(svn r11262) -Fix [FS#1330]: do not check for vehicles that are not on the ground when removing owned land, furthermore do not check for shadows (of aircraft).

This commit is contained in:
rubidium 2007-10-14 20:12:51 +00:00
parent 486e4bbca2
commit 64a6d3daad
2 changed files with 3 additions and 3 deletions

View File

@ -480,7 +480,7 @@ CommandCost CmdSellLandArea(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (!CheckTileOwnership(tile) && _current_player != OWNER_WATER) return CMD_ERROR;
if (!EnsureNoVehicle(tile)) return CMD_ERROR;
if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
if (flags & DC_EXEC) DoClearSquare(tile);

View File

@ -119,7 +119,7 @@ StringID VehicleInTheWayErrMsg(const Vehicle* v)
static void *EnsureNoVehicleProc(Vehicle *v, void *data)
{
if (v->tile != *(const TileIndex*)data || v->type == VEH_DISASTER)
if (v->tile != *(const TileIndex*)data || v->type == VEH_DISASTER || (v->type == VEH_AIRCRAFT && v->subtype == AIR_SHADOW))
return NULL;
_error_message = VehicleInTheWayErrMsg(v);
@ -135,7 +135,7 @@ static void *EnsureNoVehicleProcZ(Vehicle *v, void *data)
{
const TileInfo *ti = (const TileInfo*)data;
if (v->tile != ti->tile || v->type == VEH_DISASTER) return NULL;
if (v->tile != ti->tile || v->type == VEH_DISASTER || (v->type == VEH_AIRCRAFT && v->subtype == AIR_SHADOW)) return NULL;
if (v->z_pos > ti->z) return NULL;
_error_message = VehicleInTheWayErrMsg(v);