mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
This commit is contained in:
parent
1b53dbf9cc
commit
6a9e77e079
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@ -4,7 +4,7 @@
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#include "../../openttd.h"
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#include "../../aircraft.h"
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#include "../../bridge_map.h"
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#include "../../functions.h"
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#include "../../tile_cmd.h"
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#include "../../landscape.h"
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#include "../../map.h"
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#include "../../rail_map.h"
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@ -37,4 +37,8 @@ static inline const Bridge *GetBridge(uint i)
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void DrawBridgeMiddle(const TileInfo *ti);
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bool CheckBridge_Stuff(byte bridge_type, uint bridge_len);
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uint32 GetBridgeLength(TileIndex begin, TileIndex end);
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int CalcBridgeLenCostFactor(int x);
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#endif /* BRIDGE_H */
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@ -0,0 +1,58 @@
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/* $Id$ */
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/** @file openttd.h */
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#ifndef CARGO_TYPE_H
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#define CARGO_TYPE_H
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typedef byte CargoID;
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enum {
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// Temperate
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CT_PASSENGERS = 0,
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CT_COAL = 1,
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CT_MAIL = 2,
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CT_OIL = 3,
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CT_LIVESTOCK = 4,
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CT_GOODS = 5,
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CT_GRAIN = 6,
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CT_WOOD = 7,
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CT_IRON_ORE = 8,
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CT_STEEL = 9,
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CT_VALUABLES = 10,
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// Arctic
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CT_WHEAT = 6,
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CT_HILLY_UNUSED = 8,
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CT_PAPER = 9,
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CT_GOLD = 10,
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CT_FOOD = 11,
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// Tropic
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CT_RUBBER = 1,
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CT_FRUIT = 4,
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CT_MAIZE = 6,
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CT_COPPER_ORE = 8,
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CT_WATER = 9,
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CT_DIAMONDS = 10,
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// Toyland
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CT_SUGAR = 1,
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CT_TOYS = 3,
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CT_BATTERIES = 4,
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CT_CANDY = 5,
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CT_TOFFEE = 6,
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CT_COLA = 7,
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CT_COTTON_CANDY = 8,
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CT_BUBBLES = 9,
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CT_PLASTIC = 10,
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CT_FIZZY_DRINKS = 11,
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NUM_CARGO = 32,
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CT_NO_REFIT = 0xFE,
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CT_INVALID = 0xFF
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};
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typedef uint AcceptedCargo[NUM_CARGO];
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#endif /* OPENTTD_H */
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@ -5,6 +5,7 @@
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#ifndef CARGOPACKET_H
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#define CARGOPACKET_H
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#include "economy_type.h"
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#include <list>
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typedef uint32 CargoPacketID;
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@ -5,6 +5,7 @@
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#ifndef CARGOTYPE_H
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#define CARGOTYPE_H
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#include "cargo_type.h"
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typedef uint32 CargoLabel;
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@ -22,6 +22,7 @@
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#include "genworld.h"
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#include "industry.h"
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#include "water_map.h"
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#include "tile_cmd.h"
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/*
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* In one terraforming command all four corners of a initial tile can be raised/lowered (though this is not available to the player).
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@ -76,6 +76,7 @@ void NetworkSend_Command(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, Comma
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* used for user input data like names or chat messages.
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*/
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extern const char *_cmd_text;
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extern Money _additional_cash_required;
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/**
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* Checks if a integer value belongs to a command.
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@ -18,14 +18,16 @@
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#include "stdafx.h"
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#include "openttd.h"
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#include "functions.h"
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#include "gfx.h"
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#include "landscape.h"
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#include "industry_map.h"
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#include "station_map.h"
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#include "table/strings.h"
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#include "map.h"
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#include "vehicle.h"
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#include "command_func.h"
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#include "tile_cmd.h"
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#include "news.h"
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#include "station.h"
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#include "waypoint.h"
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@ -5,10 +5,10 @@
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#include "stdafx.h"
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#include "openttd.h"
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#include "table/strings.h"
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#include "functions.h"
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#include "viewport.h"
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#include "tile_cmd.h"
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#include "command_func.h"
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#include "table/sprites.h"
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#include "viewport.h"
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static void DrawTile_Dummy(TileInfo *ti)
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{
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@ -40,6 +40,7 @@
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#include "player_face.h"
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#include "group.h"
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#include "strings_func.h"
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#include "tile_cmd.h"
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/**
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* Multiply two integer values and shift the results to right.
