(svn r13611) -Fix [FS#2100]: if the first bridge can't be build for a given length, then none of the other bridges can. Effectively meaning that if someone replaces the first bridge with a bridge that can be only 3 tiles longs then only other bridges that can be 3 tiles long will be buildable, but only if they are 3 tiles long.

This commit is contained in:
rubidium 2008-06-23 08:38:07 +00:00
parent a2b0b13c6f
commit 67e610a8a8
2 changed files with 9 additions and 6 deletions

View File

@ -44,7 +44,7 @@ static inline const BridgeSpec *GetBridgeSpec(BridgeType i)
void DrawBridgeMiddle(const TileInfo *ti);
bool CheckBridge_Stuff(BridgeType bridge_type, uint bridge_len);
bool CheckBridge_Stuff(BridgeType bridge_type, uint bridge_len, uint32 flags = 0);
int CalcBridgeLenCostFactor(int x);
void ResetBridges();

View File

@ -160,15 +160,18 @@ static CommandCost CheckBridgeSlopeSouth(Axis axis, Slope *tileh, uint *z)
return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform);
}
bool CheckBridge_Stuff(BridgeType bridge_type, uint bridge_len)
bool CheckBridge_Stuff(BridgeType bridge_type, uint bridge_len, uint32 flags)
{
const BridgeSpec *b = GetBridgeSpec(bridge_type);
uint max; // max possible length of a bridge (with patch 100)
if (flags & DC_QUERY_COST) {
return bridge_len <= (_settings_game.construction.longbridges ? 100 : 16);
}
if (bridge_type >= MAX_BRIDGES) return false;
const BridgeSpec *b = GetBridgeSpec(bridge_type);
if (b->avail_year > _cur_year) return false;
max = b->max_length;
uint max = b->max_length;
if (max >= 16 && _settings_game.construction.longbridges) max = 100;
return b->min_length <= bridge_len && bridge_len <= max;
@ -255,7 +258,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p
bridge_len = sx + sy - x - y - 1;
if (transport_type != TRANSPORT_WATER) {
/* set and test bridge length, availability */
if (!CheckBridge_Stuff(bridge_type, bridge_len)) return_cmd_error(STR_5015_CAN_T_BUILD_BRIDGE_HERE);
if (!CheckBridge_Stuff(bridge_type, bridge_len, flags)) return_cmd_error(STR_5015_CAN_T_BUILD_BRIDGE_HERE);
}
/* retrieve landscape height and ensure it's on land */