(svn r24289) -Add: [Script] Base class for script events involving a company and a town.

This commit is contained in:
frosch 2012-05-26 14:16:32 +00:00
parent 9ad9d72c4a
commit 66a37e28a6
6 changed files with 85 additions and 0 deletions

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@ -128,6 +128,7 @@ void AIInstance::RegisterAPI()
SQAIEventCompanyInTrouble_Register(this->engine);
SQAIEventCompanyMerger_Register(this->engine);
SQAIEventCompanyNew_Register(this->engine);
SQAIEventCompanyTown_Register(this->engine);
SQAIEventController_Register(this->engine);
SQAIEventDisasterZeppelinerCleared_Register(this->engine);
SQAIEventDisasterZeppelinerCrashed_Register(this->engine);

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@ -126,6 +126,7 @@ void GameInstance::RegisterAPI()
SQGSEventCompanyInTrouble_Register(this->engine);
SQGSEventCompanyMerger_Register(this->engine);
SQGSEventCompanyNew_Register(this->engine);
SQGSEventCompanyTown_Register(this->engine);
SQGSEventController_Register(this->engine);
SQGSEventGoalQuestionAnswer_Register(this->engine);
SQGSEventIndustryClose_Register(this->engine);

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@ -361,3 +361,19 @@ void SQAIEventAircraftDestTooFar_Register(Squirrel *engine)
SQAIEventAircraftDestTooFar.PostRegister(engine);
}
template <> const char *GetClassName<ScriptEventCompanyTown, ST_AI>() { return "AIEventCompanyTown"; }
void SQAIEventCompanyTown_Register(Squirrel *engine)
{
DefSQClass<ScriptEventCompanyTown, ST_AI> SQAIEventCompanyTown("AIEventCompanyTown");
SQAIEventCompanyTown.PreRegister(engine, "AIEvent");
SQAIEventCompanyTown.DefSQStaticMethod(engine, &ScriptEventCompanyTown::Convert, "Convert", 2, ".x");
SQAIEventCompanyTown.DefSQMethod(engine, &ScriptEventCompanyTown::GetCompanyID, "GetCompanyID", 1, "x");
SQAIEventCompanyTown.DefSQMethod(engine, &ScriptEventCompanyTown::GetTownID, "GetTownID", 1, "x");
SQAIEventCompanyTown.PostRegister(engine);
}

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@ -266,3 +266,19 @@ void SQGSEventGoalQuestionAnswer_Register(Squirrel *engine)
SQGSEventGoalQuestionAnswer.PostRegister(engine);
}
template <> const char *GetClassName<ScriptEventCompanyTown, ST_GS>() { return "GSEventCompanyTown"; }
void SQGSEventCompanyTown_Register(Squirrel *engine)
{
DefSQClass<ScriptEventCompanyTown, ST_GS> SQGSEventCompanyTown("GSEventCompanyTown");
SQGSEventCompanyTown.PreRegister(engine, "GSEvent");
SQGSEventCompanyTown.DefSQStaticMethod(engine, &ScriptEventCompanyTown::Convert, "Convert", 2, ".x");
SQGSEventCompanyTown.DefSQMethod(engine, &ScriptEventCompanyTown::GetCompanyID, "GetCompanyID", 1, "x");
SQGSEventCompanyTown.DefSQMethod(engine, &ScriptEventCompanyTown::GetTownID, "GetTownID", 1, "x");
SQGSEventCompanyTown.PostRegister(engine);
}

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@ -980,5 +980,47 @@ private:
ScriptGoal::QuestionButton button; ///< The button he pressed.
};
/**
* Base class for events involving a town and a company.
* @api ai game
*/
class ScriptEventCompanyTown : public ScriptEvent {
public:
/**
* @param event The eventtype.
* @param company The company.
* @param town The town.
*/
ScriptEventCompanyTown(ScriptEventType event, ScriptCompany::CompanyID company, TownID town) :
ScriptEvent(event),
company(company),
town(town)
{}
/**
* Convert an ScriptEvent to the real instance.
* @param instance The instance to convert.
* @return The converted instance.
*/
static ScriptEventCompanyTown *Convert(ScriptEvent *instance) { return (ScriptEventCompanyTown *)instance; }
/**
* Get the CompanyID of the company.
* @return The CompanyID of the company involved into the event.
*/
ScriptCompany::CompanyID GetCompanyID() { return this->company; }
/**
* Get the TownID of the town.
* @return The TownID of the town involved into the event.
*/
TownID GetTownID() { return this->town; }
private:
ScriptCompany::CompanyID company; ///< The company involved into the event.
TownID town; ///< The town involved into the event.
};
#endif /* SCRIPT_EVENT_TYPES_HPP */

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@ -239,3 +239,12 @@ namespace SQConvert {
template <> inline const ScriptEventGoalQuestionAnswer &GetParam(ForceType<const ScriptEventGoalQuestionAnswer &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptEventGoalQuestionAnswer *)instance; }
template <> inline int Return<ScriptEventGoalQuestionAnswer *>(HSQUIRRELVM vm, ScriptEventGoalQuestionAnswer *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "EventGoalQuestionAnswer", res, NULL, DefSQDestructorCallback<ScriptEventGoalQuestionAnswer>, true); return 1; }
} // namespace SQConvert
namespace SQConvert {
/* Allow ScriptEventCompanyTown to be used as Squirrel parameter */
template <> inline ScriptEventCompanyTown *GetParam(ForceType<ScriptEventCompanyTown *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptEventCompanyTown *)instance; }
template <> inline ScriptEventCompanyTown &GetParam(ForceType<ScriptEventCompanyTown &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptEventCompanyTown *)instance; }
template <> inline const ScriptEventCompanyTown *GetParam(ForceType<const ScriptEventCompanyTown *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptEventCompanyTown *)instance; }
template <> inline const ScriptEventCompanyTown &GetParam(ForceType<const ScriptEventCompanyTown &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptEventCompanyTown *)instance; }
template <> inline int Return<ScriptEventCompanyTown *>(HSQUIRRELVM vm, ScriptEventCompanyTown *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "EventCompanyTown", res, NULL, DefSQDestructorCallback<ScriptEventCompanyTown>, true); return 1; }
} // namespace SQConvert