!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\ai\trolly\trolly.c
!IF "$(CFG)" == "openttd - Win32 Release"
# ADD CPP /Yu"../../stdafx.h"
!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\ai\default\default.c
!IF "$(CFG)" == "openttd - Win32 Release"
# ADD CPP /Yu"../../stdafx.h"
!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\ai\trolly\pathfinder.c
!IF "$(CFG)" == "openttd - Win32 Release"
# ADD CPP /Yu"../../stdafx.h"
!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\ai\trolly\shared.c
!IF "$(CFG)" == "openttd - Win32 Release"
# ADD CPP /Yu"../../stdafx.h"
!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File