mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r24289) -Add: [Script] Base class for script events involving a company and a town.
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@ -128,6 +128,7 @@ void AIInstance::RegisterAPI()
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SQAIEventCompanyInTrouble_Register(this->engine);
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SQAIEventCompanyMerger_Register(this->engine);
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SQAIEventCompanyNew_Register(this->engine);
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SQAIEventCompanyTown_Register(this->engine);
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SQAIEventController_Register(this->engine);
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SQAIEventDisasterZeppelinerCleared_Register(this->engine);
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SQAIEventDisasterZeppelinerCrashed_Register(this->engine);
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@ -126,6 +126,7 @@ void GameInstance::RegisterAPI()
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SQGSEventCompanyInTrouble_Register(this->engine);
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SQGSEventCompanyMerger_Register(this->engine);
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SQGSEventCompanyNew_Register(this->engine);
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SQGSEventCompanyTown_Register(this->engine);
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SQGSEventController_Register(this->engine);
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SQGSEventGoalQuestionAnswer_Register(this->engine);
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SQGSEventIndustryClose_Register(this->engine);
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@ -361,3 +361,19 @@ void SQAIEventAircraftDestTooFar_Register(Squirrel *engine)
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SQAIEventAircraftDestTooFar.PostRegister(engine);
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}
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template <> const char *GetClassName<ScriptEventCompanyTown, ST_AI>() { return "AIEventCompanyTown"; }
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void SQAIEventCompanyTown_Register(Squirrel *engine)
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{
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DefSQClass<ScriptEventCompanyTown, ST_AI> SQAIEventCompanyTown("AIEventCompanyTown");
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SQAIEventCompanyTown.PreRegister(engine, "AIEvent");
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SQAIEventCompanyTown.DefSQStaticMethod(engine, &ScriptEventCompanyTown::Convert, "Convert", 2, ".x");
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SQAIEventCompanyTown.DefSQMethod(engine, &ScriptEventCompanyTown::GetCompanyID, "GetCompanyID", 1, "x");
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SQAIEventCompanyTown.DefSQMethod(engine, &ScriptEventCompanyTown::GetTownID, "GetTownID", 1, "x");
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SQAIEventCompanyTown.PostRegister(engine);
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}
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@ -266,3 +266,19 @@ void SQGSEventGoalQuestionAnswer_Register(Squirrel *engine)
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SQGSEventGoalQuestionAnswer.PostRegister(engine);
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}
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template <> const char *GetClassName<ScriptEventCompanyTown, ST_GS>() { return "GSEventCompanyTown"; }
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void SQGSEventCompanyTown_Register(Squirrel *engine)
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{
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DefSQClass<ScriptEventCompanyTown, ST_GS> SQGSEventCompanyTown("GSEventCompanyTown");
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SQGSEventCompanyTown.PreRegister(engine, "GSEvent");
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SQGSEventCompanyTown.DefSQStaticMethod(engine, &ScriptEventCompanyTown::Convert, "Convert", 2, ".x");
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SQGSEventCompanyTown.DefSQMethod(engine, &ScriptEventCompanyTown::GetCompanyID, "GetCompanyID", 1, "x");
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SQGSEventCompanyTown.DefSQMethod(engine, &ScriptEventCompanyTown::GetTownID, "GetTownID", 1, "x");
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SQGSEventCompanyTown.PostRegister(engine);
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}
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@ -980,5 +980,47 @@ private:
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ScriptGoal::QuestionButton button; ///< The button he pressed.
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};
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/**
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* Base class for events involving a town and a company.
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* @api ai game
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*/
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class ScriptEventCompanyTown : public ScriptEvent {
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public:
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/**
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* @param event The eventtype.
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* @param company The company.
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* @param town The town.
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*/
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ScriptEventCompanyTown(ScriptEventType event, ScriptCompany::CompanyID company, TownID town) :
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ScriptEvent(event),
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company(company),
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town(town)
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{}
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/**
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* Convert an ScriptEvent to the real instance.
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* @param instance The instance to convert.
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* @return The converted instance.
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*/
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static ScriptEventCompanyTown *Convert(ScriptEvent *instance) { return (ScriptEventCompanyTown *)instance; }
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/**
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* Get the CompanyID of the company.
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* @return The CompanyID of the company involved into the event.
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*/
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ScriptCompany::CompanyID GetCompanyID() { return this->company; }
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/**
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* Get the TownID of the town.
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* @return The TownID of the town involved into the event.
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*/
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TownID GetTownID() { return this->town; }
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private:
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ScriptCompany::CompanyID company; ///< The company involved into the event.
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TownID town; ///< The town involved into the event.
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};
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#endif /* SCRIPT_EVENT_TYPES_HPP */
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@ -239,3 +239,12 @@ namespace SQConvert {
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template <> inline const ScriptEventGoalQuestionAnswer &GetParam(ForceType<const ScriptEventGoalQuestionAnswer &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptEventGoalQuestionAnswer *)instance; }
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template <> inline int Return<ScriptEventGoalQuestionAnswer *>(HSQUIRRELVM vm, ScriptEventGoalQuestionAnswer *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "EventGoalQuestionAnswer", res, NULL, DefSQDestructorCallback<ScriptEventGoalQuestionAnswer>, true); return 1; }
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} // namespace SQConvert
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namespace SQConvert {
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/* Allow ScriptEventCompanyTown to be used as Squirrel parameter */
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template <> inline ScriptEventCompanyTown *GetParam(ForceType<ScriptEventCompanyTown *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptEventCompanyTown *)instance; }
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template <> inline ScriptEventCompanyTown &GetParam(ForceType<ScriptEventCompanyTown &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptEventCompanyTown *)instance; }
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template <> inline const ScriptEventCompanyTown *GetParam(ForceType<const ScriptEventCompanyTown *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptEventCompanyTown *)instance; }
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template <> inline const ScriptEventCompanyTown &GetParam(ForceType<const ScriptEventCompanyTown &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptEventCompanyTown *)instance; }
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template <> inline int Return<ScriptEventCompanyTown *>(HSQUIRRELVM vm, ScriptEventCompanyTown *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "EventCompanyTown", res, NULL, DefSQDestructorCallback<ScriptEventCompanyTown>, true); return 1; }
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} // namespace SQConvert
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