mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends
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@ -663,9 +663,9 @@ void GfxInitPalettes()
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{
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memcpy(_cur_palette, _palettes[_use_dos_palette ? 1 : 0], sizeof(_cur_palette));
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DoPaletteAnimations();
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_pal_first_dirty = 0;
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_pal_count_dirty = 255;
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DoPaletteAnimations();
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}
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#define EXTR(p, q) (((uint16)(_timer_counter * (p)) * (q)) >> 16)
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@ -968,10 +968,6 @@ static void QZ_SetPortAlphaOpaque()
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static void QZ_UpdateWindowPalette(uint start, uint count)
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{
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/* We can only update the palette in 8bpp for now */
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/* TODO -- We need support for other bpps too! */
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if (BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() != 8) return;
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uint i;
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switch (_cocoa_video_data.device_bpp) {
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@ -64,10 +64,6 @@ static void MakePalette()
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static void UpdatePalette(HDC dc, uint start, uint count)
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{
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/* We can only update the palette in 8bpp for now */
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/* TODO -- We need support for other bpps too! */
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if (BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() != 8) return;
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RGBQUAD rgb[256];
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uint i;
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