(svn r22978) -Codechange: Replace IncreaseGroupNumVehicle() and DecreaseGroupNumVehicle() with GroupStatistics::CountVehicle().

This commit is contained in:
frosch 2011-10-03 17:21:41 +00:00
parent b78a459613
commit 68f969282e
4 changed files with 59 additions and 30 deletions

View File

@ -31,6 +31,11 @@ struct GroupStatistics {
void Clear();
static GroupStatistics &Get(CompanyID company, GroupID id_g, VehicleType type);
static GroupStatistics &Get(const Vehicle *v);
static void CountVehicle(const Vehicle *v, int delta);
static void UpdateAfterLoad();
};
@ -81,27 +86,6 @@ static inline uint GetGroupArraySize()
uint GetGroupNumEngines(CompanyID company, GroupID id_g, EngineID id_e);
/**
* Increase the number of vehicles by one in a group.
* @param id_g Group id.
*/
static inline void IncreaseGroupNumVehicle(GroupID id_g)
{
Group *g = Group::GetIfValid(id_g);
if (g != NULL) g->statistics.num_vehicle++;
}
/**
* Decrease the number of vehicles by one in a group.
* @param id_g Group id.
*/
static inline void DecreaseGroupNumVehicle(GroupID id_g)
{
Group *g = Group::GetIfValid(id_g);
if (g != NULL) g->statistics.num_vehicle--;
}
void SetTrainGroupID(Train *v, GroupID grp);
void UpdateTrainGroupID(Train *v);
void RemoveVehicleFromGroup(const Vehicle *v);

View File

@ -54,6 +54,35 @@ void GroupStatistics::Clear()
this->num_engines = CallocT<uint16>(Engine::GetPoolSize());
}
/**
* Returns the GroupStatistics for a specific group.
* @param company Owner of the group.
* @param id_g GroupID of the group.
* @param type VehicleType of the vehicles in the group.
* @return Statistics for the group.
*/
/* static */ GroupStatistics &GroupStatistics::Get(CompanyID company, GroupID id_g, VehicleType type)
{
if (Group::IsValidID(id_g)) {
Group *g = Group::Get(id_g);
assert(g->owner == company);
assert(g->vehicle_type == type);
return g->statistics;
}
NOT_REACHED();
}
/**
* Returns the GroupStatistic for the group of a vehicle.
* @param v Vehicle.
* @return GroupStatistics for the group of the vehicle.
*/
/* static */ GroupStatistics &GroupStatistics::Get(const Vehicle *v)
{
return GroupStatistics::Get(v->owner, v->group_id, v->type);
}
/**
* Update all caches after loading a game, changing NewGRF etc..
*/
@ -89,10 +118,25 @@ void GroupStatistics::Clear()
assert(v->owner == g->owner);
g->statistics.num_engines[v->engine_type]++;
if (v->IsPrimaryVehicle()) g->statistics.num_vehicle++;
if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, 1);
}
}
/**
* Update num_vehicle when adding or removing a vehicle.
* @param v Vehicle to count.
* @param delta +1 to add, -1 to remove.
*/
/* static */ void GroupStatistics::CountVehicle(const Vehicle *v, int delta)
{
assert(delta == 1 || delta == -1);
if (!Group::IsValidID(v->group_id)) return;
GroupStatistics &stats = GroupStatistics::Get(v);
stats.num_vehicle += delta;
}
/**
* Update the num engines of a groupID. Decrease the old one and increase the new one
@ -276,8 +320,7 @@ CommandCost CmdAddVehicleGroup(TileIndex tile, DoCommandFlag flags, uint32 p1, u
if (v->owner != _current_company || !v->IsPrimaryVehicle()) return CMD_ERROR;
if (flags & DC_EXEC) {
DecreaseGroupNumVehicle(v->group_id);
IncreaseGroupNumVehicle(new_g);
GroupStatistics::CountVehicle(v, -1);
switch (v->type) {
default: NOT_REACHED();
@ -292,6 +335,8 @@ CommandCost CmdAddVehicleGroup(TileIndex tile, DoCommandFlag flags, uint32 p1, u
break;
}
GroupStatistics::CountVehicle(v, 1);
/* Update the Replace Vehicle Windows */
SetWindowDirty(WC_REPLACE_VEHICLE, v->type);
InvalidateWindowData(GetWindowClassForVehicleType(v->type), VehicleListIdentifier(VL_GROUP_LIST, v->type, _current_company).Pack());
@ -412,7 +457,7 @@ void RemoveVehicleFromGroup(const Vehicle *v)
{
if (!v->IsPrimaryVehicle()) return;
if (!IsDefaultGroupID(v->group_id)) DecreaseGroupNumVehicle(v->group_id);
if (!IsDefaultGroupID(v->group_id)) GroupStatistics::CountVehicle(v, -1);
}

View File

@ -1245,13 +1245,13 @@ CommandCost CmdMoveRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, u
/* We are going to be moved to a different train, and
* we were the front engine of the original train. */
if (dst_head != NULL && dst_head != src && (src_head == NULL || !src_head->IsFrontEngine())) {
DecreaseGroupNumVehicle(src->group_id);
GroupStatistics::CountVehicle(src, -1);
}
/* The front engine is going to be moved later in the
* current train, and it will not be a train anymore. */
if (dst_head == NULL && !src_head->IsFrontEngine()) {
DecreaseGroupNumVehicle(src->group_id);
GroupStatistics::CountVehicle(src, -1);
}
/* Delete orders, group stuff and the unit number as we're not the
@ -1264,7 +1264,7 @@ CommandCost CmdMoveRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, u
/* We were a front engine and we are becoming one for a different train.
* Increase the group counter accordingly. */
if (original_src_head == src && dst_head == src) {
IncreaseGroupNumVehicle(src->group_id);
GroupStatistics::CountVehicle(src, 1);
}
/* We weren't a front engine but are becoming one. So
@ -1354,7 +1354,7 @@ CommandCost CmdSellRailWagon(DoCommandFlag flags, Vehicle *t, uint16 data, uint3
/* Copy other important data from the front engine */
new_head->CopyVehicleConfigAndStatistics(first);
IncreaseGroupNumVehicle(new_head->group_id);
GroupStatistics::CountVehicle(new_head, 1);
/* If we deleted a window then open a new one for the 'new' train */
if (IsLocalCompany() && w != NULL) ShowVehicleViewWindow(new_head);

View File

@ -698,7 +698,7 @@ void Vehicle::PreDestructor()
DeleteGroupHighlightOfVehicle(this);
if (Group::IsValidID(this->group_id)) Group::Get(this->group_id)->statistics.num_engines[this->engine_type]--;
if (this->IsPrimaryVehicle()) DecreaseGroupNumVehicle(this->group_id);
if (this->IsPrimaryVehicle()) GroupStatistics::CountVehicle(this, -1);
}
if (this->type == VEH_AIRCRAFT && this->IsPrimaryVehicle()) {