(svn r3851) Rail depots only have an entrance at one side, therefore use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir()

This commit is contained in:
tron 2006-03-13 20:12:35 +00:00
parent b812bbeda3
commit 5d939d9c10
2 changed files with 4 additions and 7 deletions

View File

@ -665,7 +665,7 @@ int32 CmdBuildTrainDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
d->xy = tile;
d->town_index = ClosestTownFromTile(tile, (uint)-1)->index;
SetSignalsOnBothDir(tile, (p2 & 1) ? 2 : 1);
UpdateSignalsOnSegment(tile, p2);
}
return cost + _price.build_train_depot;
@ -1023,10 +1023,10 @@ static int32 RemoveTrainDepot(TileIndex tile, uint32 flags)
return CMD_ERROR;
if (flags & DC_EXEC) {
Track track = TrackdirToTrack(DiagdirToDiagTrackdir(GetRailDepotDirection(tile)));
DiagDirection dir = GetRailDepotDirection(tile);
DoDeleteDepot(tile);
SetSignalsOnBothDir(tile, track);
UpdateSignalsOnSegment(tile, dir);
}
return _price.remove_train_depot;

View File

@ -3282,12 +3282,9 @@ void Train_Tick(Vehicle *v)
}
static const byte _depot_track_ind[4] = {0,1,0,1};
void TrainEnterDepot(Vehicle *v, TileIndex tile)
{
SetSignalsOnBothDir(tile, _depot_track_ind[GetRailDepotDirection(tile)]);
UpdateSignalsOnSegment(tile, GetRailDepotDirection(tile));
if (!IsFrontEngine(v)) v = GetFirstVehicleInChain(v);