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@ -92,6 +93,9 @@ Economy _economy;
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Subsidy _subsidies[MAX_PLAYERS];
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Prices _price;
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uint16 _price_frac[NUM_PRICES];
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Money _cargo_payment_rates[NUM_CARGO];
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uint16 _cargo_payment_rates_frac[NUM_CARGO];
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Money _additional_cash_required;
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Money CalculateCompanyValue(const Player* p)
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{
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@ -6,6 +6,8 @@
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#define ECONOMY_FUNC_H
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#include "economy_type.h"
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#include "cargo_type.h"
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#include "vehicle_type.h"
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struct Player;
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/* Prices and also the fractional part. */
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extern Prices _price;
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extern uint16 _price_frac[NUM_PRICES];
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extern Money _cargo_payment_rates[NUM_CARGO];
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extern uint16 _cargo_payment_rates_frac[NUM_CARGO];
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int UpdateCompanyRatingAndValue(Player *p, bool update);
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Pair SetupSubsidyDecodeParam(const Subsidy *s, bool mode);
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@ -7,6 +7,7 @@
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#include "core/overflowsafe_type.hpp"
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#include "core/enum_type.hpp"
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#include "cargo_type.h"
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typedef OverflowSafeInt64 Money;
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@ -7,8 +7,10 @@
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#include "oldpool.h"
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#include "rail_type.h"
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#include "cargo_type.h"
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#include "vehicle_type.h"
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#include "command_type.h"
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#include "sound.h"
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#include "vehicle.h"
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enum RailVehicleTypes {
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RAILVEH_SINGLEHEAD, ///< indicates a "standalone" locomotive
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@ -8,6 +8,7 @@
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#include "gfx.h"
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#include "viewport.h"
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#include "core/random_func.hpp"
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#include "command_type.h"
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void UpdateTownMaxPass(Town *t);
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void AnimateAnimatedTiles();
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void InitializeAnimatedTiles();
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/* tunnelbridge_cmd.cpp */
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bool CheckBridge_Stuff(byte bridge_type, uint bridge_len);
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uint32 GetBridgeLength(TileIndex begin, TileIndex end);
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int CalcBridgeLenCostFactor(int x);
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/* misc_cmd.cpp */
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void PlaceTreesRandomly();
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@ -7,6 +7,7 @@
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#include "string.h"
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#include "window_type.h"
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#include "gfx.h"
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/* main_gui.cpp */
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void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2);
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@ -6,8 +6,10 @@
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#define INDUSTRY_H
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#include "oldpool.h"
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#include "helpers.hpp"
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#include "core/random_func.hpp"
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#include "newgrf_storage.h"
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#include "cargo_type.h"
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#include "economy_type.h"
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typedef uint16 IndustryGfx;
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typedef uint8 IndustryType;
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#include "transparency.h"
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#include "water.h"
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#include "strings_func.h"
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#include "tile_cmd.h"
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void ShowIndustryViewWindow(int industry);
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void BuildOilRig(TileIndex tile);
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DoCommand(cur_tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
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MakeIndustry(cur_tile, i->index, it->gfx);
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MakeIndustry(cur_tile, i->index, it->gfx, Random());
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if (_generating_world) {
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SetIndustryConstructionCounter(cur_tile, 3);
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@ -156,11 +156,12 @@ static inline void SetIndustryGfx(TileIndex t, IndustryGfx gfx)
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/**
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* Make the given tile an industry tile
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* @param t the tile to make an industry tile
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* @param index the industry this tile belongs to
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* @param gfx the graphics to use for the tile
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* @param t the tile to make an industry tile
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* @param index the industry this tile belongs to
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* @param gfx the graphics to use for the tile
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* @param random the random value
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*/
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static inline void MakeIndustry(TileIndex t, IndustryID index, IndustryGfx gfx)
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static inline void MakeIndustry(TileIndex t, IndustryID index, IndustryGfx gfx, uint8 random)
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{
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SetTileType(t, MP_INDUSTRY);
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_m[t].m1 = 0;
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_m[t].m3 = 0;
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_m[t].m4 = 0;
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SetIndustryGfx(t, gfx);
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_me[t].m7 = Random();
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_me[t].m7 = random;
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}
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/**
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#include "water_map.h"
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#include "tgp.h"
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#include "genworld.h"
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#include "tile_cmd.h"
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extern const TileTypeProcs
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_tile_type_clear_procs,
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#ifndef LANDSCAPE_H
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#define LANDSCAPE_H
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#include "gfx.h"
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enum {
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SNOW_LINE_MONTHS = 12,
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SNOW_LINE_DAYS = 32,
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void DoClearSquare(TileIndex tile);
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void RunTileLoop();
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uint32 GetTileTrackStatus(TileIndex tile, TransportType mode, uint sub_mode);
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void GetAcceptedCargo(TileIndex tile, AcceptedCargo ac);
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void ChangeTileOwner(TileIndex tile, PlayerID old_player, PlayerID new_player);
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void AnimateTile(TileIndex tile);
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void ClickTile(TileIndex tile);
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void GetTileDesc(TileIndex tile, TileDesc *td);
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void InitializeLandscape();
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void GenerateLandscape(byte mode);
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#include "cargotype.h"
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#include "group.h"
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#include "viewport.h"
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#include "economy_func.h"
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char _name_array[512][32];
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@ -19,6 +19,7 @@
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#include "livery.h"
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#include "player_face.h"
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#include "strings_func.h"
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#include "vehicle.h"
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/** Change the player's face.
