(svn r10993) -Codechange: A few less magical numbers (skidd13)

This commit is contained in:
belugas 2007-08-27 23:50:56 +00:00
parent ac838de385
commit 6212b29b23
1 changed files with 6 additions and 6 deletions

View File

@ -672,7 +672,7 @@ static bool IsRoadAllowedHere(TileIndex tile, int dir)
/* No, try to build one in the direction.
* if that fails clear the land, and if that fails exit.
* This is to make sure that we can build a road here later. */
if (CmdFailed(DoCommand(tile, (dir & 1 ? ROAD_X : ROAD_Y), 0, DC_AUTO, CMD_BUILD_ROAD)) &&
if (CmdFailed(DoCommand(tile, (dir & ROAD_NW ? ROAD_X : ROAD_Y), 0, DC_AUTO, CMD_BUILD_ROAD)) &&
CmdFailed(DoCommand(tile, 0, 0, DC_AUTO, CMD_LANDSCAPE_CLEAR)))
return false;
}
@ -695,7 +695,7 @@ no_slope:
/* If the tile is not a slope in the right direction, then
* maybe terraform some. */
k = (dir & 1) ? SLOPE_NE : SLOPE_NW;
k = (dir & ROAD_NW) ? SLOPE_NE : SLOPE_NW;
if (k != slope && ComplementSlope(k) != slope) {
uint32 r = Random();
@ -939,7 +939,7 @@ static void GrowTownInTile(TileIndex* tile_ptr, RoadBits mask, int block, Town*
* at any side of the new road. */
}
rcmd = (RoadBits)((1 << a) + (1 << b));
rcmd = (RoadBits)((ROAD_NW << a) + (ROAD_NW << b));
break;
}
@ -961,7 +961,7 @@ static void GrowTownInTile(TileIndex* tile_ptr, RoadBits mask, int block, Town*
case TL_BETTER_ROADS:
case TL_ORIGINAL:
rcmd = (RoadBits)(1 << (block ^ 2));
rcmd = (RoadBits)(ROAD_NW << (block ^ 2));
break;
}
} else {
@ -1040,7 +1040,7 @@ static void GrowTownInTile(TileIndex* tile_ptr, RoadBits mask, int block, Town*
}
_grow_town_result = 0;
rcmd = (RoadBits)(1 << i);
rcmd = (RoadBits)(ROAD_NW << i);
}
/* Return if a water tile */
@ -1138,7 +1138,7 @@ static int GrowTownAtRoad(Town *t, TileIndex tile)
/* Exclude the source position from the bitmask
* and return if no more road blocks available */
ClrBitT(mask, (block ^ 2));
if (mask == 0)
if (mask == ROAD_NONE)
return _grow_town_result;
/* Select a random bit from the blockmask, walk a step