mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r5348) -Fix: A HQ could only be flooded at its northern tile, the other 3 were immune to water
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@ -25,39 +25,25 @@
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* @param tile tile coordinates where HQ is located to destroy
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* @param flags docommand flags of calling function
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*/
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static int32 DestroyCompanyHQ(TileIndex tile, uint32 flags)
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static int32 DestroyCompanyHQ(PlayerID pid, uint32 flags)
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{
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Player *p;
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Player* p = GetPlayer(pid);
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SET_EXPENSES_TYPE(EXPENSES_PROPERTY);
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/* Find player that has HQ flooded, and reset their location_of_house */
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if (_current_player == OWNER_WATER) {
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bool dodelete = false;
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if (flags & DC_EXEC) {
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TileIndex t = p->location_of_house;
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FOR_ALL_PLAYERS(p) {
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if (p->location_of_house == tile) {
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dodelete = true;
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break;
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}
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}
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if (!dodelete) return CMD_ERROR;
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} else /* Destruction was initiated by player */
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p = GetPlayer(_current_player);
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if (p->location_of_house == 0) return CMD_ERROR;
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if (flags & DC_EXEC) {
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DoClearSquare(p->location_of_house + TileDiffXY(0, 0));
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DoClearSquare(p->location_of_house + TileDiffXY(0, 1));
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DoClearSquare(p->location_of_house + TileDiffXY(1, 0));
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DoClearSquare(p->location_of_house + TileDiffXY(1, 1));
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p->location_of_house = 0; // reset HQ position
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InvalidateWindow(WC_COMPANY, p->index);
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}
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DoClearSquare(t + TileDiffXY(0, 0));
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DoClearSquare(t + TileDiffXY(0, 1));
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DoClearSquare(t + TileDiffXY(1, 0));
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DoClearSquare(t + TileDiffXY(1, 1));
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p->location_of_house = 0; // reset HQ position
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InvalidateWindow(WC_COMPANY, pid);
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}
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// cost of relocating company is 1% of company value
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return CalculateCompanyValue(p) / 100;
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return CalculateCompanyValue(p) / 100;
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}
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void UpdateCompanyHQ(Player *p, uint score)
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@ -101,9 +87,7 @@ int32 CmdBuildCompanyHQ(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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cost = ret;
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if (p->location_of_house != 0) { /* Moving HQ */
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ret = DestroyCompanyHQ(p->location_of_house, flags);
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if (CmdFailed(ret)) return CMD_ERROR;
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cost += ret;
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cost += DestroyCompanyHQ(_current_player, flags);
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}
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if (flags & DC_EXEC) {
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@ -202,8 +186,11 @@ static Slope GetSlopeTileh_Unmovable(TileIndex tile, Slope tileh)
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static int32 ClearTile_Unmovable(TileIndex tile, byte flags)
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{
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if (IsCompanyHQ(tile)) {
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if (_current_player == OWNER_WATER) return DestroyCompanyHQ(tile, DC_EXEC);
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return_cmd_error(STR_5804_COMPANY_HEADQUARTERS_IN);
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if (_current_player == OWNER_WATER) {
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return DestroyCompanyHQ(GetTileOwner(tile), DC_EXEC);
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} else {
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return_cmd_error(STR_5804_COMPANY_HEADQUARTERS_IN);
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}
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}
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if (IsOwnedLand(tile)) {
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