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* @param tile unused
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@ -40,6 +40,8 @@
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#include "strings_func.h"
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#include "fileio.h"
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#include "fios.h"
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#include "tile_cmd.h"
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/* Variables to display file lists */
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FiosItem *_fios_list;
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int _saveload_mode;
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@ -30,6 +30,7 @@ extern const char _openttd_revision[];
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#include <stdarg.h> /* va_list */
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#include "../md5.h"
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#include "../fileio.h"
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#include "../texteff.hpp"
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/* Check whether NETWORK_NUM_LANDSCAPES is still in sync with NUM_LANDSCAPE */
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assert_compile((int)NETWORK_NUM_LANDSCAPES == (int)NUM_LANDSCAPE);
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@ -6,6 +6,7 @@
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#define NEWGRF_CARGO_H
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#include "newgrf_callbacks.h"
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#include "cargo_type.h"
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enum {
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CC_NOAVAILABLE = 0, ///< No cargo class has been specified
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#include "stdafx.h"
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#include "openttd.h"
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#include "variables.h"
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#include "functions.h"
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#include "tile_cmd.h"
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#include "landscape.h"
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#include "debug.h"
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#include "sprite.h"
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#define NEWS_H
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#include "window_type.h"
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#include "vehicle_type.h"
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struct NewsItem {
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StringID string_id; ///< Message text (sometimes also used for storing other info)
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#include "openttd.h"
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#include "bridge_map.h"
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#include "debug.h"
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#include "tile_cmd.h"
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#include "bridge.h"
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#include "functions.h"
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#include "landscape.h"
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#include "npf.h"
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123
src/openttd.h
123
src/openttd.h
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#include "map.h"
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#include "slope_type.h"
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#include "vehicle_type.h"
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// Forward declarations of structs.
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struct Depot;
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struct DrawPixelInfo;
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struct Group;
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typedef byte VehicleOrderID; ///< The index of an order within its current vehicle (not pool related)
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typedef byte CargoID;
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typedef byte LandscapeID;
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typedef uint32 SpriteID; ///< The number of a sprite, without mapping bits and colortables
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struct PalSpriteID {
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GDType town_council_tolerance; // minimum required town ratings to be allowed to demolish stuff
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};
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enum {
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// Temperate
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CT_PASSENGERS = 0,
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CT_COAL = 1,
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CT_MAIL = 2,
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CT_OIL = 3,
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CT_LIVESTOCK = 4,
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CT_GOODS = 5,
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CT_GRAIN = 6,
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CT_WOOD = 7,
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CT_IRON_ORE = 8,
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CT_STEEL = 9,
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CT_VALUABLES = 10,
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// Arctic
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CT_WHEAT = 6,
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CT_HILLY_UNUSED = 8,
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CT_PAPER = 9,
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CT_GOLD = 10,
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CT_FOOD = 11,
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// Tropic
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CT_RUBBER = 1,
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CT_FRUIT = 4,
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CT_MAIZE = 6,
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CT_COPPER_ORE = 8,
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CT_WATER = 9,
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CT_DIAMONDS = 10,
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// Toyland
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CT_SUGAR = 1,
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CT_TOYS = 3,
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CT_BATTERIES = 4,
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CT_CANDY = 5,
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CT_TOFFEE = 6,
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CT_COLA = 7,
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CT_COTTON_CANDY = 8,
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CT_BUBBLES = 9,
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CT_PLASTIC = 10,
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CT_FIZZY_DRINKS = 11,
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NUM_CARGO = 32,
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CT_NO_REFIT = 0xFE,
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CT_INVALID = 0xFF
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};
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typedef uint AcceptedCargo[NUM_CARGO];
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struct TileDesc {
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StringID str;
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Owner owner;
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@ -295,78 +244,6 @@ struct ViewportSign {
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byte width_1, width_2;
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};
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#include "command_type.h"
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typedef void DrawTileProc(TileInfo *ti);
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typedef uint GetSlopeZProc(TileIndex tile, uint x, uint y);
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typedef CommandCost ClearTileProc(TileIndex tile, byte flags);
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typedef void GetAcceptedCargoProc(TileIndex tile, AcceptedCargo res);
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typedef void GetTileDescProc(TileIndex tile, TileDesc *td);
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/**
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* GetTileTrackStatusProcs return a value that contains the possible tracks
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* that can be taken on a given tile by a given transport. The return value is
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* composed as follows: 0xaabbccdd. ccdd and aabb are bitmasks of trackdirs,
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* where bit n corresponds to trackdir n. ccdd are the trackdirs that are
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* present in the tile (1==present, 0==not present), aabb is the signal
|
||||
* status, if applicable (0==green/no signal, 1==red, note that this is
|
||||
* reversed from map3/2[tile] for railway signals).
|
||||
*
|
||||
* The result (let's call it ts) is often used as follows:
|
||||
* tracks = (byte)(ts | ts >>8)
|
||||
* This effectively converts the present part of the result (ccdd) to a
|
||||
* track bitmask, which disregards directions. Normally, this is the same as just
|
||||
* doing (byte)ts I think, although I am not really sure
|
||||
*
|
||||
* A trackdir is combination of a track and a dir, where the lower three bits
|
||||
* are a track, the fourth bit is the direction. these give 12 (or 14)
|
||||
* possible options: 0-5 and 8-13, so we need 14 bits for a trackdir bitmask
|
||||
* above.
