mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r10347) -Fix [FS#948]: industries with a very low production could never recover when using smooth economy.
-Fix: in smooth economy producing industries could not close, whereas they could close in non-smooth economy. -Fix: in smooth economy the "do not increase production" flag of industries was ignored.
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@ -1638,17 +1638,17 @@ static void ExtChangeIndustryProduction(Industry *i)
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int mag;
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new_prod = old_prod = i->production_rate[j];
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if (CHANCE16I(20, 1024, r))
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new_prod -= ((RandomRange(50) + 10) * old_prod) >> 8;
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if (CHANCE16I(20 + (i->last_month_pct_transported[j] * 20 >> 8), 1024, r >> 16))
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/* old_prod gets stuck at '4' because 60 * 4 / 256 < 1, so in that case
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* increase the odds a bit for increasing, so at least it can escape
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* the production of '4' at some time in the future (instead of being
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* stuck there for ever). */
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new_prod += ((RandomRange(old_prod == 4 ? 55 : 50) + 10) * old_prod) >> 8;
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new_prod = clamp(new_prod, 4, 255);
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if (new_prod == old_prod) {
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if (CHANCE16I(20, 1024, r)) new_prod -= max(((RandomRange(50) + 10) * old_prod) >> 8, 1U);
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/* Chance of increasing becomes better when more is transported */
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if (CHANCE16I(20 + (i->last_month_pct_transported[j] * 20 >> 8), 1024, r >> 16) &&
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(indspec->behaviour & INDUSTRYBEH_DONT_INCR_PROD) == 0) {
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new_prod += max(((RandomRange(50) + 10) * old_prod) >> 8, 1U);
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}
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new_prod = clamp(new_prod, 1, 255);
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/* Do not stop closing the industry when it has the lowest possible production rate */
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if (new_prod == old_prod && && old_prod > 1)) {
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closeit = false;
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continue;
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}
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@ -1656,8 +1656,8 @@ static void ExtChangeIndustryProduction(Industry *i)
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percent = new_prod * 100 / old_prod - 100;
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i->production_rate[j] = new_prod;
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if (new_prod >= indspec->production_rate[j] / 4)
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closeit = false;
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/* Close the industry when it has the lowest possible production rate */
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if (new_prod > 1) closeit = false;
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mag = abs(percent);
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if (mag >= 10) {
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