(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.

This commit is contained in:
rubidium 2007-09-09 10:13:17 +00:00
parent ef4d248325
commit 65f9a0f21a
14 changed files with 187 additions and 10 deletions

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@ -47,7 +47,14 @@ struct TerraformerState {
int modheight_count; ///< amount of entries in "modheight". int modheight_count; ///< amount of entries in "modheight".
int tile_table_count; ///< amount of entries in "tile_table". int tile_table_count; ///< amount of entries in "tile_table".
TileIndex tile_table[TERRAFORMER_TILE_TABLE_SIZE]; ///< Dirty tiles, i.e. at least one corner changed. /**
* Dirty tiles, i.e.\ at least one corner changed.
*
* This array contains the tiles which are or will be marked as dirty.
*
* @ingroup dirty
*/
TileIndex tile_table[TERRAFORMER_TILE_TABLE_SIZE];
TerraformerHeightMod modheight[TERRAFORMER_MODHEIGHT_SIZE]; ///< Height modifications. TerraformerHeightMod modheight[TERRAFORMER_MODHEIGHT_SIZE]; ///< Height modifications.
}; };
@ -106,6 +113,7 @@ static void TerraformSetHeightOfTile(TerraformerState *ts, TileIndex tile, int h
* *
* @param ts TerraformerState. * @param ts TerraformerState.
* @param tile Tile. * @param tile Tile.
* @ingroup dirty
*/ */
static void TerraformAddDirtyTile(TerraformerState *ts, TileIndex tile) static void TerraformAddDirtyTile(TerraformerState *ts, TileIndex tile)
{ {
@ -128,6 +136,7 @@ static void TerraformAddDirtyTile(TerraformerState *ts, TileIndex tile)
* *
* @param ts TerraformerState. * @param ts TerraformerState.
* @param tile Tile. * @param tile Tile.
* @ingroup dirty
*/ */
static void TerraformAddDirtyTileAround(TerraformerState *ts, TileIndex tile) static void TerraformAddDirtyTileAround(TerraformerState *ts, TileIndex tile)
{ {

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@ -103,7 +103,18 @@ StringID RealAllocateName(const char *name, byte skip, bool check_double);
void ConvertNameArray(); void ConvertNameArray();
/* misc functions */ /* misc functions */
/**
* Mark a tile given by its coordinate dirty for repaint.
*
* @ingroup dirty
*/
void MarkTileDirty(int x, int y); void MarkTileDirty(int x, int y);
/**
* Mark a tile given by its index dirty for repaint.
*
* @ingroup dirty
*/
void MarkTileDirtyByTile(TileIndex tile); void MarkTileDirtyByTile(TileIndex tile);
void InvalidateWindow(WindowClass cls, WindowNumber number); void InvalidateWindow(WindowClass cls, WindowNumber number);
void InvalidateWindowWidget(WindowClass cls, WindowNumber number, byte widget_index); void InvalidateWindowWidget(WindowClass cls, WindowNumber number, byte widget_index);
@ -124,6 +135,12 @@ bool ScrollMainWindowTo(int x, int y, bool instant = false);
void DrawSprite(SpriteID img, SpriteID pal, int x, int y); void DrawSprite(SpriteID img, SpriteID pal, int x, int y);
bool EnsureNoVehicle(TileIndex tile); bool EnsureNoVehicle(TileIndex tile);
bool EnsureNoVehicleOnGround(TileIndex tile); bool EnsureNoVehicleOnGround(TileIndex tile);
/**
* Mark all viewports dirty for repaint.
*
* @ingroup dirty
*/
void MarkAllViewportsDirty(int left, int top, int right, int bottom); void MarkAllViewportsDirty(int left, int top, int right, int bottom);
void ShowCostOrIncomeAnimation(int x, int y, int z, Money cost); void ShowCostOrIncomeAnimation(int x, int y, int z, Money cost);
void ShowFeederIncomeAnimation(int x, int y, int z, Money cost); void ShowFeederIncomeAnimation(int x, int y, int z, Money cost);