|
||||
* @param tile the tile to get the track status from
|
||||
* @param mode the mode of transportation
|
||||
* @param sub_mode used to differentiate between different kinds within the mode
|
||||
* @return the above mentions track status information
|
||||
*/
|
||||
typedef uint32 GetTileTrackStatusProc(TileIndex tile, TransportType mode, uint sub_mode);
|
||||
typedef void GetProducedCargoProc(TileIndex tile, CargoID *b);
|
||||
typedef void ClickTileProc(TileIndex tile);
|
||||
typedef void AnimateTileProc(TileIndex tile);
|
||||
typedef void TileLoopProc(TileIndex tile);
|
||||
typedef void ChangeTileOwnerProc(TileIndex tile, PlayerID old_player, PlayerID new_player);
|
||||
/** @see VehicleEnterTileStatus to see what the return values mean */
|
||||
typedef uint32 VehicleEnterTileProc(Vehicle *v, TileIndex tile, int x, int y);
|
||||
typedef Foundation GetFoundationProc(TileIndex tile, Slope tileh);
|
||||
/**
|
||||
* Called when a tile is affected by a terraforming operation.
|
||||
* The function has to check if terraforming of the tile is allowed and return extra terraform-cost that depend on the tiletype.
|
||||
* With DC_EXEC in flags it has to perform tiletype-specific actions (like clearing land etc., but not the terraforming itself).
|
||||
*
|
||||
* @note The terraforming has not yet taken place. So GetTileZ() and GetTileSlope() refer to the landscape before the terraforming operation.
|
||||
*
|
||||
* @param tile The involved tile.
|
||||
* @param flags Command flags passed to the terraform command (DC_EXEC, DC_QUERY_COST, etc.).
|
||||
* @param z_new TileZ after terraforming.
|
||||
* @param tileh_new Slope after terraforming.
|
||||
* @return Error code or extra cost for terraforming (like clearing land, building foundations, etc., but not the terraforming itself.)
|
||||
*/
|
||||
typedef CommandCost TerraformTileProc(TileIndex tile, uint32 flags, uint z_new, Slope tileh_new);
|
||||
|
||||
struct TileTypeProcs {
|
||||
DrawTileProc *draw_tile_proc;
|
||||
GetSlopeZProc *get_slope_z_proc;
|
||||
ClearTileProc *clear_tile_proc;
|
||||
GetAcceptedCargoProc *get_accepted_cargo_proc;
|
||||
GetTileDescProc *get_tile_desc_proc;
|
||||
GetTileTrackStatusProc *get_tile_track_status_proc;
|
||||
ClickTileProc *click_tile_proc;
|
||||
AnimateTileProc *animate_tile_proc;
|
||||
TileLoopProc *tile_loop_proc;
|
||||
ChangeTileOwnerProc *change_tile_owner_proc;
|
||||
GetProducedCargoProc *get_produced_cargo_proc;
|
||||
VehicleEnterTileProc *vehicle_enter_tile_proc;
|
||||
GetFoundationProc *get_foundation_proc;
|
||||
TerraformTileProc *terraform_tile_proc;
|
||||
};
|
||||
|
||||
typedef void PlaceProc(TileIndex tile);
|
||||
|
||||
enum {
|
||||
|
|
|
@ -7,6 +7,8 @@
|
|||
|
||||
#include "oldpool.h"
|
||||
#include "core/bitmath_func.hpp"
|
||||
#include "cargo_type.h"
|
||||
#include "vehicle_type.h"
|
||||
|
||||
enum {
|
||||
INVALID_VEH_ORDER_ID = 0xFF,
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
#include "bridge_map.h"
|
||||
#include "station_map.h"
|
||||
#include "depot.h"
|
||||
#include "functions.h"
|
||||
#include "tile_cmd.h"
|
||||
#include "landscape.h"
|
||||
#include "map.h"
|
||||
#include "pathfind.h"
|
||||
|
@ -17,6 +17,7 @@
|
|||
#include "variables.h"
|
||||
#include "depot.h"
|
||||
#include "tunnelbridge_map.h"
|
||||
#include "core/random_func.hpp"
|
||||
|
||||
/* remember which tiles we have already visited so we don't visit them again. */
|
||||
static bool TPFSetTileBit(TrackPathFinder *tpf, TileIndex tile, int dir)
|
||||
|
|
|
@ -9,6 +9,8 @@
|
|||
#include "aystar.h"
|
||||
#include "rail_type.h"
|
||||
#include "road_func.h"
|
||||
#include "cargo_type.h"
|
||||
#include "command_type.h"
|
||||
#include "engine.h"
|
||||
#include "livery.h"
|
||||
#include "genworld.h"
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include "gfx.h"
|
||||
#include "rail_type.h"
|
||||
#include "track_type.h"
|
||||
#include "vehicle_type.h"
|
||||
#include "core/bitmath_func.hpp"
|
||||
#include "variables.h"
|
||||
#include "economy_func.h"
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
#include "bridge.h"
|
||||
#include "cmd_helper.h"
|
||||
#include "debug.h"
|
||||
#include "functions.h"
|
||||
#include "tile_cmd.h"
|
||||
#include "rail_map.h"
|
||||
#include "road_map.h"
|
||||
#include "table/sprites.h"
|
||||
|
@ -2334,7 +2334,7 @@ static const signed char _deltacoord_leaveoffset[8] = {
