(svn r8218) -Codechange: Increase spritecache size to 2MB. This will vastly improve performance when using (lots of) grf files. You can change it yourself easily with the SPRITE_CACHE_SIZE compile flag. (peter1138).

This commit is contained in:
Darkvater 2007-01-17 23:25:19 +00:00
parent 652b804a9e
commit 653290c76a
1 changed files with 3 additions and 1 deletions

View File

@ -10,7 +10,9 @@
#include "fileio.h"
#include "helpers.hpp"
#define SPRITE_CACHE_SIZE 1024*1024
#ifndef SPRITE_CACHE_SIZE
# define SPRITE_CACHE_SIZE 2*1024*1024
#endif /* SPRITE_CACHE_SIZE */
typedef struct SpriteCache {