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@ -48,6 +48,14 @@ static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode)
FontSize _cur_fontsize; FontSize _cur_fontsize;
static FontSize _last_fontsize; static FontSize _last_fontsize;
static uint8 _cursor_backup[64 * 64 * 4]; static uint8 _cursor_backup[64 * 64 * 4];
/**
* The rect for repaint.
*
* This rectangle defines the area which should be repaint by the video driver.
*
* @ingroup dirty
*/
static Rect _invalid_rect; static Rect _invalid_rect;
static const byte *_color_remap_ptr; static const byte *_color_remap_ptr;
static byte _string_colorremap[3]; static byte _string_colorremap[3];
@ -269,7 +277,8 @@ void DrawStringCenterUnderlineTruncated(int xl, int xr, int y, StringID str, uin
GfxFillRect((xl + xr - w) / 2, y + 10, (xl + xr + w) / 2, y + 10, _string_colorremap[1]); GfxFillRect((xl + xr - w) / 2, y + 10, (xl + xr + w) / 2, y + 10, _string_colorremap[1]);
} }
/** 'Correct' a string to a maximum length. Longer strings will be cut into /**
* 'Correct' a string to a maximum length. Longer strings will be cut into
* additional lines at whitespace characters if possible. The string parameter * additional lines at whitespace characters if possible. The string parameter
* is modified with terminating characters mid-string which are the * is modified with terminating characters mid-string which are the
* placeholders for the newlines. * placeholders for the newlines.
@ -284,7 +293,8 @@ void DrawStringCenterUnderlineTruncated(int xl, int xr, int y, StringID str, uin
* @param maxw the maximum width the string can have on one line * @param maxw the maximum width the string can have on one line
* @return return a 32bit wide number consisting of 2 packed values: * @return return a 32bit wide number consisting of 2 packed values:
* 0 - 15 the number of lines ADDED to the string * 0 - 15 the number of lines ADDED to the string
* 16 - 31 the fontsize in which the length calculation was done at */ * 16 - 31 the fontsize in which the length calculation was done at
*/
uint32 FormatStringLinebreaks(char *str, int maxw) uint32 FormatStringLinebreaks(char *str, int maxw)
{ {
FontSize size = _cur_fontsize; FontSize size = _cur_fontsize;
@ -919,6 +929,11 @@ void RedrawScreenRect(int left, int top, int right, int bottom)
_video_driver->MakeDirty(left, top, right - left, bottom - top); _video_driver->MakeDirty(left, top, right - left, bottom - top);
} }
/*!
* Repaints the rectangle blocks which are marked as 'dirty'.
*
* @see SetDirtyBlocks
*/
void DrawDirtyBlocks() void DrawDirtyBlocks()
{ {
byte *b = _dirty_blocks; byte *b = _dirty_blocks;
@ -1003,7 +1018,21 @@ void DrawDirtyBlocks()
} }
} }
/*!
* This function extends the internal _invalid_rect rectangle as it
* now contains the rectangle defined by the given parameters. Note
* the point (0,0) is top left.
*
* @param left The left edge of the rectangle
* @param top The top edge of the rectangle
* @param right The right edge of the rectangle
* @param bottom The bottm edge of the rectangle
* @see DrawDirtyBlocks
*
* @todo The name of the function should be called like @c AddDirtyBlock as
* it neither set a dirty rect nor add several dirty rects although
* the function name is in plural. (Progman)
*/
void SetDirtyBlocks(int left, int top, int right, int bottom) void SetDirtyBlocks(int left, int top, int right, int bottom)
{ {
byte *b; byte *b;
@ -1041,6 +1070,11 @@ void SetDirtyBlocks(int left, int top, int right, int bottom)
} while (--height != 0); } while (--height != 0);
} }
/*!
* This function mark the whole screen as dirty. This results in repainting
* the whole screen. Use this with care as this function will break the
* idea about marking only parts of the screen as 'dirty'.
*/
void MarkWholeScreenDirty() void MarkWholeScreenDirty()
{ {
SetDirtyBlocks(0, 0, _screen.width, _screen.height); SetDirtyBlocks(0, 0, _screen.width, _screen.height);