|
|||
0, 1, 0, -1 /* y */
|
||||
};
|
||||
|
||||
static uint32 VehicleEnter_Track(Vehicle *v, TileIndex tile, int x, int y)
|
||||
static VehicleEnterTileStatus VehicleEnter_Track(Vehicle *v, TileIndex tile, int x, int y)
|
||||
{
|
||||
byte fract_coord;
|
||||
byte fract_coord_leave;
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include "table/sprites.h"
|
||||
#include "table/strings.h"
|
||||
#include "functions.h"
|
||||
#include "tile_cmd.h"
|
||||
#include "landscape.h"
|
||||
#include "date.h"
|
||||
#include "map.h"
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
#include "sprite.h"
|
||||
#include "table/sprites.h"
|
||||
#include "table/strings.h"
|
||||
#include "functions.h"
|
||||
#include "tile_cmd.h"
|
||||
#include "map.h"
|
||||
#include "landscape.h"
|
||||
#include "town_map.h"
|
||||
|
@ -1353,7 +1353,7 @@ static const byte _roadveh_enter_depot_dir[4] = {
|
|||
TRACKDIR_X_SW, TRACKDIR_Y_NW, TRACKDIR_X_NE, TRACKDIR_Y_SE
|
||||
};
|
||||
|
||||
static uint32 VehicleEnter_Road(Vehicle *v, TileIndex tile, int x, int y)
|
||||
static VehicleEnterTileStatus VehicleEnter_Road(Vehicle *v, TileIndex tile, int x, int y)
|
||||
{
|
||||
switch (GetRoadTileType(tile)) {
|
||||
case ROAD_TILE_CROSSING:
|
||||
|
|
|
@ -5,8 +5,7 @@
|
|||
#include "stdafx.h"
|
||||
#include "openttd.h"
|
||||
#include "bridge_map.h"
|
||||
#include "functions.h"
|
||||
#include "landscape.h"
|
||||
#include "tile_cmd.h"
|
||||
#include "road_map.h"
|
||||
#include "station.h"
|
||||
#include "tunnel_map.h"
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#include "stdafx.h"
|
||||
#include "openttd.h"
|
||||
#include "debug.h"
|
||||
#include "functions.h"
|
||||
#include "tile_cmd.h"
|
||||
#include "landscape.h"
|
||||
#include "road_map.h"
|
||||
#include "roadveh.h"
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include "ship.h"
|
||||
#include "table/strings.h"
|
||||
#include "functions.h"
|
||||
#include "tile_cmd.h"
|
||||
#include "landscape.h"
|
||||
#include "map.h"
|
||||
#include "vehicle.h"
|
||||
|
|
|
@ -5,7 +5,8 @@
|
|||
#ifndef SOUND_H
|
||||
#define SOUND_H
|
||||
|
||||
#include "helpers.hpp"
|
||||
#include "core/enum_type.hpp"
|
||||
#include "vehicle_type.h"
|
||||
|
||||
struct MusicFileSettings {
|
||||
byte playlist;
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "road_type.h"
|
||||
#include "newgrf_station.h"
|
||||
#include "cargopacket.h"
|
||||
#include "cargo_type.h"
|
||||
#include <list>
|
||||
#include <set>
|
||||
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
#include "bridge_map.h"
|
||||
#include "cmd_helper.h"
|
||||
#include "debug.h"
|
||||
#include "functions.h"
|
||||
#include "tile_cmd.h"
|
||||
#include "landscape.h"
|
||||
#include "station_map.h"
|
||||
#include "table/sprites.h"
|
||||
|
@ -2345,7 +2345,7 @@ static const byte _enter_station_speedtable[12] = {
|
|||
215, 195, 175, 155, 135, 115, 95, 75, 55, 35, 15, 0
|
||||
};
|
||||
|
||||
static uint32 VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
|
||||
static VehicleEnterTileStatus VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
|
||||
{
|
||||
if (v->type == VEH_TRAIN) {
|
||||
if (IsRailwayStation(tile) && IsFrontEngine(v) &&
|
||||
|
@ -2365,7 +2365,7 @@ static uint32 VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
|
|||
if (DiagDirToAxis(dir) != AXIS_X) Swap(x, y);
|
||||
if (y == TILE_SIZE / 2) {
|
||||
if (dir != DIAGDIR_SE && dir != DIAGDIR_SW) x = TILE_SIZE - 1 - x;
|
||||
if (x == 12) return VETSB_ENTERED_STATION | (station_id << VETS_STATION_ID_OFFSET); /* enter station */
|
||||
if (x == 12) return VETSB_ENTERED_STATION | (VehicleEnterTileStatus)(station_id << VETS_STATION_ID_OFFSET); /* enter station */
|
||||
if (x < 12) {
|
||||
uint16 spd;
|
||||
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#include "stdafx.h"
|
||||
#include "openttd.h"
|
||||
#include "functions.h"
|
||||
#include "tile_cmd.h"
|
||||
#include "gfx.h"
|
||||
#include "landscape.h"
|
||||
#include "viewport.h"
|
||||
|
|
|
@ -0,0 +1,116 @@
|
|||
/* $Id$ */
|
||||
|
||||
/** @file tile_cmd.h Generic 'commands' that can be performed on all tiles. */
|
||||
|
||||
#ifndef TILE_CMD_H
|
||||
#define TILE_CMD_H
|
||||
|
||||
#include "slope_type.h"
|
||||
#include "command_type.h"
|
||||
#include "vehicle_type.h"
|
||||
#include "cargo_type.h"
|
||||
|
||||
/** The returned bits of VehicleEnterTile. */
|
||||
