Fix #7606: Game crash when trying to clean up a crashed script

Also fix another possible memory leak
This commit is contained in:
Charles Pigott 2019-11-02 12:50:42 +00:00 committed by Niels Martin Hansen
parent cf354f6668
commit 60cbddbb5f
1 changed files with 5 additions and 0 deletions

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@ -89,6 +89,10 @@ void ScriptInstance::Initialize(const char *main_script, const char *instance_na
/* Create the main-class */
this->instance = new SQObject();
if (!this->engine->CreateClassInstance(instance_name, this->controller, this->instance)) {
/* If CreateClassInstance has returned false instance has not been
* registered with squirrel, so avoid trying to Release it by clearing it now */
delete this->instance;
this->instance = nullptr;
this->Died();
return;
}
@ -154,6 +158,7 @@ void ScriptInstance::Died()
this->last_allocated_memory = this->GetAllocatedMemory(); // Update cache
if (this->instance != nullptr) this->engine->ReleaseObject(this->instance);
delete this->instance;
delete this->engine;
this->instance = nullptr;
this->engine = nullptr;