(svn r1333) Fix: No crash when creating a game with American town names any more

This commit is contained in:
dominik 2005-01-03 11:45:11 +00:00
parent 7e89cd8643
commit 60ba9c3280
1 changed files with 1 additions and 1 deletions

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@ -89,7 +89,7 @@ static byte MakeEnglishAdditionalTownName(byte *buf, uint32 seed)
}
else
{
strcat(buf, name_additional_english_1b3b[GetNumberBasedOnSeed(12, lengthof(name_additional_english_1b3a), seed)]);
strcat(buf, name_additional_english_1b3b[GetNumberBasedOnSeed(12, lengthof(name_additional_english_1b3b), seed)]);
}
}