enum VehicleEnterTileStatus {
|
||||
VETS_ENTERED_STATION = 1, ///< The vehicle entered a station
|
||||
VETS_ENTERED_WORMHOLE = 2, ///< The vehicle either entered a bridge, tunnel or depot tile (this includes the last tile of the bridge/tunnel)
|
||||
VETS_CANNOT_ENTER = 3, ///< The vehicle cannot enter the tile
|
||||
|
||||
/**
|
||||
* Shift the VehicleEnterTileStatus this many bits
|
||||
* to the right to get the station ID when
|
||||
* VETS_ENTERED_STATION is set
|
||||
*/
|
||||
VETS_STATION_ID_OFFSET = 8,
|
||||
|
||||
/** Bit sets of the above specified bits */
|
||||
VETSB_CONTINUE = 0, ///< The vehicle can continue normally
|
||||
VETSB_ENTERED_STATION = 1 << VETS_ENTERED_STATION, ///< The vehicle entered a station
|
||||
VETSB_ENTERED_WORMHOLE = 1 << VETS_ENTERED_WORMHOLE, ///< The vehicle either entered a bridge, tunnel or depot tile (this includes the last tile of the bridge/tunnel)
|
||||
VETSB_CANNOT_ENTER = 1 << VETS_CANNOT_ENTER, ///< The vehicle cannot enter the tile
|
||||
};
|
||||
DECLARE_ENUM_AS_BIT_SET(VehicleEnterTileStatus);
|
||||
|
||||
typedef void DrawTileProc(TileInfo *ti);
|
||||
typedef uint GetSlopeZProc(TileIndex tile, uint x, uint y);
|
||||
typedef CommandCost ClearTileProc(TileIndex tile, byte flags);
|
||||
typedef void GetAcceptedCargoProc(TileIndex tile, AcceptedCargo res);
|
||||
typedef void GetTileDescProc(TileIndex tile, TileDesc *td);
|
||||
|
||||
/**
|
||||
* GetTileTrackStatusProcs return a value that contains the possible tracks
|
||||
* that can be taken on a given tile by a given transport. The return value is
|
||||
* composed as follows: 0xaabbccdd. ccdd and aabb are bitmasks of trackdirs,
|
||||
* where bit n corresponds to trackdir n. ccdd are the trackdirs that are
|
||||
* present in the tile (1==present, 0==not present), aabb is the signal
|
||||
* status, if applicable (0==green/no signal, 1==red, note that this is
|
||||
* reversed from map3/2[tile] for railway signals).
|
||||
*
|
||||
* The result (let's call it ts) is often used as follows:
|
||||
* tracks = (byte)(ts | ts >>8)
|
||||
* This effectively converts the present part of the result (ccdd) to a
|
||||
* track bitmask, which disregards directions. Normally, this is the same as just
|
||||
* doing (byte)ts I think, although I am not really sure
|
||||
*
|
||||
* A trackdir is combination of a track and a dir, where the lower three bits
|
||||
* are a track, the fourth bit is the direction. these give 12 (or 14)
|
||||
* possible options: 0-5 and 8-13, so we need 14 bits for a trackdir bitmask
|
||||
* above.
|
||||
* @param tile the tile to get the track status from
|
||||
* @param mode the mode of transportation
|
||||
* @param sub_mode used to differentiate between different kinds within the mode
|
||||
* @return the above mentions track status information
|
||||
*/
|
||||
typedef uint32 GetTileTrackStatusProc(TileIndex tile, TransportType mode, uint sub_mode);
|
||||
typedef void GetProducedCargoProc(TileIndex tile, CargoID *b);
|
||||
typedef void ClickTileProc(TileIndex tile);
|
||||
typedef void AnimateTileProc(TileIndex tile);
|
||||
typedef void TileLoopProc(TileIndex tile);
|
||||
typedef void ChangeTileOwnerProc(TileIndex tile, PlayerID old_player, PlayerID new_player);
|
||||
|
||||
/** @see VehicleEnterTileStatus to see what the return values mean */
|
||||
typedef VehicleEnterTileStatus VehicleEnterTileProc(Vehicle *v, TileIndex tile, int x, int y);
|
||||
typedef Foundation GetFoundationProc(TileIndex tile, Slope tileh);
|
||||
|
||||
/**
|
||||
* Called when a tile is affected by a terraforming operation.
|
||||
* The function has to check if terraforming of the tile is allowed and return extra terraform-cost that depend on the tiletype.
|
||||
* With DC_EXEC in flags it has to perform tiletype-specific actions (like clearing land etc., but not the terraforming itself).
|
||||
*
|
||||
* @note The terraforming has not yet taken place. So GetTileZ() and GetTileSlope() refer to the landscape before the terraforming operation.
|
||||
*
|
||||
* @param tile The involved tile.
|
||||
* @param flags Command flags passed to the terraform command (DC_EXEC, DC_QUERY_COST, etc.).
|
||||
* @param z_new TileZ after terraforming.
|
||||
* @param tileh_new Slope after terraforming.
|
||||
* @return Error code or extra cost for terraforming (like clearing land, building foundations, etc., but not the terraforming itself.)
