(svn r17418) -Codechange [FS#3144]: Signs list window uses nested widget tree (mostly by Nickman).

This commit is contained in:
alberth 2009-09-04 22:03:21 +00:00
parent a1f49db54d
commit 677946a368
1 changed files with 61 additions and 44 deletions

View File

@ -26,6 +26,7 @@
#include "string_func.h"
#include "table/strings.h"
#include "table/sprites.h"
struct SignList {
typedef GUIList<const Sign *> GUISignList;
@ -88,51 +89,63 @@ enum SignListWidgets {
};
struct SignListWindow : Window, SignList {
SignListWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
static const int text_offset; // Offset of the sign text relative to the left edge of the SLW_LIST widget.
SignListWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
{
this->vscroll.SetCapacity(12);
this->resize.step_height = 10;
this->resize.height = this->height - 10 * 7; // minimum if 5 in the list
this->InitNested(desc, window_number);
this->vscroll.SetCapacity(this->nested_array[SLW_LIST]->current_y / this->resize.step_height);
printf("resize step = %d\n", this->resize.step_height);
/* Create initial list. */
this->signs.ForceRebuild();
this->signs.NeedResort();
this->FindWindowPlacementAndResize(desc);
this->signs.ForceResort();
this->BuildSignsList();
this->SortSignsList();
this->vscroll.SetCount(this->signs.Length());
}
virtual void OnPaint()
{
BuildSignsList();
SortSignsList();
this->vscroll.SetCount(this->signs.Length()); // Update the scrollbar
SetDParam(0, this->vscroll.GetCount());
this->DrawWidgets();
}
/* No signs? */
int y = this->widget[SLW_LIST].top + 2; // offset from top of widget
if (this->vscroll.GetCount() == 0) {
DrawString(this->widget[SLW_LIST].left + 2, this->widget[SLW_LIST].right, y, STR_STATION_LIST_NONE);
return;
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
case SLW_LIST: {
uint y = r.top + 2; // Offset from top of widget.
/* No signs? */
if (this->vscroll.GetCount() == 0) {
DrawString(r.left + 2, r.right, y, STR_STATION_LIST_NONE);
return;
}
/* At least one sign available. */
for (uint16 i = this->vscroll.GetPosition(); this->vscroll.IsVisible(i) && i < this->vscroll.GetCount(); i++) {
const Sign *si = this->signs[i];
if (si->owner != OWNER_NONE) DrawCompanyIcon(si->owner, r.left + 4, y + 1);
SetDParam(0, si->index);
DrawString(r.left + this->text_offset, r.right, y, STR_SIGN_NAME, TC_YELLOW);
y += this->resize.step_height;
}
break;
}
}
}
/* Start drawing the signs */
for (uint16 i = this->vscroll.GetPosition(); this->vscroll.IsVisible(i) && i < this->vscroll.GetCount(); i++) {
const Sign *si = this->signs[i];
if (si->owner != OWNER_NONE) DrawCompanyIcon(si->owner, this->widget[SLW_LIST].left + 4, y + 1);
SetDParam(0, si->index);
DrawString(this->widget[SLW_LIST].left + 22, this->widget[SLW_LIST].right, y, STR_SIGN_NAME, TC_YELLOW);
y += 10;
}
virtual void SetStringParameters(int widget) const
{
if (widget == SLW_CAPTION) SetDParam(0, this->vscroll.GetCount());
}
virtual void OnClick(Point pt, int widget)
{
if (widget == SLW_LIST) {
uint32 id_v = (pt.y - this->widget[SLW_LIST].top - 1) / 10;
uint id_v = (pt.y - this->nested_array[SLW_LIST]->pos_y - 1) / this->resize.step_height;
if (id_v >= this->vscroll.GetCapacity()) return;
id_v += this->vscroll.GetPosition();
@ -145,28 +158,31 @@ struct SignListWindow : Window, SignList {
virtual void OnResize(Point delta)
{
this->vscroll.UpdateCapacity(delta.y / 10);
this->vscroll.UpdateCapacity(delta.y / (int)this->resize.step_height);
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *resize)
{
if (widget == SLW_LIST) resize->height = max<uint>(FONT_HEIGHT_NORMAL, GetSpriteSize(SPR_PLAYER_ICON).height);
/* Minimal width of SLW_LIST is the maximal length of a sign + its offset. */
}
virtual void OnInvalidateData(int data)
{
if (data == 0) {
if (data == 0) { // New or deleted sign.
this->signs.ForceRebuild();
} else {
this->BuildSignsList();
this->InvalidateWidget(SLW_CAPTION);
this->vscroll.SetCount(this->signs.Length());
} else { // Change of sign contents.
this->signs.ForceResort();
}
this->SortSignsList();
}
};
static const Widget _sign_list_widget[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 345, 0, 13, STR_SIGN_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS},
{ WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 346, 357, 0, 13, 0x0, STR_TOOLTIP_STICKY},
{ WWT_PANEL, RESIZE_RB, COLOUR_GREY, 0, 345, 14, 137, 0x0, STR_NULL},
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_GREY, 346, 357, 14, 125, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST},
{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 346, 357, 126, 137, 0x0, STR_TOOLTIP_RESIZE},
{ WIDGETS_END},
};
const int SignListWindow::text_offset = 22;
static const NWidgetPart _nested_sign_list_widgets[] = {
NWidget(NWID_HORIZONTAL),
@ -175,7 +191,8 @@ static const NWidgetPart _nested_sign_list_widgets[] = {
NWidget(WWT_STICKYBOX, COLOUR_GREY, SLW_STICKY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_GREY, SLW_LIST), SetMinimalSize(346, 124), SetResize(1, 10), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, SLW_LIST), SetMinimalSize(WD_FRAMERECT_LEFT + SignListWindow::text_offset + MAX_LENGTH_SIGN_NAME_PIXELS + WD_FRAMERECT_RIGHT, 54),
SetResize(1, 10), SetFill(true, true), EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_SCROLLBAR, COLOUR_GREY, SLW_SCROLLBAR),
NWidget(WWT_RESIZEBOX, COLOUR_GREY, SLW_RESIZE),
@ -184,10 +201,10 @@ static const NWidgetPart _nested_sign_list_widgets[] = {
};
static const WindowDesc _sign_list_desc(
WDP_AUTO, WDP_AUTO, 358, 138, 358, 138,
WDP_AUTO, WDP_AUTO, 0, 0, 358, 138,
WC_SIGN_LIST, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_sign_list_widget, _nested_sign_list_widgets, lengthof(_nested_sign_list_widgets)
NULL, _nested_sign_list_widgets, lengthof(_nested_sign_list_widgets)
);