(svn r2980) - Add some comments to some setting enums, and fix a 'const' warning.

- Add settings.h to VS.NET project.
This commit is contained in:
Darkvater 2005-09-23 23:23:01 +00:00
parent 1b16f210c2
commit 5dad0588df
2 changed files with 10 additions and 8 deletions

View File

@ -534,6 +534,9 @@
<File
RelativePath=".\video\sdl_v.h">
</File>
<File
RelativePath=".\settings.h">
</File>
<File
RelativePath=".\signs.h">
</File>
@ -844,10 +847,10 @@
</Filter>
</Filter>
<File
RelativePath=".\openttd.ico">
RelativePath=".\mainicon.ico">
</File>
<File
RelativePath=".\mainicon.ico">
RelativePath=".\openttd.ico">
</File>
<File
RelativePath=".\ReadMe.txt">

View File

@ -657,10 +657,10 @@ enum {
PE_INT32 = 4,
PE_CURRENCY = 5,
// selector flags
PF_0ISDIS = 1 << 0,
PF_NOCOMMA = 1 << 1,
PF_MULTISTRING = 1 << 2,
PF_PLAYERBASED = 1 << 3, // This has to match the entries that are in settings.c, patch_player_settings
PF_0ISDIS = 1 << 0, // a value of zero means the feature is disabled
PF_NOCOMMA = 1 << 1, // number without any thousand seperators
PF_MULTISTRING = 1 << 2, // string but only a limited number of options, so don't open editobx
PF_PLAYERBASED = 1 << 3, // This has to match the entries that are in settings.c, patch_player_settings
PF_NETWORK_ONLY = 1 << 4, // this setting only applies to network games
};
@ -1082,7 +1082,7 @@ static const PatchEntry *IConsoleGetPatch(const char *name, uint *page, uint *en
/* Those 2 functions need to be here, else we have to make some stuff non-static
and besides, it is also better to keep stuff like this at the same place */
void IConsoleSetPatchSetting(char *name, const char *value)
void IConsoleSetPatchSetting(const char *name, const char *value)
{
const PatchEntry *pe;
uint page, entry;
@ -1524,4 +1524,3 @@ void ShowCustCurrency(void)
DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
w = AllocateWindowDesc(&_cust_currency_desc);
}