|
||||
*/
|
||||
typedef CommandCost TerraformTileProc(TileIndex tile, uint32 flags, uint z_new, Slope tileh_new);
|
||||
|
||||
struct TileTypeProcs {
|
||||
DrawTileProc *draw_tile_proc;
|
||||
GetSlopeZProc *get_slope_z_proc;
|
||||
ClearTileProc *clear_tile_proc;
|
||||
GetAcceptedCargoProc *get_accepted_cargo_proc;
|
||||
GetTileDescProc *get_tile_desc_proc;
|
||||
GetTileTrackStatusProc *get_tile_track_status_proc;
|
||||
ClickTileProc *click_tile_proc;
|
||||
AnimateTileProc *animate_tile_proc;
|
||||
TileLoopProc *tile_loop_proc;
|
||||
ChangeTileOwnerProc *change_tile_owner_proc;
|
||||
GetProducedCargoProc *get_produced_cargo_proc;
|
||||
VehicleEnterTileProc *vehicle_enter_tile_proc;
|
||||
GetFoundationProc *get_foundation_proc;
|
||||
TerraformTileProc *terraform_tile_proc;
|
||||
};
|
||||
|
||||
extern const TileTypeProcs * const _tile_type_procs[16];
|
||||
|
||||
uint32 GetTileTrackStatus(TileIndex tile, TransportType mode, uint sub_mode);
|
||||
void GetAcceptedCargo(TileIndex tile, AcceptedCargo ac);
|
||||
void ChangeTileOwner(TileIndex tile, PlayerID old_player, PlayerID new_player);
|
||||
void AnimateTile(TileIndex tile);
|
||||
void ClickTile(TileIndex tile);
|
||||
void GetTileDesc(TileIndex tile, TileDesc *td);
|
||||
|
||||
#endif /* TILE_CMD_H */
|
|
@ -4,7 +4,7 @@
|
|||
|
||||
#include "stdafx.h"
|
||||
#include "openttd.h"
|
||||
#include "functions.h"
|
||||
#include "tile_cmd.h"
|
||||
#include "debug.h"
|
||||
#include "road_map.h"
|
||||
#include "road_internal.h" /* Cleaning up road bits */
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#include "openttd.h"
|
||||
#include "bridge_map.h"
|
||||
#include "debug.h"
|
||||
#include "functions.h"
|
||||
#include "tile_cmd.h"
|
||||
#include "landscape.h"
|
||||
#include "gui.h"
|
||||
#include "station_map.h"
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
#include "table/strings.h"
|
||||
#include "table/sprites.h"
|
||||
#include "table/tree_land.h"
|
||||
#include "functions.h"
|
||||
#include "tile_cmd.h"
|
||||
#include "map.h"
|
||||
#include "landscape.h"
|
||||
#include "tree_map.h"
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
#include "road_map.h"
|
||||
#include "table/sprites.h"
|
||||
#include "table/strings.h"
|
||||
#include "functions.h"
|
||||
#include "tile_cmd.h"
|
||||
#include "map.h"
|
||||
#include "landscape.h"
|
||||
#include "tunnel_map.h"
|
||||
|
@ -1257,7 +1257,7 @@ static const byte _tunnel_fractcoord_5[4] = {0x92, 0x89, 0x58, 0x25};
|
|||
static const byte _tunnel_fractcoord_6[4] = {0x92, 0x89, 0x56, 0x45};
|
||||
static const byte _tunnel_fractcoord_7[4] = {0x52, 0x85, 0x96, 0x49};
|
||||
|
||||
static uint32 VehicleEnter_TunnelBridge(Vehicle *v, TileIndex tile, int x, int y)
|
||||
static VehicleEnterTileStatus VehicleEnter_TunnelBridge(Vehicle *v, TileIndex tile, int x, int y)
|
||||
{
|
||||
int z = GetSlopeZ(x, y) - v->z_pos;
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#include "openttd.h"
|
||||
#include "table/strings.h"
|
||||
#include "table/sprites.h"
|
||||
#include "functions.h"
|
||||
#include "tile_cmd.h"
|
||||
#include "landscape.h"
|
||||
#include "map.h"
|
||||
#include "command_func.h"
|
||||
|
|
|
@ -11,9 +11,6 @@
|
|||
|
||||
#include "gfx.h"
|
||||
|
||||
VARDEF Money _cargo_payment_rates[NUM_CARGO];
|
||||
VARDEF uint16 _cargo_payment_rates_frac[NUM_CARGO];
|
||||
|
||||
struct GameOptions {
|
||||
GameDifficulty diff;
|
||||
byte diff_level;
|
||||
|
@ -39,9 +36,6 @@ VARDEF GameOptions *_opt_ptr;
|
|||
/* Amount of game ticks */
|
||||
VARDEF uint16 _tick_counter;
|
||||
|
||||
/* This one is not used anymore. */
|
||||
VARDEF VehicleID _vehicle_id_ctr_day;
|
||||
|
||||
/* Skip aging of cargo? */
|
||||
VARDEF byte _age_cargo_skip_counter;
|
||||
|
||||
|
@ -293,7 +287,6 @@ VARDEF uint32 _news_display_opt;
|
|||
VARDEF bool _news_ticker_sound;
|
||||
|
||||
VARDEF StringID _error_message;
|
||||
VARDEF Money _additional_cash_required;
|
||||
|
||||
VARDEF bool _rightclick_emulate;
|
||||
|
||||
|
@ -317,10 +310,6 @@ VARDEF byte _switch_mode;
|
|||
