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Fix #11783, 953445a: TTO savegames are not 65536 by 65536
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@ -14,7 +14,7 @@
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#include "../tile_type.h"
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static const uint BUFFER_SIZE = 4096;
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static const uint OLD_MAP_SIZE = 256 * 256;
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static const uint OLD_MAP_SIZE = 256;
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struct LoadgameState {
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FILE *file;
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