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@ -2,6 +2,36 @@
/** @file gfx.h */ /** @file gfx.h */
/**
* @defgroup dirty Dirty
*
* Handles the repaint of some part of the screen.
*
* Some places in the code are called functions which makes something "dirty".
* This has nothing to do with making a Tile or Window darker or less visible.
* This term comes from memory caching and is used to define an object must
* be repaint. If some data of an object (like a Tile, Window, Vehicle, whatever)
* are changed which are so extensive the object must be repaint its marked
* as "dirty". The video driver repaint this object instead of the whole screen
* (this is btw. also possible if needed). This is used to avoid a
* flickering of the screen by the video driver constantly repainting it.
*
* This whole mechanism is controlled by an rectangle defined in #_invalid_rect. This
* rectangle defines the area on the screen which must be repaint. If a new object
* needs to be repainted this rectangle is extended to 'catch' the object on the
* screen. At some point (which is normaly uninteressted for patch writers) this
* rectangle is send to the video drivers method
* VideoDriver::MakeDirty and it is truncated back to an empty rectangle. At some
* later point (which is uninteressted, too) the video driver
* repaints all these saved rectangle instead of the whole screen and drop the
* rectangle informations. Then a new round begins by marking objects "dirty".
*
* @see VideoDriver::MakeDirty
* @see _invalid_rect
* @see _screen
*/
#ifndef GFX_H #ifndef GFX_H
#define GFX_H #define GFX_H
@ -244,8 +274,26 @@ uint32 FormatStringLinebreaks(char *str, int maxw);
void LoadStringWidthTable(); void LoadStringWidthTable();
void DrawStringMultiCenter(int x, int y, StringID str, int maxw); void DrawStringMultiCenter(int x, int y, StringID str, int maxw);
uint DrawStringMultiLine(int x, int y, StringID str, int maxw, int maxh = -1); uint DrawStringMultiLine(int x, int y, StringID str, int maxw, int maxh = -1);
/**
* Let the dirty blocks repainting by the video driver.
*
* @ingroup dirty
*/
void DrawDirtyBlocks(); void DrawDirtyBlocks();
/**
* Set a new dirty block.
*
* @ingroup dirty
*/
void SetDirtyBlocks(int left, int top, int right, int bottom); void SetDirtyBlocks(int left, int top, int right, int bottom);
/**
* Marks the whole screen as dirty.
*
* @ingroup dirty
*/
void MarkWholeScreenDirty(); void MarkWholeScreenDirty();
void GfxInitPalettes(); void GfxInitPalettes();

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@ -60,10 +60,12 @@ void UpdateAllSignVirtCoords()
} }
/** /**
* Marks the region of a sign as dirty.
* *
* Marks the region of a sign as dirty * This function marks the sign in all viewports as dirty for repaint.
* *
* @param si Pointer to the Sign * @param si Pointer to the Sign
* @ingroup dirty
*/ */
static void MarkSignDirty(Sign *si) static void MarkSignDirty(Sign *si)
{ {

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@ -173,7 +173,19 @@ public:
virtual ~Station(); virtual ~Station();
void AddFacility(byte new_facility_bit, TileIndex facil_xy); void AddFacility(byte new_facility_bit, TileIndex facil_xy);
/**
* Mark the sign of a station dirty for repaint.
*
* @ingroup dirty
*/
void MarkDirty() const; void MarkDirty() const;
/**
* Marks the tiles of the station as dirty.
*
* @ingroup dirty
*/
void MarkTilesDirty(bool cargo_change) const; void MarkTilesDirty(bool cargo_change) const;
bool TileBelongsToRailStation(TileIndex tile) const; bool TileBelongsToRailStation(TileIndex tile) const;
uint GetPlatformLength(TileIndex tile, DiagDirection dir) const; uint GetPlatformLength(TileIndex tile, DiagDirection dir) const;

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@ -375,7 +375,14 @@ void UpdateAllStationVirtCoord()
} }
} }
// Update the station virt coords while making the modified parts dirty. /**
* Update the station virt coords while making the modified parts dirty.
*
* This function updates the virt coords and mark the modified parts as dirty
*
* @param st The station to update the virt coords
* @ingroup dirty
*/
static void UpdateStationVirtCoordDirty(Station *st) static void UpdateStationVirtCoordDirty(Station *st)
{ {
st->MarkDirty(); st->MarkDirty();

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@ -256,7 +256,15 @@ void DrawChatMessage()
_chatmessage_dirty = false; _chatmessage_dirty = false;
} }
/** Text Effects */ /* Text Effects */
/**
* Mark the area of the text effect as dirty.
*
* This function marks the area of a text effect as dirty for repaint.
*
* @param te The TextEffect to mark the area dirty
* @ingroup dirty
*/
static void MarkTextEffectAreaDirty(TextEffect *te) static void MarkTextEffectAreaDirty(TextEffect *te)
{ {
/* Width and height of the text effect are doubled, so they are correct in both zoom out levels 1x and 2x. */ /* Width and height of the text effect are doubled, so they are correct in both zoom out levels 1x and 2x. */