VARDEF StringID _switch_mode_errorstr;
|
||||
VARDEF SmallFiosItem _file_to_saveload;
|
||||
|
||||
|
||||
|
||||
VARDEF Vehicle *_place_clicked_vehicle;
|
||||
|
||||
VARDEF char _ini_videodriver[32], _ini_musicdriver[32], _ini_sounddriver[32], _ini_blitter[32];
|
||||
|
||||
VARDEF int _num_resolutions;
|
||||
|
@ -339,8 +328,6 @@ VARDEF char *_log_file;
|
|||
/* landscape.cpp */
|
||||
extern const byte _tileh_to_sprite[32];
|
||||
|
||||
extern const TileTypeProcs * const _tile_type_procs[16];
|
||||
|
||||
extern bool _draw_bounding_boxes;
|
||||
|
||||
/* misc */
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
#include "spritecache.h"
|
||||
#include "table/sprites.h"
|
||||
#include "table/strings.h"
|
||||
#include "functions.h"
|
||||
#include "tile_cmd.h"
|
||||
#include "landscape.h"
|
||||
#include "map.h"
|
||||
#include "vehicle.h"
|
||||
|
|
|
@ -11,29 +11,11 @@
|
|||
#include "track_type.h"
|
||||
#include "rail_type.h"
|
||||
#include "road_type.h"
|
||||
#include "cargo_type.h"
|
||||
#include "window_type.h"
|
||||
#include "cargopacket.h"
|
||||
#include "texteff.hpp"
|
||||
|
||||
/** The returned bits of VehicleEnterTile. */
|
||||
enum VehicleEnterTileStatus {
|
||||
VETS_ENTERED_STATION = 1, ///< The vehicle entered a station
|
||||
VETS_ENTERED_WORMHOLE = 2, ///< The vehicle either entered a bridge, tunnel or depot tile (this includes the last tile of the bridge/tunnel)
|
||||
VETS_CANNOT_ENTER = 3, ///< The vehicle cannot enter the tile
|
||||
|
||||
/**
|
||||
* Shift the VehicleEnterTileStatus this many bits
|
||||
* to the right to get the station ID when
|
||||
* VETS_ENTERED_STATION is set
|
||||
*/
|
||||
VETS_STATION_ID_OFFSET = 8,
|
||||
|
||||
/** Bit sets of the above specified bits */
|
||||
VETSB_CONTINUE = 0, ///< The vehicle can continue normally
|
||||
VETSB_ENTERED_STATION = 1 << VETS_ENTERED_STATION, ///< The vehicle entered a station
|
||||
VETSB_ENTERED_WORMHOLE = 1 << VETS_ENTERED_WORMHOLE, ///< The vehicle either entered a bridge, tunnel or depot tile (this includes the last tile of the bridge/tunnel)
|
||||
VETSB_CANNOT_ENTER = 1 << VETS_CANNOT_ENTER, ///< The vehicle cannot enter the tile
|
||||
};
|
||||
#include "command_type.h"
|
||||
|
||||
/** Road vehicle states */
|
||||
enum RoadVehicleStates {
|
||||
|
@ -829,4 +811,9 @@ static inline uint32 GetCmdSendToDepot(const Vehicle *v)
|
|||
return GetCmdSendToDepot(v->type);
|
||||
}
|
||||
|
||||
/* This one is not used anymore. */
|
||||
VARDEF VehicleID _vehicle_id_ctr_day;
|
||||
VARDEF Vehicle *_place_clicked_vehicle;
|
||||
|
||||
|
||||
#endif /* VEHICLE_H */
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#include "stdafx.h"
|
||||
#include "openttd.h"
|
||||
#include "debug.h"
|
||||
#include "functions.h"
|
||||
#include "tile_cmd.h"
|
||||
#include "gui.h"
|
||||
#include "spritecache.h"
|
||||
#include "table/sprites.h"
|
||||
|
|
|
@ -7,6 +7,8 @@
|
|||
|
||||
#include "zoom.hpp"
|
||||
#include "window_type.h"
|
||||
#include "vehicle_type.h"
|
||||
#include "gfx.h"
|
||||
|
||||
struct ViewPort {
|
||||
int left,top; // screen coordinates for the viewport
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
#include "station_map.h"
|
||||
#include "table/sprites.h"
|
||||
#include "table/strings.h"
|
||||
#include "functions.h"
|
||||
#include "tile_cmd.h"
|
||||
#include "landscape.h"
|
||||
#include "map.h"
|
||||
#include "vehicle.h"
|
||||
|
@ -891,7 +891,7 @@ static void ChangeTileOwner_Water(TileIndex tile, PlayerID old_player, PlayerID
|
|||
}
|
||||
}
|
||||
|
||||
static uint32 VehicleEnter_Water(Vehicle *v, TileIndex tile, int x, int y)
|
||||
static VehicleEnterTileStatus VehicleEnter_Water(Vehicle *v, TileIndex tile, int x, int y)
|
||||
{
|
||||
return VETSB_CONTINUE;
|
||||
}
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
#include "../station.h"
|
||||
#include "../station_map.h"
|
||||
#include "../date.h"
|
||||
#include "../functions.h"
|
||||
#include "../tile_cmd.h"
|
||||
#include "../landscape.h"
|
||||
#include "yapf.h"
|
||||
#include "../pathfind.h"
|
||||
|
|
Loading…
Reference in New Issue