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@ -256,8 +256,12 @@ static bool IsCloseToTown(TileIndex tile, uint dist)
} }
/** /**
* Marks the town sign as needing a repaint * Marks the town sign as needing a repaint.
* @param t Town requesting repaint *
* This function marks the area of the sign of a town as dirty for repaint.
*
* @param t Town requesting town sign for repaint
* @ingroup dirty
*/ */
static void MarkTownSignDirty(Town *t) static void MarkTownSignDirty(Town *t)
{ {

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@ -1491,7 +1491,7 @@ void AgeVehicle(Vehicle *v)
ShowVehicleGettingOld(v, STR_01A0_IS_GETTING_OLD); ShowVehicleGettingOld(v, STR_01A0_IS_GETTING_OLD);
} else if (age == 0) { } else if (age == 0) {
ShowVehicleGettingOld(v, STR_01A1_IS_GETTING_VERY_OLD); ShowVehicleGettingOld(v, STR_01A1_IS_GETTING_VERY_OLD);
} else if ((age % 366) == 0) { } else if (age > 0 && (age % 366) == 0) {
ShowVehicleGettingOld(v, STR_01A2_IS_GETTING_VERY_OLD_AND); ShowVehicleGettingOld(v, STR_01A2_IS_GETTING_VERY_OLD_AND);
} }
} }

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@ -384,6 +384,11 @@ public:
/** /**
* Marks the vehicles to be redrawn and updates cached variables * Marks the vehicles to be redrawn and updates cached variables
*
* This method marks the area of the vehicle on the screen as dirty.
* It can be use to repaint the vehicle.
*
* @ingroup dirty
*/ */
virtual void MarkDirty() {} virtual void MarkDirty() {}

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@ -1440,6 +1440,14 @@ void UpdateViewportPosition(Window *w)
} }
} }
/**
* Marks a viewport as dirty for repaint.
*
* @param vp The viewport to mark as dirty
* @todo documents the missing parameters @c left, @c top, @c right and @c bottom
* @todo detailed description missing
* @ingroup dirty
*/
static void MarkViewportDirty(const ViewPort *vp, int left, int top, int right, int bottom) static void MarkViewportDirty(const ViewPort *vp, int left, int top, int right, int bottom)
{ {
right -= vp->virtual_left; right -= vp->virtual_left;
@ -1505,6 +1513,14 @@ void MarkTileDirty(int x, int y)
); );
} }
/**
* Marks the selected tiles as dirty.
*
* This function marks the selected tiles as dirty for repaint
*
* @note Documentation may be wrong (Progman)
* @ingroup dirty
*/
static void SetSelectionTilesDirty() static void SetSelectionTilesDirty()
{ {
int y_size, x_size; int y_size, x_size;

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@ -183,6 +183,15 @@ static CommandCost RemoveShiplift(TileIndex tile, uint32 flags)
return CommandCost(_price.clear_water * 2); return CommandCost(_price.clear_water * 2);
} }
/**
* Marks the tiles around a tile as dirty.
*
* This functions marks the tiles around a given tile as dirty for repaint.
*
* @param tile The center of the tile where all other tiles are marked as dirty
* @ingroup dirty
* @see TerraformAddDirtyTileAround
*/
static void MarkTilesAroundDirty(TileIndex tile) static void MarkTilesAroundDirty(TileIndex tile)
{ {
MarkTileDirtyByTile(TILE_ADDXY(tile, 0, 1)); MarkTileDirtyByTile(TILE_ADDXY(tile, 0, 1));

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@ -565,6 +565,12 @@ enum WindowFlags {
/* window.cpp */ /* window.cpp */
void CallWindowEventNP(Window *w, int event); void CallWindowEventNP(Window *w, int event);
void CallWindowTickEvent(); void CallWindowTickEvent();
/**
* Marks the window as dirty for repaint.
*
* @ingroup dirty
*/
void SetWindowDirty(const Window *w); void SetWindowDirty(const Window *w);
void SendWindowMessage(WindowClass wnd_class, WindowNumber wnd_num, int msg, int wparam, int lparam); void SendWindowMessage(WindowClass wnd_class, WindowNumber wnd_num, int msg, int wparam, int lparam);
void SendWindowMessageClass(WindowClass wnd_class, int msg, int wparam, int lparam); void SendWindowMessageClass(WindowClass wnd_class, int msg, int wparam, int lparam);